Cycles: De-duplicate image loading functions

The code was templated already, so don't see big reason to have
3 versions of templated functions. It was giving some extra code
to maintain and in fact already had divergency for support of huge
image resolution (missing size_t cast in byte image loading).

There should be no changes visible by artists.
This commit is contained in:
2016-11-14 14:03:17 +01:00
parent 7a4a2ed5f4
commit b047d79871
2 changed files with 67 additions and 249 deletions

View File

@@ -471,48 +471,79 @@ bool ImageManager::file_load_image_generic(Image *img, ImageInput **in, int &wid
return true;
}
template<typename T>
bool ImageManager::file_load_byte_image(Image *img, ImageDataType type, device_vector<T>& tex_img)
template<TypeDesc::BASETYPE FileFormat,
typename StorageType,
typename DeviceType>
bool ImageManager::file_load_image(Image *img,
ImageDataType type,
device_vector<DeviceType>& tex_img)
{
const StorageType alpha_one = (FileFormat == TypeDesc::UINT8)? 255 : 1;
ImageInput *in = NULL;
int width, height, depth, components;
if(!file_load_image_generic(img, &in, width, height, depth, components))
if(!file_load_image_generic(img, &in, width, height, depth, components)) {
return false;
/* read RGBA pixels */
uchar *pixels = (uchar*)tex_img.resize(width, height, depth);
}
/* Read RGBA pixels. */
StorageType *pixels = (StorageType*)tex_img.resize(width, height, depth);
if(pixels == NULL) {
return false;
}
bool cmyk = false;
if(in) {
StorageType *readpixels = pixels;
vector<StorageType> tmppixels;
if(components > 4) {
tmppixels.resize(((size_t)width)*height*components);
readpixels = &tmppixels[0];
}
if(depth <= 1) {
int scanlinesize = width*components*sizeof(uchar);
in->read_image(TypeDesc::UINT8,
(uchar*)pixels + (((size_t)height)-1)*scanlinesize,
size_t scanlinesize = ((size_t)width)*components*sizeof(StorageType);
in->read_image(FileFormat,
(uchar*)readpixels + (height-1)*scanlinesize,
AutoStride,
-scanlinesize,
AutoStride);
}
else {
in->read_image(TypeDesc::UINT8, (uchar*)pixels);
in->read_image(FileFormat, (uchar*)readpixels);
}
if(components > 4) {
size_t dimensions = ((size_t)width)*height;
for(size_t i = dimensions-1, pixel = 0; pixel < dimensions; pixel++, i--) {
pixels[i*4+3] = tmppixels[i*components+3];
pixels[i*4+2] = tmppixels[i*components+2];
pixels[i*4+1] = tmppixels[i*components+1];
pixels[i*4+0] = tmppixels[i*components+0];
}
tmppixels.clear();
}
cmyk = strcmp(in->format_name(), "jpeg") == 0 && components == 4;
in->close();
delete in;
}
else {
builtin_image_pixels_cb(img->filename, img->builtin_data, pixels);
if(FileFormat == TypeDesc::FLOAT) {
builtin_image_float_pixels_cb(img->filename,
img->builtin_data,
(float*)pixels);
}
else if(FileFormat == TypeDesc::UINT8) {
builtin_image_pixels_cb(img->filename,
img->builtin_data,
(uchar*)pixels);
}
else {
/* TODO(dingto): Support half for ImBuf. */
}
}
/* Check if we actually have a byte4 slot, in case components == 1, but device
* doesn't support single channel textures. */
if(type == IMAGE_DATA_TYPE_BYTE4) {
/* Check if we actually have a float4 slot, in case components == 1,
* but device doesn't support single channel textures.
*/
if(type == IMAGE_DATA_TYPE_FLOAT4 ||
type == IMAGE_DATA_TYPE_HALF4 ||
type == IMAGE_DATA_TYPE_BYTE4)
{
size_t num_pixels = ((size_t)width) * height * depth;
if(cmyk) {
/* CMYK */
@@ -520,7 +551,7 @@ bool ImageManager::file_load_byte_image(Image *img, ImageDataType type, device_v
pixels[i*4+2] = (pixels[i*4+2]*pixels[i*4+3])/255;
pixels[i*4+1] = (pixels[i*4+1]*pixels[i*4+3])/255;
pixels[i*4+0] = (pixels[i*4+0]*pixels[i*4+3])/255;
pixels[i*4+3] = 255;
pixels[i*4+3] = alpha_one;
}
}
else if(components == 2) {
@@ -535,7 +566,7 @@ bool ImageManager::file_load_byte_image(Image *img, ImageDataType type, device_v
else if(components == 3) {
/* RGB */
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = 255;
pixels[i*4+3] = alpha_one;
pixels[i*4+2] = pixels[i*3+2];
pixels[i*4+1] = pixels[i*3+1];
pixels[i*4+0] = pixels[i*3+0];
