Cleanup: remove redundant struct declarations
This commit is contained in:
@@ -45,8 +45,6 @@ struct NlaKeyframingContext;
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struct PathResolvedRNA;
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struct PathResolvedRNA;
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struct PointerRNA;
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struct PointerRNA;
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struct PropertyRNA;
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struct PropertyRNA;
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struct ReportList;
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struct Scene;
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struct bAction;
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struct bAction;
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struct bActionGroup;
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struct bActionGroup;
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struct bContext;
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struct bContext;
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@@ -35,7 +35,6 @@ extern "C" {
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struct CustomData;
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struct CustomData;
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struct CustomDataLayer;
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struct CustomDataLayer;
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struct ID;
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struct ID;
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struct PointerRNA;
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struct ReportList;
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struct ReportList;
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/* Attribute.domain */
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/* Attribute.domain */
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@@ -26,8 +26,6 @@
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#include "BLI_color.hh"
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#include "BLI_color.hh"
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#include "BLI_float3.hh"
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#include "BLI_float3.hh"
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struct Mesh;
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namespace blender::bke {
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namespace blender::bke {
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using fn::CPPType;
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using fn::CPPType;
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@@ -31,7 +31,6 @@ extern "C" {
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struct Object;
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struct Object;
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struct Material;
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struct Material;
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struct ID;
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struct Main;
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struct Main;
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uint32_t BKE_cryptomatte_hash(const char *name, int name_len);
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uint32_t BKE_cryptomatte_hash(const char *name, int name_len);
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@@ -35,9 +35,7 @@ struct BMLoop;
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struct BMesh;
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struct BMesh;
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struct BoundBox;
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struct BoundBox;
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struct Depsgraph;
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struct Depsgraph;
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struct EditMeshData;
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struct Mesh;
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struct Mesh;
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struct MeshStatVis;
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struct Object;
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struct Object;
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struct Scene;
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struct Scene;
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@@ -36,7 +36,6 @@ struct ListBase;
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struct MDeformVert;
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struct MDeformVert;
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struct Main;
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struct Main;
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struct Material;
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struct Material;
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struct MaterialGPencilStyle;
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struct Object;
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struct Object;
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struct Scene;
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struct Scene;
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struct SpaceImage;
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struct SpaceImage;
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@@ -46,7 +45,6 @@ struct bDeformGroup;
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struct bGPDframe;
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struct bGPDframe;
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struct bGPDlayer;
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struct bGPDlayer;
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struct bGPDlayer_Mask;
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struct bGPDlayer_Mask;
