* Removed datablock.[ch]

* Object.Get("") should work.
* Many variables from module Object are implemented.
* Updated build environment to generate more warnings (-Wall)

Michel
This commit is contained in:
2003-03-15 19:14:16 +00:00
parent a0c1e2bd3d
commit b6b9c648bc
8 changed files with 485 additions and 397 deletions

View File

@@ -33,10 +33,13 @@
#include <stdio.h>
#include <BKE_global.h>
#include <BSE_headerbuttons.h>
#include <DNA_ID.h>
#include <DNA_object_types.h>
#include <DNA_scene_types.h>
/* #include <DNA_screen_types.h> */
#include <DNA_userdef_types.h>
#include <BKE_ipo.h>
#include "gen_utils.h"
#include "modules.h"
@@ -218,6 +221,7 @@ PyObject *Blender_Redraw(PyObject *self, PyObject *args)
return Windowmodule_Redraw(self, Py_BuildValue("(i)", wintype));
*/
return (Py_None);
}
/*****************************************************************************/

View File

@@ -32,6 +32,13 @@
#include <Python.h>
#include <stdio.h>
#include <BKE_global.h>
#include <BKE_main.h>
#include <DNA_ika_types.h>
#include <DNA_object_types.h>
#include "gen_utils.h"
/*****************************************************************************/
/* Python API function prototypes for the Blender module. */
/*****************************************************************************/
@@ -57,6 +64,44 @@ char Object_GetSelected_doc[] =
"() - Returns a list of selected Objects in the active layer(s)\n\
The active object is the first in the list, if visible";
/*****************************************************************************/
/* Python BlenderObject structure definition. */
/*****************************************************************************/
typedef struct {
PyObject_HEAD
struct Object *object;
} BlenObject;
/*****************************************************************************/
/* PythonTypeObject callback function prototypes */
/*****************************************************************************/
void ObjectDeAlloc (BlenObject *obj);
PyObject* ObjectGetAttr (BlenObject *obj, char *name);
int ObjectSetAttr (BlenObject *obj, char *name, PyObject *v);
/*****************************************************************************/
/* Python TypeObject structure definition. */
/*****************************************************************************/
static PyTypeObject object_type =
{
PyObject_HEAD_INIT(&PyType_Type)
0, /* ob_size */
"Object", /* tp_name */
sizeof (BlenObject), /* tp_basicsize */
0, /* tp_itemsize */
/* methods */
(destructor)ObjectDeAlloc, /* tp_dealloc */
0, /* tp_print */
(getattrfunc)ObjectGetAttr, /* tp_getattr */
(setattrfunc)ObjectSetAttr, /* tp_setattr */
0, /* tp_compare */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_as_hash */
};
/*****************************************************************************/
/* Python method structure definition. */
/*****************************************************************************/
@@ -66,7 +111,6 @@ struct PyMethodDef Object_methods[] = {
{"get", Object_Get, METH_VARARGS, Object_Get_doc},
{"getSelected", Object_GetSelected, METH_VARARGS, Object_GetSelected_doc},
{NULL, NULL}
};
/*****************************************************************************/
@@ -85,9 +129,52 @@ PyObject *Object_New(PyObject *self, PyObject *args)
/*****************************************************************************/
PyObject *Object_Get(PyObject *self, PyObject *args)
{
char * name;
PyObject * arg;
