Cleanup: trailing newlines

This commit is contained in:
2018-06-29 09:23:51 +02:00
parent af36dd4664
commit b372766816
252 changed files with 0 additions and 277 deletions

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@@ -79,4 +79,3 @@ macro( select_library_configurations basename )
${basename}_LIBRARY_DEBUG
)
endmacro( select_library_configurations )

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@@ -28,4 +28,3 @@ set(SRC
)
blender_add_lib(extern_rangetree "${SRC}" "${INC}" "")

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@@ -355,4 +355,3 @@ endif()
if(NOT WITH_BLENDER AND WITH_CYCLES_STANDALONE)
delayed_do_install(${CMAKE_BINARY_DIR}/bin)
endif()

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@@ -63,4 +63,3 @@ endif()
add_dependencies(bf_intern_cycles bf_rna)
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${ADDON_FILES}" ${CYCLES_INSTALL_PATH})

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@@ -20,4 +20,3 @@ include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
cycles_add_library(cycles_graph ${SRC} ${SRC_HEADERS})

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@@ -520,4 +520,3 @@ delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${SRC_SVM_HEADERS}" ${CYCLES_INSTAL
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${SRC_GEOM_HEADERS}" ${CYCLES_INSTALL_PATH}/source/kernel/geom)
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${SRC_UTIL_HEADERS}" ${CYCLES_INSTALL_PATH}/source/util)
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${SRC_SPLIT_HEADERS}" ${CYCLES_INSTALL_PATH}/source/kernel/split)

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@@ -31,4 +31,3 @@ include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
cycles_add_library(cycles_kernel_osl ${SRC} ${HEADER_SRC})

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@@ -127,4 +127,3 @@ cycles_set_solution_folder(cycles_osl_shaders)
# CMAKE_CURRENT_SOURCE_DIR is already included in OSO paths
delayed_install("" "${SRC_OSO}" ${CYCLES_INSTALL_PATH}/shader)
delayed_install("${CMAKE_CURRENT_SOURCE_DIR}" "${SRC_OSL_HEADERS}" ${CYCLES_INSTALL_PATH}/shader)

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@@ -46,4 +46,3 @@ set(SRC
)
blender_add_lib(bf_intern_dualcon "${SRC}" "${INC}" "${INC_SYS}")

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@@ -45,4 +45,3 @@ set(SRC
)
blender_add_lib(bf_intern_mikktspace "${SRC}" "${INC}" "${INC_SYS}")

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@@ -99,4 +99,3 @@ if(WITH_FFTW3)
endif()
blender_add_lib(bf_intern_smoke "${SRC}" "${INC}" "${INC_SYS}")

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@@ -28,4 +28,3 @@ add_subdirectory(blender)
if(WITH_GAMEENGINE)
add_subdirectory(gameengine)
endif()

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@@ -67,4 +67,3 @@ int avi_get_format_fcc(AviFormat format);
int avi_get_format_compression(AviFormat format);
#endif

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@@ -129,4 +129,3 @@ AviError AVI_set_compress_option(AviMovie *movie, int option_type, int stream, A
return AVI_ERROR_NONE;
}

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@@ -216,4 +216,3 @@ void BKE_pose_tag_recalc(struct Main *bmain, struct bPose *pose);
#endif
#endif

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@@ -211,4 +211,3 @@ void BKE_pose_eval_proxy_copy(struct EvaluationContext *eval_ctx,
#endif
#endif

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@@ -59,4 +59,3 @@ void matrixGlyph(struct ImBuf *ibuf, unsigned short unicode,
#endif
#endif

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@@ -56,4 +56,3 @@ typedef struct bmFont {
} bmFont;
#endif

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@@ -121,4 +121,3 @@ void BKE_brush_scale_size(
void BKE_brush_debug_print_state(struct Brush *br);
#endif

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@@ -41,4 +41,3 @@ extern struct BulletSoftBody *bsbNew(void);
extern void bsbFree(struct BulletSoftBody *sb);
#endif

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@@ -152,4 +152,3 @@ bool BKE_camera_multiview_spherical_stereo(struct RenderData *rd, stru
#endif
#endif