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struct bGPDspoint;
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struct bGPDstroke;
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struct bGPDstroke;
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struct bGPDcurve;
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struct bGPDcurve;
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struct bGPdata;
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struct bGPdata;
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@@ -33,7 +33,6 @@ struct Main;
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struct Object;
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struct Object;
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struct Scene;
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struct Scene;
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struct bGPDframe;
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struct bGPDframe;
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struct bGPDlayer;
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struct bGPDspoint;
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struct bGPDspoint;
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struct bGPDstroke;
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struct bGPDstroke;
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struct bGPdata;
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struct bGPdata;
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@@ -26,7 +26,6 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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struct Ipo;
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struct Main;
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struct Main;
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void do_versions_ipos_to_animato(struct Main *main);
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void do_versions_ipos_to_animato(struct Main *main);
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@@ -38,7 +38,6 @@ struct Main;
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struct Mesh;
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struct Mesh;
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struct Object;
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struct Object;
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struct Scene;
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struct Scene;
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struct bGPDstroke;
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void BKE_lattice_resize(struct Lattice *lt, int u, int v, int w, struct Object *ltOb);
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void BKE_lattice_resize(struct Lattice *lt, int u, int v, int w, struct Object *ltOb);
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struct Lattice *BKE_lattice_add(struct Main *bmain, const char *name);
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struct Lattice *BKE_lattice_add(struct Main *bmain, const char *name);
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@@ -51,7 +51,6 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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struct BlendDataReader;
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struct BlendWriter;
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struct BlendWriter;
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struct GHash;
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struct GHash;
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struct ID;
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struct ID;
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@@ -38,8 +38,6 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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struct wmWindowManager;
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/* BKE_libblock_free, delete are declared in BKE_lib_id.h for convenience. */
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/* BKE_libblock_free, delete are declared in BKE_lib_id.h for convenience. */
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/* Also IDRemap->flag. */
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/* Also IDRemap->flag. */
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@@ -26,7 +26,6 @@
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#include "BLI_utildefines.h"
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#include "BLI_utildefines.h"
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struct BLI_Stack;
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struct BLI_Stack;
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struct BMEditMesh;
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struct BMesh;
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struct BMesh;
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struct BMeshCreateParams;
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struct BMeshCreateParams;
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struct BMeshFromMeshParams;
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struct BMeshFromMeshParams;
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@@ -55,7 +55,6 @@ struct Paint;
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struct PaintCurve;
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struct PaintCurve;
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struct Palette;
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struct Palette;
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struct PaletteColor;
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struct PaletteColor;
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struct ReportList;
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struct Scene;
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struct Scene;
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struct StrokeCache;
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struct StrokeCache;
