Code Cleanup: Use bools not shorts

This commit is contained in:
2016-06-27 15:47:44 +12:00
parent de6064eab1
commit b6483a25f2

View File

@@ -1560,12 +1560,12 @@ void OBJECT_OT_constraints_copy(wmOperatorType *ot)
/************************ add constraint operators *********************/
/* get the Object and/or PoseChannel to use as target */
static short get_new_constraint_target(bContext *C, int con_type, Object **tar_ob, bPoseChannel **tar_pchan, short add)
static bool get_new_constraint_target(bContext *C, int con_type, Object **tar_ob, bPoseChannel **tar_pchan, bool add)
{
Object *obact = ED_object_active_context(C);
bPoseChannel *pchanact = BKE_pose_channel_active(obact);
short only_curve = 0, only_mesh = 0, only_ob = 0;
short found = 0;
bool only_curve = false, only_mesh = false, only_ob = false;
bool found = false;
/* clear tar_ob and tar_pchan fields before use
* - assume for now that both always exist...
@@ -1585,7 +1585,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
case CONSTRAINT_TYPE_ROTLIMIT:
case CONSTRAINT_TYPE_SIZELIMIT:
case CONSTRAINT_TYPE_SAMEVOL:
return 0;
return false;
/* restricted target-type constraints -------------- */
/* NOTE: for these, we cannot try to add a target object if no valid ones are found, since that doesn't work */
@@ -1593,26 +1593,26 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
case CONSTRAINT_TYPE_CLAMPTO:
case CONSTRAINT_TYPE_FOLLOWPATH:
case CONSTRAINT_TYPE_SPLINEIK:
only_curve = 1;
only_ob = 1;
add = 0;
only_curve = true;
only_ob = true;
add = false;
break;
/* mesh only? */
case CONSTRAINT_TYPE_SHRINKWRAP:
only_mesh = 1;
only_ob = 1;
add = 0;
only_mesh = true;
only_ob = true;
add = false;
break;
/* object only - add here is ok? */
case CONSTRAINT_TYPE_RIGIDBODYJOINT:
only_ob = 1;
only_ob = true;
break;
}
/* if the active Object is Armature, and we can search for bones, do so... */
if ((obact->type == OB_ARMATURE) && (only_ob == 0)) {
if ((obact->type == OB_ARMATURE) && (only_ob == false)) {
/* search in list of selected Pose-Channels for target */
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
{
@@ -1620,7 +1620,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
if (pchan != pchanact) {
*tar_ob = obact;
*tar_pchan = pchan;
found = 1;
found = true;
break;
}
@@ -1629,7 +1629,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
}
/* if not yet found, try selected Objects... */
if (found == 0) {
if (found == false) {
/* search in selected objects context */
CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
{
@@ -1646,7 +1646,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
/* just use the active bone, and assume that it is visible + usable */
*tar_ob = ob;
*tar_pchan = BKE_pose_channel_active(ob);
found = 1;
found = true;
break;
}
@@ -1655,7 +1655,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
{
/* set target */
*tar_ob = ob;
found = 1;
found = true;
/* perform some special operations on the target */
if (only_curve) {
@@ -1672,7 +1672,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
}
/* if still not found, add a new empty to act as a target (if allowed) */
if ((found == 0) && (add)) {
if ((found == false) && (add)) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Base *base = BASACT, *newbase = NULL;
@@ -1706,7 +1706,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
/* make our new target the new object */
*tar_ob = obt;
found = 1;
found = true;
}
/* return whether there's any target */