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@@ -174,4 +174,3 @@ void CDDM_set_mloop(struct DerivedMesh *dm, struct MLoop *mloop);
void CDDM_set_mpoly(struct DerivedMesh *dm, struct MPoly *mpoly);
#endif

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@@ -242,4 +242,3 @@ void cloth_parallel_transport_hair_frame(float mat[3][3], const float dir_old[3]
////////////////////////////////////////////////
#endif

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@@ -168,4 +168,3 @@ void free_collider_cache(struct ListBase **colliders);
/////////////////////////////////////////////////
#endif

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@@ -156,4 +156,3 @@ void BKE_constraints_solve(struct ListBase *conlist, struct bConstraintOb *cob,
#endif
#endif

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@@ -306,4 +306,3 @@ int CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list);
#endif
#endif

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@@ -487,4 +487,3 @@ void CustomData_data_transfer(const struct MeshPairRemap *me_remap, const Custom
#endif
#endif

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@@ -58,4 +58,3 @@ CDataFileLayer *cdf_layer_find(CDataFile *cdf, int type, const char *name);
CDataFileLayer *cdf_layer_add(CDataFile *cdf, int type, const char *name, size_t datasize);
#endif /* __BKE_CUSTOMDATA_FILE_H__ */

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@@ -226,4 +226,3 @@ void BKE_sim_debug_data_clear(void);
void BKE_sim_debug_data_clear_category(const char *category);
#endif

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@@ -51,4 +51,3 @@ void fluid_get_bb(struct MVert *mvert, int totvert, float obmat[4][4],
void fluid_estimate_memory(struct Object *ob, struct FluidsimSettings *fss, char *value);
#endif

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@@ -108,4 +108,3 @@ void BKE_vfont_clipboard_get(
#endif
#endif

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@@ -70,4 +70,3 @@ void BKE_freestyle_lineset_unique_name(FreestyleConfig *config, FreestyleLineSet
#endif
#endif

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@@ -301,4 +301,3 @@ struct ImBuf *BKE_image_get_first_ibuf(struct Image *image);
#endif
#endif

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@@ -52,4 +52,3 @@ void BKE_ipo_free(struct Ipo *ipo);
#endif
#endif

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@@ -458,4 +458,3 @@ void modwrap_deformVertsEM(
float (*vertexCos)[3], int numVerts);
#endif

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@@ -141,4 +141,3 @@ enum eNlaTime_ConvertModes {
float BKE_nla_tweakedit_remap(struct AnimData *adt, float cframe, short mode);
#endif

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@@ -83,4 +83,3 @@ bool BKE_pack_check(struct ID *id);
void BKE_unpack_id(struct Main *bmain, struct ID *id, struct ReportList *reports, int how);
#endif

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@@ -76,4 +76,3 @@ bool BKE_report_write_file(const char *filepath, ReportList *reports, const char
#endif
#endif

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@@ -89,4 +89,3 @@ void BKE_sca_actuators_id_loop(struct ListBase *atclist, SCAActuatorIDFunc func,
const char *sca_state_name_get(Object *ob, short bit);
#endif

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@@ -72,4 +72,3 @@ extern void SB_estimate_transform(Object *ob, float lloc[3], float l
#endif

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@@ -144,4 +144,3 @@ void BKE_texture_fetch_images_for_pool(struct Tex *texture, struct ImagePool *po
#endif
#endif

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@@ -63,4 +63,3 @@ void BKE_context_create(bMovieHandle *mh);
#endif
#endif

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@@ -92,4 +92,3 @@ void BKE_ffmpeg_context_free(void *context_v);
#endif
#endif

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@@ -56,4 +56,3 @@ void BKE_frameserver_context_free(void *context_v);
#endif
#endif

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@@ -1501,4 +1501,3 @@ void what_does_obaction(Object *ob, Object *workob, bPose *pose, bAction *act, c
BKE_animsys_evaluate_animdata(NULL, &workob->id, &adt, cframe, ADT_RECALC_ANIM);
}
}

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@@ -1617,4 +1617,3 @@ BoidState *boid_get_current_state(BoidSettings *boids)
return state;
}

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@@ -95,5 +95,3 @@ void bsbFree(BulletSoftBody *bsb)
/* no internal data yet */
MEM_freeN(bsb);
}