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struct SubdivCCG;
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struct SubdivCCG;
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@@ -48,7 +48,6 @@ struct PBVH;
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struct PBVHNode;
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struct PBVHNode;
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struct SubdivCCG;
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struct SubdivCCG;
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struct TaskParallelSettings;
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struct TaskParallelSettings;
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struct TaskParallelTLS;
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typedef struct PBVH PBVH;
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typedef struct PBVH PBVH;
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typedef struct PBVHNode PBVHNode;
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typedef struct PBVHNode PBVHNode;
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@@ -51,7 +51,6 @@ struct View3D;
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struct View3DShading;
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struct View3DShading;
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struct WorkSpace;
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struct WorkSpace;
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struct bContext;
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struct bContext;
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struct bContextDataResult;
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struct bScreen;
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struct bScreen;
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struct uiLayout;
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struct uiLayout;
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struct uiList;
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struct uiList;
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@@ -26,7 +26,6 @@ extern "C" {
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#endif
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#endif
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struct Main;
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struct Main;
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struct Speaker;
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void *BKE_speaker_add(struct Main *bmain, const char *name);
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void *BKE_speaker_add(struct Main *bmain, const char *name);
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@@ -26,10 +26,8 @@
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#include "BLI_sys_types.h"
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#include "BLI_sys_types.h"
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struct BMesh;
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struct BMesh;
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struct Depsgraph;
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struct Mesh;
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struct Mesh;
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struct MultiresModifierData;
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struct MultiresModifierData;
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struct Object;
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typedef struct MultiresUnsubdivideGrid {
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typedef struct MultiresUnsubdivideGrid {
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/* For sanity checks. */
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/* For sanity checks. */
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@@ -35,7 +35,6 @@ extern "C" {
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#define BLENDER_MAX_THREADS 1024
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#define BLENDER_MAX_THREADS 1024
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struct ListBase;
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struct ListBase;
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struct TaskScheduler;
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/* Threading API */
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/* Threading API */
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@@ -34,16 +34,13 @@
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#include "zlib.h"
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#include "zlib.h"
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struct BLOCacheStorage;
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struct BLOCacheStorage;
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struct GSet;
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struct IDNameLib_Map;
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struct IDNameLib_Map;
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struct Key;
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struct Key;
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struct MemFile;
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struct MemFile;
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struct Object;
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struct Object;
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struct OldNewMap;
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struct OldNewMap;
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struct PartEff;
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struct ReportList;
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struct ReportList;
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struct UserDef;
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struct UserDef;
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struct View3D;