struct Object * obj_iter;
BlenObject * blen_object;
printf ("In Object_Get()\n");
return (Py_None);
if (!PyArg_ParseTuple(args, "O", &arg))
{
/* We expected a string as an argument, but we didn't get one. */
return (PythonReturnErrorObject (PyExc_AttributeError,
"expected string argument"));
}
if (!PyString_Check (arg))
{
return (PythonReturnErrorObject (PyExc_AttributeError,
"expected string argument"));
}
name = PyString_AsString (arg);
/* Use the name to search for the object requested. */
/* Should this lookup be a new function in blenkernel/intern/object.c? */
blen_object = NULL;
obj_iter = G.main->object.first;
while ((obj_iter) && (blen_object == NULL))
{
if (StringEqual (name, GetIdName (&(obj_iter->id))))
{
blen_object = (BlenObject*)PyObject_NEW
(BlenObject,
&object_type);
blen_object->object = obj_iter;
}
obj_iter = obj_iter->id.next;
}
if (blen_object == NULL)
{
/* No object exists with the name specified in the argument name. */
return (PythonReturnErrorObject (PyExc_AttributeError,
"expected string argument"));
}
return ((PyObject*)blen_object);
}
/*****************************************************************************/
@@ -107,12 +194,339 @@ PyObject *Object_GetSelected (PyObject *self, PyObject *args)
PyObject *initObject (void)
{
PyObject * module;
PyObject * dict;
printf ("In initObject()\n");
module = Py_InitModule("Blender.Object", Object_methods);
module = Py_InitModule("Object", Object_methods);
return (module);
}
/*****************************************************************************/
/* Function: ObjectCreatePyObject */
/* Description: This function will create a new BlenObject from an existing */
/* Object structure. */
/*****************************************************************************/
PyObject* ObjectCreatePyObject (struct Object *obj)
{
BlenObject * blen_object;
printf ("In ObjectCreatePyObject\n");
blen_object = (BlenObject*)PyObject_NEW
(BlenObject,
&object_type);
blen_object->object = obj;
return ((PyObject*)blen_object);
}
/*****************************************************************************/
/* Function: ObjectDeAlloc */
/* Description: This is a callback function for the BlenObject type. It is */
/* the destructor function. */
/*****************************************************************************/
void ObjectDeAlloc (BlenObject *obj)
{
PyObject_DEL (obj);
}
/*****************************************************************************/
/* Function: ObjectGetAttr */
/* Description: This is a callback function for the BlenObject type. It is */
/* the function that retrieves any value from Blender and */
/* passes it to Python. */
/*****************************************************************************/
PyObject* ObjectGetAttr (BlenObject *obj, char *name)
{
struct Object * object;
struct Ika * ika;
object = obj->object;
if (StringEqual (name, "LocX"))
return (PyFloat_FromDouble(object->loc[0]));
if (StringEqual (name, "LocY"))
return (PyFloat_FromDouble(object->loc[1]));
if (StringEqual (name, "LocZ"))
return (PyFloat_FromDouble(object->loc[2]));
if (StringEqual (name, "loc"))
{
printf ("This is not implemented yet. (vector)\n");
return (Py_None);
}
if (StringEqual (name, "dLocX"))
return (PyFloat_FromDouble(object->dloc[0]));
if (StringEqual (name, "dLocY"))
return (PyFloat_FromDouble(object->dloc[1]));
if (StringEqual (name, "dLocZ"))
return (PyFloat_FromDouble(object->dloc[2]));
if (StringEqual (name, "dloc"))
{