@@ -544,229 +575,18 @@ bool ImageManager::file_load_byte_image(Image *img, ImageDataType type, device_v
else if(components == 1) {
/* grayscale */
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = 255;
pixels[i*4+3] = alpha_one;
pixels[i*4+2] = pixels[i];
pixels[i*4+1] = pixels[i];
pixels[i*4+0] = pixels[i];
}
}
if(img->use_alpha == false) {
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = 255;
pixels[i*4+3] = alpha_one;
}
}
}
return true;
}
template<typename T>
bool ImageManager::file_load_float_image(Image *img, ImageDataType type, device_vector<T>& tex_img)
{
ImageInput *in = NULL;
int width, height, depth, components;
if(!file_load_image_generic(img, &in, width, height, depth, components))
return false;
/* read RGBA pixels */
float *pixels = (float*)tex_img.resize(width, height, depth);
if(pixels == NULL) {
return false;
}
bool cmyk = false;
if(in) {
float *readpixels = pixels;
vector<float> tmppixels;
if(components > 4) {
tmppixels.resize(((size_t)width)*height*components);
readpixels = &tmppixels[0];
}
if(depth <= 1) {
size_t scanlinesize = ((size_t)width)*components*sizeof(float);
in->read_image(TypeDesc::FLOAT,
(uchar*)readpixels + (height-1)*scanlinesize,
AutoStride,
-scanlinesize,
AutoStride);
}
else {
in->read_image(TypeDesc::FLOAT, (uchar*)readpixels);
}
if(components > 4) {
size_t dimensions = ((size_t)width)*height;
for(size_t i = dimensions-1, pixel = 0; pixel < dimensions; pixel++, i--) {
pixels[i*4+3] = tmppixels[i*components+3];
pixels[i*4+2] = tmppixels[i*components+2];
pixels[i*4+1] = tmppixels[i*components+1];
pixels[i*4+0] = tmppixels[i*components+0];
}
tmppixels.clear();
}
cmyk = strcmp(in->format_name(), "jpeg") == 0 && components == 4;
in->close();
delete in;
}
else {
builtin_image_float_pixels_cb(img->filename, img->builtin_data, pixels);
}
/* Check if we actually have a float4 slot, in case components == 1, but device
* doesn't support single channel textures. */
if(type == IMAGE_DATA_TYPE_FLOAT4) {
size_t num_pixels = ((size_t)width) * height * depth;
if(cmyk) {
/* CMYK */
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = 255;
pixels[i*4+2] = (pixels[i*4+2]*pixels[i*4+3])/255;
pixels[i*4+1] = (pixels[i*4+1]*pixels[i*4+3])/255;
pixels[i*4+0] = (pixels[i*4+0]*pixels[i*4+3])/255;
}
}
else if(components == 2) {
/* grayscale + alpha */
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = pixels[i*2+1];
pixels[i*4+2] = pixels[i*2+0];
pixels[i*4+1] = pixels[i*2+0];
pixels[i*4+0] = pixels[i*2+0];
}
}
else if(components == 3) {
/* RGB */
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = 1.0f;
pixels[i*4+2] = pixels[i*3+2];
pixels[i*4+1] = pixels[i*3+1];
pixels[i*4+0] = pixels[i*3+0];
}
}
else if(components == 1) {
/* grayscale */
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = 1.0f;
pixels[i*4+2] = pixels[i];
pixels[i*4+1] = pixels[i];
pixels[i*4+0] = pixels[i];
}
}
if(img->use_alpha == false) {
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = 1.0f;
}
}
}
return true;
}
template<typename T>
bool ImageManager::file_load_half_image(Image *img, ImageDataType type, device_vector<T>& tex_img)
{
ImageInput *in = NULL;
int width, height, depth, components;
if(!file_load_image_generic(img, &in, width, height, depth, components))
return false;
/* read RGBA pixels */
half *pixels = (half*)tex_img.resize(width, height, depth);
if(pixels == NULL) {
return false;
}
if(in) {
half *readpixels = pixels;
vector<half> tmppixels;
if(components > 4) {
tmppixels.resize(((size_t)width)*height*components);
readpixels = &tmppixels[0];
}
if(depth <= 1) {
size_t scanlinesize = ((size_t)width)*components*sizeof(half);
in->read_image(TypeDesc::HALF,
(uchar*)readpixels + (height-1)*scanlinesize,
AutoStride,
-scanlinesize,
AutoStride);
}
else {
in->read_image(TypeDesc::HALF, (uchar*)readpixels);
}
if(components > 4) {
size_t dimensions = ((size_t)width)*height;
for(size_t i = dimensions-1, pixel = 0; pixel < dimensions; pixel++, i--) {
pixels[i*4+3] = tmppixels[i*components+3];
pixels[i*4+2] = tmppixels[i*components+2];
pixels[i*4+1] = tmppixels[i*components+1];