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typedef struct IDNameLib_Map IDNameLib_Map;
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typedef struct IDNameLib_Map IDNameLib_Map;
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@@ -39,7 +39,6 @@ struct Main;
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struct Object;
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struct Object;
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struct Scene;
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struct Scene;
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struct Simulation;
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struct Simulation;
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struct ViewLayer;
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struct bNodeTree;
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struct bNodeTree;
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#include "BLI_sys_types.h"
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#include "BLI_sys_types.h"
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@@ -45,7 +45,6 @@
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#include "intern/node/deg_node_id.h"
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#include "intern/node/deg_node_id.h"
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#include "intern/node/deg_node_operation.h"
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#include "intern/node/deg_node_operation.h"
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struct Base;
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struct CacheFile;
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struct CacheFile;
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struct Camera;
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struct Camera;
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struct Collection;
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struct Collection;
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@@ -25,8 +25,6 @@
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#pragma once
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#pragma once
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struct Main;
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namespace blender {
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namespace blender {
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namespace deg {
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namespace deg {
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@@ -39,10 +39,7 @@ extern DrawEngineType draw_engine_gpencil_type;
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struct GPENCIL_Data;
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struct GPENCIL_Data;
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struct GPENCIL_StorageList;
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struct GPENCIL_StorageList;
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struct GPUBatch;
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struct GPUBatch;
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struct GPUVertBuf;
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struct GPUVertFormat;
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struct GpencilBatchCache;
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struct GpencilBatchCache;
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struct MaterialGPencilStyle;
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struct Object;
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struct Object;
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struct RenderEngine;
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struct RenderEngine;
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struct RenderLayer;
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struct RenderLayer;
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@@ -25,11 +25,9 @@ extern "C" {
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#endif
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#endif
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/* Forward declarations */
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/* Forward declarations */
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struct GPUBatch;
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struct GPUTexture;
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struct GPUTexture;
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struct ImBuf;
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struct ImBuf;
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struct Image;
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struct Image;
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struct rcti;
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/* *********** LISTS *********** */
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/* *********** LISTS *********** */
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@@ -64,7 +64,6 @@
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph.h"
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struct GPUBatch;
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struct GPUBatch;
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struct GPUFrameBuffer;
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struct GPUMaterial;
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struct GPUMaterial;
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struct GPUShader;
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struct GPUShader;
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struct GPUTexture;
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struct GPUTexture;
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@@ -22,10 +22,8 @@
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#pragma once
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#pragma once
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struct DRWPass;
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struct DRWShadingGroup;