printf ("This is not implemented yet. (vector)\n");
return (Py_None);
}
if (StringEqual (name, "RotX"))
return (PyFloat_FromDouble(object->rot[0]));
if (StringEqual (name, "RotY"))
return (PyFloat_FromDouble(object->rot[1]));
if (StringEqual (name, "RotZ"))
return (PyFloat_FromDouble(object->rot[2]));
if (StringEqual (name, "rot"))
{
printf ("This is not implemented yet. (vector)\n");
return (Py_None);
}
if (StringEqual (name, "dRotX"))
return (PyFloat_FromDouble(object->drot[0]));
if (StringEqual (name, "dRotY"))
return (PyFloat_FromDouble(object->drot[1]));
if (StringEqual (name, "dRotZ"))
return (PyFloat_FromDouble(object->drot[2]));
if (StringEqual (name, "drot"))
{
printf ("This is not implemented yet. (vector)\n");
return (Py_None);
}
if (StringEqual (name, "SizeX"))
return (PyFloat_FromDouble(object->size[0]));
if (StringEqual (name, "SizeY"))
return (PyFloat_FromDouble(object->size[1]));
if (StringEqual (name, "SizeZ"))
return (PyFloat_FromDouble(object->size[2]));
if (StringEqual (name, "size"))
{
printf ("This is not implemented yet. (vector)\n");
return (Py_None);
}
if (StringEqual (name, "dSizeX"))
return (PyFloat_FromDouble(object->dsize[0]));
if (StringEqual (name, "dSizeY"))
return (PyFloat_FromDouble(object->dsize[1]));
if (StringEqual (name, "dSizeZ"))
return (PyFloat_FromDouble(object->dsize[2]));
if (StringEqual (name, "dsize"))
{
printf ("This is not implemented yet. (vector)\n");
return (Py_None);
}
if (strncmp (name,"Eff", 3) == 0)
{
if ( (object->type == OB_IKA) && (object->data != NULL) )
{
ika = object->data;
switch (name[3])
{
case 'X':
return (PyFloat_FromDouble (ika->effg[0]));
case 'Y':
return (PyFloat_FromDouble (ika->effg[1]));
case 'Z':
return (PyFloat_FromDouble (ika->effg[2]));
default:
/* Do we need to display a sensible error message here? */
return (NULL);
}
}
return (NULL);
}
if (StringEqual (name, "Layer"))
return (PyInt_FromLong(object->lay));
if (StringEqual (name, "parent"))
{
printf ("This is not implemented yet.\n");
return (Py_None);
}
if (StringEqual (name, "track"))
{
printf ("This is not implemented yet.\n");
return (Py_None);
}
if (StringEqual (name, "data"))
{
printf ("This is not implemented yet.\n");
return (Py_None);
}
if (StringEqual (name, "ipo"))
{
printf ("This is not implemented yet.\n");
return (Py_None);
}
if (StringEqual (name, "mat"))
{
printf ("This is not implemented yet. (matrix)\n");
return (Py_None);
}
if (StringEqual (name, "matrix"))
{
printf ("This is not implemented yet. (matrix)\n");
return (Py_None);
}
if (StringEqual (name, "colbits"))
{
printf ("This is not implemented yet.\n");
return (Py_None);
}
if (StringEqual (name, "drawType"))
{
printf ("This is not implemented yet.\n");
return (Py_None);
}
if (StringEqual (name, "drawMode"))
{
printf ("This is not implemented yet.\n");
return (Py_None);
}
printf ("Unknown variable.\n");
return (Py_None);
}
/*****************************************************************************/
/* Function: ObjectSetAttr */
/* Description: This is a callback function for the BlenObject type. It is */
/* the function that retrieves any value from Python and sets */
/* it accordingly in Blender. */
/*****************************************************************************/
int ObjectSetAttr (BlenObject *obj, char *name, PyObject *value)
{
struct Object * object;
struct Ika * ika;
object = obj->object;
if (StringEqual (name, "LocX"))
return (!PyArg_Parse (value, "f", &(object->loc[0])));
if (StringEqual (name, "LocY"))