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@@ -1507,4 +1507,3 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
/***************************************************************************************
* SPRING NETWORK BUILDING IMPLEMENTATION END
***************************************************************************************/

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@@ -1153,4 +1153,3 @@ int CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "editable_gpencil_strokes", list);
}

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@@ -449,4 +449,3 @@ CDataFileLayer *cdf_layer_add(CDataFile *cdf, int type, const char *name, size_t
return layer;
}

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@@ -2774,4 +2774,3 @@ float calculate_fcurve(PathResolvedRNA *anim_rna, FCurve *fcu, float evaltime)
return 0.0f;
}
}

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@@ -104,4 +104,3 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
dm->release(dm);
}

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@@ -1068,4 +1068,3 @@ void IDP_ClearProperty(IDProperty *prop)
}
/** \} */

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@@ -2123,4 +2123,3 @@ void do_versions_ipos_to_animato(Main *bmain)
if (G.debug & G_DEBUG)
printf("INFO: Animato convert done\n");
}

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@@ -251,4 +251,3 @@ void lamp_drivers_update(Scene *scene, Lamp *la, float ctime)
la->id.tag &= ~LIB_TAG_DOIT;
}

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@@ -1230,4 +1230,3 @@ void BKE_lattice_eval_geometry(EvaluationContext *UNUSED(eval_ctx),
Lattice *UNUSED(latt))
{
}

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@@ -2282,4 +2282,3 @@ int do_version_tface(Main *main)
return nowarning;
}

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@@ -781,4 +781,3 @@ void BKE_object_defgroup_subset_to_index_array(
}
}
}

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@@ -1176,4 +1176,3 @@ const char *sca_state_name_get(Object *ob, short bit)
}
return NULL;
}

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@@ -3766,4 +3766,3 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
sb->last_frame = framenr;
}

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@@ -51,4 +51,3 @@ bool BLO_main_validate_libraries(struct Main *bmain, struct ReportList *reports)
#endif
#endif /* __BLO_RUNTIME_H__ */

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@@ -69,4 +69,3 @@ extern struct Main *BLO_memfile_main_get(struct MemFile *memfile, struct Main *b
extern bool BLO_memfile_write_file(struct MemFile *memfile, const char *filename);
#endif /* __BLO_UNDOFILE_H__ */

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@@ -45,4 +45,3 @@ extern bool BLO_write_file_mem(
struct Main *mainvar, struct MemFile *compare, struct MemFile *current, int write_flags);
#endif

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@@ -474,4 +474,3 @@ void BLO_blendfiledata_free(BlendFileData *bfd)
MEM_freeN(bfd);
}

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@@ -175,4 +175,3 @@ void blo_do_versions_270(struct FileData *fd, struct Library *lib, struct Main *
void do_versions_after_linking_270(struct Main *bmain);
#endif

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@@ -139,4 +139,3 @@ cleanup:
return bfd;
}

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@@ -311,4 +311,3 @@ void BLO_update_defaults_startup_blend(Main *bmain)
}
}
}

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@@ -40,4 +40,3 @@ void CPUDevice::execute(WorkPackage *work)
executionGroup->finalizeChunkExecution(chunkNumber, NULL);
}

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@@ -21,4 +21,3 @@
*/
#include "COM_Device.h"

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@@ -48,4 +48,3 @@ void MemoryProxy::free()
this->m_buffer = NULL;
}
}

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@@ -21,5 +21,3 @@
*/
#include "COM_SocketReader.h"

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@@ -36,5 +36,3 @@ public:
};
#endif

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@@ -271,4 +271,3 @@ void ImageNode::convertToOperations(NodeConverter &converter, const CompositorCo
}
}
}

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@@ -71,4 +71,3 @@ void TranslateNode::convertToOperations(NodeConverter &converter, const Composit
converter.mapInputSocket(inputSocket, operation->getInputSocket(0));
}
}

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@@ -54,4 +54,3 @@ void AlphaOverMixedOperation::executePixelSampled(float output[4], float x, floa
output[3] = (mul * inputColor1[3]) + value[0] * inputOverColor[3];
}
}