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struct DRWShadingGroup;
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struct FluidModifierData;
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struct FluidModifierData;
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struct GPUMaterial;
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struct ModifierData;
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struct ModifierData;
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struct Object;
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struct Object;
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struct ParticleSystem;
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struct ParticleSystem;
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@@ -31,7 +31,6 @@ struct Base;
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struct Bone;
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struct Bone;
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struct Depsgraph;
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struct Depsgraph;
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struct EditBone;
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struct EditBone;
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struct IDProperty;
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struct ListBase;
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struct ListBase;
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struct Main;
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struct Main;
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struct Mesh;
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struct Mesh;
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@@ -51,7 +51,6 @@ struct ScrArea;
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struct SnapObjectContext;
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struct SnapObjectContext;
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struct ToolSettings;
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struct ToolSettings;
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struct View3D;
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struct View3D;
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struct ViewLayer;
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struct bContext;
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struct bContext;
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struct Material;
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struct Material;
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@@ -34,12 +34,10 @@ struct ARegion;
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struct ImBuf;
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struct ImBuf;
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struct Image;
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struct Image;
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struct ImageUser;
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struct ImageUser;
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struct LinkNodePair;
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struct Main;
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struct Main;
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struct ReportList;
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struct ReportList;
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struct Scene;
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struct Scene;
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struct SpaceImage;
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struct SpaceImage;
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struct ViewLayer;
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struct bContext;
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struct bContext;
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struct wmOperator;
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struct wmOperator;
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struct wmWindowManager;
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struct wmWindowManager;
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@@ -53,7 +53,6 @@ struct uiLayout;
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struct wmKeyConfig;
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struct wmKeyConfig;
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struct wmOperator;
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struct wmOperator;
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struct wmOperatorType;
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struct wmOperatorType;
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struct wmWindowManager;
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/* object_edit.c */
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/* object_edit.c */
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/* context.object */
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/* context.object */
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@@ -32,7 +32,6 @@ extern "C" {
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struct Object;
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struct Object;
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struct bContext;
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struct bContext;
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struct wmKeyConfig;
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struct wmKeyConfig;
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struct wmMsgBus;
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struct wmOperatorType;
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struct wmOperatorType;
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void ED_keymap_transform(struct wmKeyConfig *keyconf);
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void ED_keymap_transform(struct wmKeyConfig *keyconf);