pixels[i*4+0] = tmppixels[i*components+0];
}
tmppixels.clear();
}
in->close();
delete in;
}
#if 0
/* TODO(dingto): Support half for ImBuf. */
else {
builtin_image_float_pixels_cb(img->filename, img->builtin_data, pixels);
}
#endif
/* Check if we actually have a half4 slot, in case components == 1, but device
* doesn't support single channel textures. */
if(type == IMAGE_DATA_TYPE_HALF4) {
size_t num_pixels = ((size_t)width) * height * depth;
if(components == 2) {
/* grayscale + alpha */
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = pixels[i*2+1];
pixels[i*4+2] = pixels[i*2+0];
pixels[i*4+1] = pixels[i*2+0];
pixels[i*4+0] = pixels[i*2+0];
}
}
else if(components == 3) {
/* RGB */
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = 1.0f;
pixels[i*4+2] = pixels[i*3+2];
pixels[i*4+1] = pixels[i*3+1];
pixels[i*4+0] = pixels[i*3+0];
}
}
else if(components == 1) {
/* grayscale */
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = 1.0f;
pixels[i*4+2] = pixels[i];
pixels[i*4+1] = pixels[i];
pixels[i*4+0] = pixels[i];
}
}
if(img->use_alpha == false) {
for(size_t i = num_pixels-1, pixel = 0; pixel < num_pixels; pixel++, i--) {
pixels[i*4+3] = 1.0f;
}
}
}
return true;
}
@@ -802,7 +622,7 @@ void ImageManager::device_load_image(Device *device, DeviceScene *dscene, ImageD
device->tex_free(tex_img);
}
if(!file_load_float_image(img, type, tex_img)) {
if(!file_load_image<TypeDesc::FLOAT, float>(img, type, tex_img)) {
/* on failure to load, we set a 1x1 pixels pink image */
float *pixels = (float*)tex_img.resize(1, 1);
@@ -828,7 +648,7 @@ void ImageManager::device_load_image(Device *device, DeviceScene *dscene, ImageD
device->tex_free(tex_img);
}
if(!file_load_float_image(img, type, tex_img)) {
if(!file_load_image<TypeDesc::FLOAT, float>(img, type, tex_img)) {
/* on failure to load, we set a 1x1 pixels pink image */
float *pixels = (float*)tex_img.resize(1, 1);
@@ -851,7 +671,7 @@ void ImageManager::device_load_image(Device *device, DeviceScene *dscene, ImageD
device->tex_free(tex_img);
}
if(!file_load_byte_image(img, type, tex_img)) {
if(!file_load_image<TypeDesc::UINT8, uchar>(img, type, tex_img)) {
/* on failure to load, we set a 1x1 pixels pink image */
uchar *pixels = (uchar*)tex_img.resize(1, 1);
@@ -877,7 +697,7 @@ void ImageManager::device_load_image(Device *device, DeviceScene *dscene, ImageD
device->tex_free(tex_img);
}
if(!file_load_byte_image(img, type, tex_img)) {
if(!file_load_image<TypeDesc::UINT8, uchar>(img, type, tex_img)) {
/* on failure to load, we set a 1x1 pixels pink image */
uchar *pixels = (uchar*)tex_img.resize(1, 1);
@@ -900,7 +720,7 @@ void ImageManager::device_load_image(Device *device, DeviceScene *dscene, ImageD
device->tex_free(tex_img);
}
if(!file_load_half_image(img, type, tex_img)) {
if(!file_load_image<TypeDesc::HALF, half>(img, type, tex_img)) {
/* on failure to load, we set a 1x1 pixels pink image */
half *pixels = (half*)tex_img.resize(1, 1);
@@ -926,7 +746,7 @@ void ImageManager::device_load_image(Device *device, DeviceScene *dscene, ImageD
device->tex_free(tex_img);
}
if(!file_load_half_image(img, type, tex_img)) {
if(!file_load_image<TypeDesc::HALF, half>(img, type, tex_img)) {
/* on failure to load, we set a 1x1 pixels pink image */
half *pixels = (half*)tex_img.resize(1, 1);

View File

@@ -109,14 +109,12 @@ private:
bool file_load_image_generic(Image *img, ImageInput **in, int &width, int &height, int &depth, int &components);
template<typename T>
bool file_load_byte_image(Image *img, ImageDataType type, device_vector<T>& tex_img);
template<typename T>
bool file_load_float_image(Image *img, ImageDataType type, device_vector<T>& tex_img);
template<typename T>
bool file_load_half_image(Image *img, ImageDataType type, device_vector<T>& tex_img);
template<TypeDesc::BASETYPE FileFormat,
typename StorageType,
typename DeviceType>
bool file_load_image(Image *img,
ImageDataType type,
device_vector<DeviceType>& tex_img);
int type_index_to_flattened_slot(int slot, ImageDataType type);
int flattened_slot_to_type_index(int flat_slot, ImageDataType *type);