return (!PyArg_Parse (value, "f", &(object->loc[1])));
if (StringEqual (name, "LocZ"))
return (!PyArg_Parse (value, "f", &(object->loc[2])));
if (StringEqual (name, "loc"))
{
printf ("This is not implemented yet. (vector)\n");
return (0);
}
if (StringEqual (name, "dLocX"))
return (!PyArg_Parse (value, "f", &(object->dloc[0])));
if (StringEqual (name, "dLocY"))
return (!PyArg_Parse (value, "f", &(object->dloc[1])));
if (StringEqual (name, "dLocZ"))
return (!PyArg_Parse (value, "f", &(object->dloc[2])));
if (StringEqual (name, "dloc"))
{
printf ("This is not implemented yet. (vector)\n");
return (0);
}
if (StringEqual (name, "RotX"))
return (!PyArg_Parse (value, "f", &(object->rot[0])));
if (StringEqual (name, "RotY"))
return (!PyArg_Parse (value, "f", &(object->rot[1])));
if (StringEqual (name, "RotZ"))
return (!PyArg_Parse (value, "f", &(object->rot[2])));
if (StringEqual (name, "rot"))
{
printf ("This is not implemented yet. (vector)\n");
return (0);
}
if (StringEqual (name, "dRotX"))
return (!PyArg_Parse (value, "f", &(object->drot[0])));
if (StringEqual (name, "dRotY"))
return (!PyArg_Parse (value, "f", &(object->drot[1])));
if (StringEqual (name, "dRotZ"))
return (!PyArg_Parse (value, "f", &(object->drot[2])));
if (StringEqual (name, "drot"))
{
printf ("This is not implemented yet. (vector)\n");
return (0);
}
if (StringEqual (name, "SizeX"))
return (!PyArg_Parse (value, "f", &(object->size[0])));
if (StringEqual (name, "SizeY"))
return (!PyArg_Parse (value, "f", &(object->size[1])));
if (StringEqual (name, "SizeZ"))
return (!PyArg_Parse (value, "f", &(object->size[2])));
if (StringEqual (name, "size"))
{
printf ("This is not implemented yet. (vector)\n");
return (0);
}
if (StringEqual (name, "dSizeX"))
return (!PyArg_Parse (value, "f", &(object->dsize[0])));
if (StringEqual (name, "dSizeY"))
return (!PyArg_Parse (value, "f", &(object->dsize[1])));
if (StringEqual (name, "dSizeZ"))
return (!PyArg_Parse (value, "f", &(object->dsize[2])));
if (StringEqual (name, "dsize"))
{
printf ("This is not implemented yet. (vector)\n");
return (0);
}
if (strncmp (name,"Eff", 3) == 0)
{
if ( (object->type == OB_IKA) && (object->data != NULL) )
{
ika = object->data;
switch (name[3])
{
case 'X':
return (!PyArg_Parse (value, "f", &(ika->effg[0])));
case 'Y':
return (!PyArg_Parse (value, "f", &(ika->effg[1])));
case 'Z':
return (!PyArg_Parse (value, "f", &(ika->effg[2])));
default:
/* Do we need to display a sensible error message here? */
return (0);
}
}
return (0);
}
if (StringEqual (name, "Layer"))
return (!PyArg_Parse (value, "i", &(object->lay)));
if (StringEqual (name, "parent"))
{
printf ("This is not implemented yet.\n");
return (1);
}
if (StringEqual (name, "track"))
{
printf ("This is not implemented yet.\n");
return (1);
}
if (StringEqual (name, "data"))
{
printf ("This is not implemented yet.\n");
return (1);
}
if (StringEqual (name, "ipo"))
{
printf ("This is not implemented yet.\n");
return (1);
}
if (StringEqual (name, "mat"))
{
printf ("This is not implemented yet. (matrix)\n");
return (1);
}
if (StringEqual (name, "matrix"))
{
printf ("This is not implemented yet. (matrix)\n");
return (1);
}
if (StringEqual (name, "colbits"))
{
printf ("This is not implemented yet.\n");
return (1);
}
if (StringEqual (name, "drawType"))
{
printf ("This is not implemented yet.\n");
return (1);
}
if (StringEqual (name, "drawMode"))
{
printf ("This is not implemented yet.\n");
return (1);
}
printf ("Unknown variable.\n");
return (0);
}