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@@ -108,7 +107,6 @@ bool calculateTransformCenter(struct bContext *C,
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struct Object;
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struct Object;
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struct Scene;
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struct Scene;
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struct wmGizmoGroup;
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struct wmGizmoGroupType;
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struct wmGizmoGroupType;
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/* UNUSED */
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/* UNUSED */
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@@ -31,7 +31,6 @@ struct BMVert;
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struct ARegion;
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struct ARegion;
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struct Depsgraph;
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struct Depsgraph;
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struct ListBase;
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struct ListBase;
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struct Main;
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|
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struct Object;
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struct Object;
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struct Scene;
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struct Scene;
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struct View3D;
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struct View3D;
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@@ -31,7 +31,6 @@ extern "C" {
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#endif
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#endif
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struct ARegion;
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struct ARegion;
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struct Main;
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|
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struct bContext;
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struct bContext;
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struct wmEvent;
|
struct wmEvent;
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struct wmOperator;
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struct wmOperator;
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@@ -33,7 +33,6 @@ struct BMEditMesh;
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struct BMFace;
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struct BMFace;
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struct BMLoop;
|
struct BMLoop;
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struct BMesh;
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struct BMesh;
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struct Depsgraph;
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|
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struct Image;
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struct Image;
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struct ImageUser;
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struct ImageUser;
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struct Main;
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struct Main;
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@@ -41,8 +41,6 @@ struct Camera;
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struct CustomData_MeshMasks;
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struct CustomData_MeshMasks;
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struct Depsgraph;
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struct Depsgraph;
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struct EditBone;
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struct EditBone;
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struct GPUOffScreen;
|
|
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struct GPUViewport;
|
|
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struct ID;
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struct ID;
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struct MVert;
|
struct MVert;
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struct Main;
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struct Main;
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@@ -55,7 +53,6 @@ struct RenderEngineType;
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struct Scene;
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struct Scene;
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struct ScrArea;
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struct ScrArea;
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struct View3D;
|
struct View3D;
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struct View3DShading;
|
|
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struct ViewContext;
|
struct ViewContext;
|
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struct ViewLayer;
|
struct ViewLayer;
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||||||
struct bContext;
|
struct bContext;
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@@ -64,8 +61,6 @@ struct bScreen;
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struct rctf;
|
struct rctf;
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struct rcti;
|
struct rcti;
|
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struct wmGizmo;
|
struct wmGizmo;
|
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struct wmOperator;
|
|
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struct wmOperatorType;
|
|
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struct wmWindow;
|
struct wmWindow;
|
||||||
struct wmWindowManager;
|
struct wmWindowManager;
