GPU: Fix compilation error (missed one)

This commit is contained in:
2020-07-30 17:17:16 +02:00
parent 2d38ff67d3
commit b1bfcf9f6b

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@@ -688,7 +688,7 @@ static struct GPUMaterial *eevee_material_get_ex(
char *frag = eevee_get_frag(options);
if (ma) {
GPUMaterialEvalCallbackFn *cbfn = &eevee_material_post_eval;
GPUMaterialEvalCallbackFn cbfn = &eevee_material_post_eval;
bNodeTree *ntree = !is_default ? ma->nodetree : EEVEE_shader_default_surface_nodetree(ma);
mat = DRW_shader_create_from_material(