View File

@@ -1,311 +0,0 @@
/*
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Michel Selten
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <BKE_global.h>
#include <BKE_main.h>
#include <DNA_ID.h>
#include "datablock.h"
#include "gen_utils.h"
#include "modules.h"
/*****************************************************************************/
/* Function prototypes */
/*****************************************************************************/
void DataBlock_dealloc (PyObject *self);
PyObject * DataBlock_getattr (PyObject *self, char *name);
int DataBlock_setattr (PyObject *self, char *name, PyObject *ob);
PyObject * DataBlock_repr (PyObject *self);
PyTypeObject DataBlock_Type =
{
PyObject_HEAD_INIT(NULL)
0, /* ob_size */
"Block", /* tp_name */
sizeof (DataBlock), /* tp_basicsize */
0, /* tp_itemsize */
(destructor) DataBlock_dealloc, /* tp_dealloc */
(printfunc) NULL, /* tp_print */
(getattrfunc) DataBlock_getattr, /* tp_getattr */
(setattrfunc) DataBlock_setattr, /* tp_setattr */
(cmpfunc) NULL, /* tp_compare */
(reprfunc) DataBlock_repr /* tp_repr */
};
/*****************************************************************************/
/* Description: This function creates a Python datablock descriptor object */
/* from the specified data pointer. This pointer must point to */
/* a structure with a valid ID header. */
/*****************************************************************************/
PyObject * DataBlockFromID (ID * data)
{
DataBlock * new_block;
int obj_id;
if (!data)
{
return ( PythonIncRef (Py_None) );
}
/* First get the object type. */
obj_id = MAKE_ID2(data->name[0], data->name[1]);
switch (obj_id)
{
case ID_OB:
/* Create a new datablock of type: Object */
new_block= PyObject_NEW(DataBlock, &DataBlock_Type);
new_block->type= "Object";
new_block->type_list= &(G.main->object);
new_block->properties= NULL; /* Object_Properties; */
break;
case ID_ME:
/* Create a new datablock of type: Mesh */
new_block= PyObject_NEW(DataBlock, &DataBlock_Type);
new_block->type= "Mesh";
new_block->type_list= &(G.main->mesh);
new_block->properties= NULL; /* Mesh_Properties; */
break;
case ID_LA:
/* Create a new datablock of type: Lamp */
new_block= PyObject_NEW(DataBlock, &DataBlock_Type);
new_block->type= "Lamp";
new_block->type_list= &(G.main->lamp);
new_block->properties= NULL; /* Lamp_Properties; */
break;
case ID_CA:
/* Create a new datablock of type: Camera */
new_block= PyObject_NEW(DataBlock, &DataBlock_Type);
new_block->type= "Camera";
new_block->type_list= &(G.main->camera);
new_block->properties= NULL; /* Camera_Properties; */
break;
case ID_MA:
/* Create a new datablock of type: Material */
new_block= PyObject_NEW(DataBlock, &DataBlock_Type);
new_block->type= "Material";
new_block->type_list= &(G.main->mat);
new_block->properties= NULL; /* Material_Properties; */
break;
case ID_WO:
/* Create a new datablock of type: World */
new_block= PyObject_NEW(DataBlock, &DataBlock_Type);
new_block->type= "World";
new_block->type_list= &(G.main->world);
new_block->properties= NULL; /* World_Properties; */
break;
case ID_IP:
/* Create a new datablock of type: Ipo */
new_block= PyObject_NEW(DataBlock, &DataBlock_Type);
new_block->type= "Ipo";
new_block->type_list= &(G.main->ipo);
new_block->properties= NULL; /* Ipo_Properties; */
break;
case ID_IM:
/* Create a new datablock of type: Image */
new_block= PyObject_NEW(DataBlock, &DataBlock_Type);
new_block->type= "Image";
new_block->type_list= &(G.main->image);
new_block->properties= NULL; /* Image_Properties; */
break;
case ID_TXT:
/* Create a new datablock of type: Text */
new_block= PyObject_NEW(DataBlock, &DataBlock_Type);
new_block->type= "Text";
new_block->type_list= &(G.main->text);
new_block->properties= NULL; /* Text_Properties; */
break;
default:
return ( PythonReturnErrorObject (PyExc_SystemError,
"Unable to create block for data") );