|
||||||
|
|
||||||
|
@@ -50,7 +50,6 @@ struct PointerRNA;
|
|||||||
struct PropertyRNA;
|
struct PropertyRNA;
|
||||||
struct ReportList;
|
struct ReportList;
|
||||||
struct ResultBLF;
|
struct ResultBLF;
|
||||||
struct ScrArea;
|
|
||||||
struct bContext;
|
struct bContext;
|
||||||
struct bContextStore;
|
struct bContextStore;
|
||||||
struct bNode;
|
struct bNode;
|
||||||
|
@@ -43,7 +43,6 @@ struct wmEvent;
|
|||||||
struct wmKeyConfig;
|
struct wmKeyConfig;
|
||||||
struct wmOperator;
|
struct wmOperator;
|
||||||
struct wmOperatorType;
|
struct wmOperatorType;
|
||||||
struct wmWindowManager;
|
|
||||||
enum ePaintMode;
|
enum ePaintMode;
|
||||||
enum ePaintSymmetryFlags;
|
enum ePaintSymmetryFlags;
|
||||||
|
|
||||||
|
@@ -39,7 +39,6 @@
|
|||||||
struct AutomaskingCache;
|
struct AutomaskingCache;
|
||||||
struct KeyBlock;
|
struct KeyBlock;
|
||||||
struct Object;
|
struct Object;
|
||||||
struct SculptPoseIKChainSegment;
|
|
||||||
struct SculptUndoNode;
|
struct SculptUndoNode;
|
||||||
struct bContext;
|
struct bContext;
|
||||||
|
|
||||||
|
@@ -35,7 +35,6 @@ struct bContext;
|
|||||||
struct bContextDataResult;
|
struct bContextDataResult;
|
||||||
struct bNode;
|
struct bNode;
|
||||||
struct bNodeTree;
|
struct bNodeTree;
|
||||||
struct uiLayout;
|
|
||||||
struct wmOperatorType;
|
struct wmOperatorType;
|
||||||
|
|
||||||
struct SpaceProperties_Runtime {
|
struct SpaceProperties_Runtime {
|
||||||
|
@@ -23,7 +23,6 @@
|
|||||||
#include "tree_element.hh"
|
#include "tree_element.hh"
|
||||||
|
|
||||||
struct NlaTrack;
|
struct NlaTrack;
|
||||||
struct NlaStrip;
|
|
||||||
|
|
||||||
namespace blender::ed::outliner {
|
namespace blender::ed::outliner {
|
||||||
|
|
||||||
|
@@ -52,12 +52,12 @@ struct SnapObjectContext;
|
|||||||
struct TransDataContainer;
|
struct TransDataContainer;
|
||||||
struct TransInfo;
|
struct TransInfo;
|
||||||
struct TransSnap;
|
struct TransSnap;
|
||||||
struct TransformOrientation;
|
|
||||||
struct ViewLayer;
|
struct ViewLayer;
|
||||||
struct bContext;
|
struct bContext;
|
||||||
struct wmEvent;
|
struct wmEvent;
|
||||||
struct wmKeyConfig;
|
struct wmKeyConfig;
|
||||||
struct wmKeyMap;
|
struct wmKeyMap;
|
||||||
|
struct wmOperator;
|
||||||
struct wmTimer;
|
struct wmTimer;
|
||||||
|
|
||||||
/** #TransInfo.redraw */
|
/** #TransInfo.redraw */
|
||||||
|
@@ -29,12 +29,9 @@ struct FCurve;
|
|||||||
struct ListBase;
|
struct ListBase;
|
||||||
struct Object;
|
struct Object;
|
||||||
struct TransData;
|
struct TransData;
|
||||||
struct TransDataContainer;
|
|
||||||
struct TransDataCurveHandleFlags;
|
struct TransDataCurveHandleFlags;
|
||||||
struct TransInfo;
|
struct TransInfo;
|
||||||
struct bContext;
|
struct bContext;
|
||||||
struct bKinematicConstraint;
|
|
||||||
struct bPoseChannel;
|
|
||||||
|
|
||||||
/* transform_convert.c */
|
/* transform_convert.c */
|
||||||
void transform_autoik_update(TransInfo *t, short mode);
|
void transform_autoik_update(TransInfo *t, short mode);
|
||||||
|
@@ -25,8 +25,6 @@
|
|||||||
/* For enum. */
|
/* For enum. */
|
||||||
#include "DNA_space_types.h"
|
#include "DNA_space_types.h"
|
||||||
|
|
||||||
struct SnapObjectParams;
|
|
||||||
|
|
||||||
bool peelObjectsTransform(struct TransInfo *t,
|
bool peelObjectsTransform(struct TransInfo *t,
|
||||||
const float mval[2],
|
const float mval[2],
|
||||||
const bool use_peel_object,
|
const bool use_peel_object,
|
||||||
|
@@ -25,7 +25,6 @@
|
|||||||
|
|
||||||
struct BMFace;
|
struct BMFace;
|
||||||
struct BMLoop;
|
struct BMLoop;
|
||||||
struct Image;
|
|
||||||
struct Object;
|
struct Object;
|
||||||
struct Scene;
|
struct Scene;
|
||||||
struct SpaceImage;
|
struct SpaceImage;
|
||||||
|
@@ -23,9 +23,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
struct GHash;
|
|
||||||
struct MDeformVert;
|
struct MDeformVert;
|
||||||
struct Main;
|
|
||||||
struct Material;
|
struct Material;
|
||||||
struct Object;
|
struct Object;
|
||||||
struct bGPDlayer;
|
struct bGPDlayer;
|
||||||
|
@@ -27,8 +27,6 @@
|
|||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
struct GPUTexture;
|
|
||||||
struct GPUUniformBuf;
|
|
||||||
struct GPUVertBuf;
|
struct GPUVertBuf;
|
||||||
|
|
||||||
/** Opaque type hidding blender::gpu::Shader */
|
/** Opaque type hidding blender::gpu::Shader */
|
||||||
|
@@ -28,14 +28,6 @@
|
|||||||
#include "GPU_state.h"
|
#include "GPU_state.h"
|
||||||
|
|
||||||
struct GPUVertBuf;
|
struct GPUVertBuf;
|
||||||
struct ImBuf;
|
|
||||||
struct Image;
|
|
||||||
struct ImageUser;
|
|
||||||
struct MovieClip;
|
|
||||||
struct MovieClipUser;
|
|
||||||
struct PreviewImage;
|
|
||||||
|
|
||||||
struct GPUFrameBuffer;
|
|
||||||
|
|
||||||
/** Opaque type hiding blender::gpu::Texture. */
|
/** Opaque type hiding blender::gpu::Texture. */
|
||||||
typedef struct GPUTexture GPUTexture;
|
typedef struct GPUTexture GPUTexture;
|
||||||
|
@@ -31,10 +31,7 @@ extern "C" {
|
|||||||
|
|
||||||
struct GPUMaterial;
|
struct GPUMaterial;
|
||||||
struct GPUNodeGraph;
|
struct GPUNodeGraph;
|
||||||
struct GPUOutput;
|
|
||||||
struct GPUShader;
|
struct GPUShader;
|
||||||
struct GSet;
|
|
||||||
struct ListBase;
|
|
||||||
|
|
||||||
typedef struct GPUPass {
|
typedef struct GPUPass {
|
||||||
struct GPUPass *next;
|
struct GPUPass *next;
|
||||||
|
@@ -33,8 +33,6 @@
|
|||||||
|
|
||||||
struct GPUNode;
|
struct GPUNode;
|
||||||
struct GPUOutput;
|
struct GPUOutput;
|
||||||
struct GPUShader;
|
|
||||||
struct GPUVertAttrLayers;
|
|
||||||
struct ListBase;
|
struct ListBase;
|
||||||
|
|
||||||
typedef enum eGPUDataSource {
|
typedef enum eGPUDataSource {
|
||||||
|
@@ -24,6 +24,8 @@
|
|||||||
|
|
||||||
#include "BLI_sys_types.h"
|
#include "BLI_sys_types.h"
|
||||||
|
|
||||||
|
struct GPUUniformBuf;
|
||||||
|
|
||||||
namespace blender {
|
namespace blender {
|
||||||
namespace gpu {
|
namespace gpu {
|
||||||
|
|
||||||
|
@@ -29,7 +29,6 @@
|
|||||||
#include <Alembic/Abc/OObject.h>
|
#include <Alembic/Abc/OObject.h>
|
||||||
|
|
||||||
struct Depsgraph;
|
struct Depsgraph;
|
||||||
struct ID;
|
|
||||||
