Cleanup: GPUMaterial: Remove unused struct members
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@@ -77,25 +77,9 @@ struct GPUMaterial {
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ListBase inputs; /* GPUInput */
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GPUVertAttrLayers attrs;
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int builtins;
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int alpha, obcolalpha;
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int dynproperty;
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/* for passing uniforms */
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int viewmatloc, invviewmatloc;
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int obmatloc, invobmatloc;
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int localtoviewmatloc, invlocaltoviewmatloc;
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int obcolloc, obautobumpscaleloc;
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int cameratexcofacloc;
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int partscalarpropsloc;
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int partcoloc;
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int partvel;
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int partangvel;
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int objectinfoloc;
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/* XXX: Should be in Material. But it depends on the output node
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* used and since the output selection is difference for GPUMaterial...
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* used and since the output selection is different for GPUMaterial...
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*/
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int domain;
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