}
new_block->data = (void*)data;
return ( (PyObject *) new_block );
}
/*****************************************************************************/
/* Private functions */
/*****************************************************************************/
/*****************************************************************************/
/* Description: Deallocates a Python Datablock object. */
/*****************************************************************************/
void DataBlock_dealloc (PyObject *self)
{
PyMem_DEL (self);
}
/*****************************************************************************/
/* Description: */
/*****************************************************************************/
PyObject * DataBlock_getattr (PyObject *self, char *name)
{
int obj_id;
PyObject * ret = NULL;
DataBlock * block = (DataBlock*) self;
if (!block)
{
return (PythonReturnErrorObject (PyExc_RuntimeError,
"Block was deleted!"));
}
/* Check for common attributes. */
if (StringEqual (name, "name") )
{
return (PyString_FromString ((((ID*)block->data)->name)+2));
}
if (StringEqual (name, "block_type") )
{
return(PyString_FromString (block->type));
}
if (StringEqual (name, "users") )
{
return (PyInt_FromLong (((ID*)block->data)->us));
}
/* The following datablock types have methods: */
obj_id = MAKE_ID2 (((ID*)block->data)->name[0],
((ID*)block->data)->name[1]);
switch (obj_id)
{
case ID_OB:
ret = Py_FindMethod (Object_methods, self, name);
break;
case ID_IP:
ret = Py_None;
/* ret = Py_FindMethod (Ipo_methods, self, name); */
break;
case ID_CA:
ret = Py_None;
/* ret = Py_FindMethod (Camera_methods, self, name); */
break;
case ID_MA:
ret = Py_None;
/* ret = Py_FindMethod (Material_methods, self, name); */
break;
case ID_LA:
ret = Py_None;
/* ret = Py_FindMethod (Lamp_methods, self, name); */
break;
case ID_TXT:
ret = Py_None;
/* ret = Py_FindMethod (Text_methods, self, name); */
break;
default:
break;
}
if (!ret)
{
/* No method found, clear the error message. */
PyErr_Clear ();
/* Try to find the common datablock methods. */
/* ret = Py_FindMethod (commonDataBlock_methods, self, name); */
if (!ret)
{
/* No method found, clear the error message. */
PyErr_Clear ();
/* Try to find attributes from property list */
/* ret = datablock_getattr (block->properties,
block->type, name, block->data); */
ret = Py_None;
}
}
return (ret);
}
/*****************************************************************************/
/* Description: */
/*****************************************************************************/
int DataBlock_setattr (PyObject *self, char *name, PyObject *ob)
{
DataBlock * block = (DataBlock*) self;
if (!block)
{
PythonReturnErrorObject (PyExc_RuntimeError, "Block was deleted!");
return (0);
}
if (StringEqual (name, "name"))
{
if (!PyArg_Parse (ob, "s", &name))
{
/* TODO: Do we need to display some sort of error message here? */
return (-1);
}
new_id (block->type_list, (ID*)block->data, name);
return (0);
}
/* return (datablock_setattr (block->properties, block->type, name,
block->data, ob)); */
return (0);
}
/*****************************************************************************/
/* Description: This function prints a sensible string when doing a */
/* 'print abc' from Python. Where abc is one of the Blender */
/* objects. */
/*****************************************************************************/
PyObject * DataBlock_repr (PyObject *self)
{
DataBlock * data_block;
ID * id;
static char s[256];
data_block = (DataBlock *)self;
if (data_block->data)
{
/* The object is still available, print the type and name. */
id = (ID*)data_block->data;
sprintf (s, "[%.32s %.32s]", data_block->type, id->name+2);
}
else
{
/* The object has been deleted, print the type and <deleted>. */
sprintf (s, "[%.32s <deleted>]", data_block->type);
}
return Py_BuildValue("s", s);
}