struct Object;
|
struct Object;
|
||||||
|
|
||||||
namespace blender::io::alembic {
|
namespace blender::io::alembic {
|
||||||
|
@@ -29,7 +29,6 @@
|
|||||||
#include "DNA_material_types.h"
|
#include "DNA_material_types.h"
|
||||||
|
|
||||||
struct IDProperty;
|
struct IDProperty;
|
||||||
struct Material;
|
|
||||||
struct Object;
|
struct Object;
|
||||||
|
|
||||||
namespace blender::io::alembic {
|
namespace blender::io::alembic {
|
||||||
|
@@ -23,9 +23,6 @@
|
|||||||
#include <Alembic/AbcGeom/OCurves.h>
|
#include <Alembic/AbcGeom/OCurves.h>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
struct ParticleSettings;
|
|
||||||
struct ParticleSystem;
|
|
||||||
|
|
||||||
namespace blender::io::alembic {
|
namespace blender::io::alembic {
|
||||||
|
|
||||||
class ABCHairWriter : public ABCAbstractWriter {
|
class ABCHairWriter : public ABCAbstractWriter {
|
||||||
|
@@ -28,7 +28,6 @@
|
|||||||
#include <fstream>
|
#include <fstream>
|
||||||
|
|
||||||
struct Main;
|
struct Main;
|
||||||
struct Scene;
|
|
||||||
|
|
||||||
namespace blender::io::alembic {
|
namespace blender::io::alembic {
|
||||||
|
|
||||||
|
@@ -43,13 +43,11 @@
|
|||||||
#include <set>
|
#include <set>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
struct Base;
|
|
||||||
struct Depsgraph;
|
struct Depsgraph;
|
||||||
struct DupliObject;
|
struct DupliObject;
|
||||||
struct ID;
|
struct ID;
|
||||||
struct Object;
|
struct Object;
|
||||||
struct ParticleSystem;
|
struct ParticleSystem;
|
||||||
struct ViewLayer;
|
|
||||||
|
|
||||||
namespace blender::io {
|
namespace blender::io {
|
||||||
|
|
||||||
|
@@ -24,7 +24,6 @@
|
|||||||
#include <pxr/usd/usd/common.h>
|
#include <pxr/usd/usd/common.h>
|
||||||
|
|
||||||
struct Depsgraph;
|
struct Depsgraph;
|
||||||
struct Object;
|
|
||||||
|
|
||||||
namespace blender::io::usd {
|
namespace blender::io::usd {
|
||||||
|
|
||||||
|
@@ -28,7 +28,6 @@
|
|||||||
#include <pxr/usd/usd/timeCode.h>
|
#include <pxr/usd/usd/timeCode.h>
|
||||||
|
|
||||||
struct Depsgraph;
|
struct Depsgraph;
|
||||||
struct ID;
|
|
||||||
struct Object;
|
struct Object;
|
||||||
|
|
||||||
namespace blender::io::usd {
|
namespace blender::io::usd {
|
||||||
|
@@ -33,7 +33,6 @@
|
|||||||
#include "DNA_material_types.h"
|
#include "DNA_material_types.h"
|
||||||
|
|
||||||
struct Material;
|
struct Material;
|
||||||
struct Object;
|
|
||||||
|
|
||||||
namespace blender::io::usd {
|
namespace blender::io::usd {
|
||||||
|
|
||||||
|
@@ -25,7 +25,6 @@
|
|||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
struct Scene;
|
|
||||||
struct bContext;
|
struct bContext;
|
||||||
|
|
||||||
struct USDExportParams {
|
struct USDExportParams {
|
||||||
|
@@ -35,7 +35,6 @@ struct AnimData;
|
|||||||
struct BVHCache;
|
struct BVHCache;
|
||||||
struct Ipo;
|
struct Ipo;
|
||||||
struct Key;
|
struct Key;
|
||||||
struct LinkNode;
|
|
||||||
struct MCol;
|
struct MCol;
|
||||||
struct MEdge;
|
struct MEdge;
|
||||||
struct MFace;
|
struct MFace;
|
||||||
@@ -44,7 +43,6 @@ struct MLoopCol;
|
|||||||
struct MLoopTri;
|
struct MLoopTri;
|
||||||
struct MLoopUV;
|
struct MLoopUV;
|
||||||
struct MPoly;
|
struct MPoly;
|
||||||
struct MPropCol;
|
|
||||||
struct MVert;
|
struct MVert;
|
||||||
struct Material;
|
struct Material;
|
||||||
struct Mesh;
|
struct Mesh;
|
||||||
|
@@ -38,9 +38,7 @@ extern "C" {
|
|||||||
|
|
||||||
struct AnimData;
|
struct AnimData;
|
||||||
struct BoundBox;
|
struct BoundBox;
|
||||||
struct DerivedMesh;
|
|
||||||
struct FluidsimSettings;
|
struct FluidsimSettings;
|
||||||
struct GpencilBatchCache;
|
|
||||||
struct Ipo;
|
struct Ipo;
|
||||||
struct Material;
|
struct Material;
|
||||||
struct Mesh;
|
struct Mesh;
|
||||||
|
@@ -26,7 +26,6 @@ struct ID; /* DNA_ID.h */
|
|||||||
struct ListBase; /* DNA_listBase.h */
|
struct ListBase; /* DNA_listBase.h */
|
||||||
struct Object; /* DNA_object_types.h */
|
struct Object; /* DNA_object_types.h */
|
||||||
struct PathResolvedRNA;
|
struct PathResolvedRNA;
|
||||||
struct ReportList;
|
|
||||||
struct Text; /* defined in DNA_text_types.h */
|
struct Text; /* defined in DNA_text_types.h */
|
||||||
struct bConstraint; /* DNA_constraint_types.h */
|
struct bConstraint; /* DNA_constraint_types.h */
|
||||||
struct bConstraintOb; /* DNA_constraint_types.h */
|
struct bConstraintOb; /* DNA_constraint_types.h */
|
||||||
|
@@ -27,14 +27,7 @@
|
|||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
struct Editing;
|
|
||||||
struct ImBuf;
|
|
||||||
struct Main;
|
|
||||||
struct Mask;
|
|
||||||
struct Scene;
|
struct Scene;
|
||||||
struct Sequence;
|
|
||||||
struct StripColorBalance;
|
|
||||||
struct StripElem;
|
|
||||||
|
|
||||||
/* **********************************************************************
|
/* **********************************************************************
|
||||||
* sequencer.c
|
* sequencer.c
|
||||||
|
@@ -27,8 +27,6 @@
|
|||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
struct ImBuf;
|
|
||||||
struct Main;
|
|
||||||
struct Scene;
|
struct Scene;
|
||||||
struct Sequence;
|
struct Sequence;
|
||||||
struct SeqRenderData;
|
struct SeqRenderData;
|
||||||
|
@@ -27,7 +27,6 @@
|
|||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
struct Editing;
|
|
||||||
struct ImBuf;
|
struct ImBuf;
|
||||||
struct ListBase;
|
struct ListBase;
|
||||||
struct Scene;
|
struct Scene;
|
||||||
|
@@ -28,7 +28,6 @@ extern "C" {
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
struct Scene;
|
struct Scene;
|
||||||
struct anim;
|
|
||||||
|
|
||||||
bool sequencer_seq_generates_image(struct Sequence *seq);
|
bool sequencer_seq_generates_image(struct Sequence *seq);
|
||||||
void seq_open_anim_file(struct Scene *scene, struct Sequence *seq, bool openfile);
|
void seq_open_anim_file(struct Scene *scene, struct Sequence *seq, bool openfile);
|
||||||
|
@@ -23,7 +23,6 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
struct ARegion;
|
|
||||||
struct ReportList;
|
struct ReportList;
|
||||||
struct wmWindow;
|
struct wmWindow;
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user