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@@ -53,4 +53,3 @@ void AlphaOverPremultiplyOperation::executePixelSampled(float output[4], float x
output[3] = (mul * inputColor1[3]) + value[0] * inputOverColor[3];
}
}

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@@ -89,4 +89,3 @@ void BrightnessOperation::deinitExecution()
this->m_inputBrightnessProgram = NULL;
this->m_inputContrastProgram = NULL;
}

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@@ -65,4 +65,3 @@ void ChangeHSVOperation::executePixelSampled(float output[4], float x, float y,
output[2] = inputColor1[2] * value[0];
output[3] = inputColor1[3];
}

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@@ -123,4 +123,3 @@ void ChannelMatteOperation::executePixelSampled(float output[4], float x, float
/* don't make something that was more transparent less transparent */
output[0] = min(alpha, inColor[3]);
}

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@@ -108,4 +108,3 @@ void ChromaMatteOperation::executePixelSampled(float output[4], float x, float y
output[0] = inImage[3]; /* make pixel just as transparent as it was before */
}
}

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@@ -144,4 +144,3 @@ void ColorCorrectionOperation::deinitExecution()
this->m_inputImage = NULL;
this->m_inputMask = NULL;
}

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@@ -82,4 +82,3 @@ void ColorMatteOperation::executePixelSampled(float output[4], float x, float y,
output[0] = inColor[3]; /* make pixel just as transparent as it was before */
}
}

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@@ -100,4 +100,3 @@ public:
void setActive(bool active) { this->m_active = active; }
};
#endif

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@@ -85,4 +85,3 @@ void DifferenceMatteOperation::executePixelSampled(float output[4], float x, flo
output[0] = inColor1[3];
}
}

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@@ -190,4 +190,3 @@ bool DisplaceOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffer
return false;
}

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@@ -128,4 +128,3 @@ bool DisplaceSimpleOperation::determineDependingAreaOfInterest(rcti *input, Read
return false;
}

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@@ -32,4 +32,3 @@ float DistanceYCCMatteOperation::calculateDistance(float key[4], float image[4])
/* only measure the second 2 values */
return len_v2v2(key + 1, image + 1);
}

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@@ -1298,4 +1298,3 @@ void DoubleEdgeMaskOperation::deinitExecution()
this->m_cachedInstance = NULL;
}
}

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@@ -118,4 +118,3 @@ void EllipseMaskOperation::deinitExecution()
this->m_inputMask = NULL;
this->m_inputValue = NULL;
}

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@@ -322,4 +322,3 @@ void *FastGaussianBlurValueOperation::initializeTileData(rcti *rect)
unlockMutex();
return this->m_iirgaus;
}

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@@ -74,4 +74,3 @@ public:
};
#endif

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@@ -354,4 +354,3 @@ bool GaussianBlurReferenceOperation::determineDependingAreaOfInterest(rcti *inpu
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
}

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@@ -284,4 +284,3 @@ bool InpaintSimpleOperation::determineDependingAreaOfInterest(rcti * /*input*/,
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
}

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@@ -70,4 +70,3 @@ void InvertOperation::deinitExecution()
this->m_inputValueProgram = NULL;
this->m_inputColorProgram = NULL;
}

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@@ -77,4 +77,3 @@ void LuminanceMatteOperation::executePixelSampled(float output[4], float x, floa
/* don't make something that was more transparent less transparent */
output[0] = min_ff(alpha, inColor[3]);
}

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@@ -174,4 +174,3 @@ bool MapUVOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOpe
return false;
}

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@@ -87,4 +87,3 @@ void MovieClipAttributeOperation::determineResolution(
resolution[0] = preferredResolution[0];
resolution[1] = preferredResolution[1];
}

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@@ -311,4 +311,3 @@ void OutputOpenExrMultiLayerOperation::deinitExecution()
}
}
}

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@@ -46,4 +46,3 @@ void PixelateOperation::executePixelSampled(float output[4], float x, float y, P
float ny = round(y);
this->m_inputOperation->readSampled(output, nx, ny, sampler);
}

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@@ -68,4 +68,3 @@ void QualityStepHelper::initExecution(QualityHelper helper)
break;
}
}

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