View File

@@ -1,77 +0,0 @@
/*
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Michel Selten
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <Python.h>
#include <DNA_ID.h>
#include <DNA_listBase.h>
#define DBP_TYPE_NON 0 /* No item */
#define DBP_TYPE_CHA 1 /* Char item */
#define DBP_TYPE_SHO 2 /* Short item */
#define DBP_TYPE_INT 3 /* Int item */
#define DBP_TYPE_FLO 4 /* Float item */
#define DBP_TYPE_VEC 5 /* Float vector object */
#define DBP_TYPE_FUN 6 /* funcPtrToObj hold function to convert ptr->ob */
/* funcObjToPtr holds function to convert ob->ptr */
#define DBP_HANDLING_NONE 0 /* No special handling required */
#define DBP_HANDLING_FUNC 1 /* Extra1 is used to retrieve ptr */
#define DBP_HANDLING_NENM 2 /* Extra1 holds named enum to resolve */
/* values from/to. */
typedef struct
{
char * public_name;
char * struct_name;
int type;
int stype;
float min; /* Minimum allowed value */
float max; /* Maximum allowed value */
int idx[4];
int dlist[4];
int handling;
void * extra1;
void * funcPtrToObj;
void * funcObjToPtr;
} DataBlockProperty;
typedef struct
{
PyObject_HEAD
void * data;
char * type;
ListBase * type_list;
DataBlockProperty * properties;
} DataBlock;
PyObject * DataBlockFromID (ID * data);

View File

@@ -33,6 +33,7 @@
#include <string.h>
#include <Python.h>
#include <DNA_ID.h>
#include <DNA_scriptlink_types.h>
int StringEqual (char * string1, char * string2)
@@ -40,10 +41,15 @@ int StringEqual (char * string1, char * string2)
return (strcmp(string1, string2)==0);
}
char * GetIdName (ID *id)
{
return ((id->name)+2);
}
PyObject * PythonReturnErrorObject (PyObject * type, char * error_msg)
{
PyErr_SetString (type, error_msg);
return NULL;
return (NULL);
}
PyObject * PythonIncRef (PyObject *object)

View File

@@ -29,7 +29,12 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <Python.h>
#include <DNA_ID.h>
int StringEqual (char * string1, char * string2);
char * GetIdName (ID *id);
PyObject * PythonReturnErrorObject (PyObject * type, char * error_msg);
PyObject * PythonIncRef (PyObject *object);
char * event_to_name(short event);

View File

@@ -31,7 +31,15 @@
#include <stdio.h>
#include <BKE_global.h>
#include <BKE_main.h>
#include <DNA_ID.h>
#include <DNA_camera_types.h>
#include <DNA_lamp_types.h>
#include <DNA_material_types.h>
#include <DNA_object_types.h>
#include <DNA_scene_types.h>
#include <DNA_world_types.h>
#include "datablock.h"
#include "gen_utils.h"
@@ -48,6 +56,7 @@ void setScriptLinks(ID *id, short event)
PyObject *link;
int obj_id;
printf ("In setScriptLinks (id=?, event=%d)\n", event);
if (!g_blenderdict)
{
/* Not initialized yet. This can happen at first file load. */
@@ -62,7 +71,45 @@ void setScriptLinks(ID *id, short event)
}
else
{
link = DataBlockFromID(id);
link = Py_None;
switch (obj_id)
{
case ID_OB:
/* Create a new datablock of type: Object */
/*
link = ObjectCreatePyObject (G.main->object);
*/
break;
case ID_ME:
/* Create a new datablock of type: Mesh */
break;
case ID_LA:
/* Create a new datablock of type: Lamp */
break;
case ID_CA:
/* Create a new datablock of type: Camera */
break;
case ID_MA:
/* Create a new datablock of type: Material */
break;
case ID_WO:
/* Create a new datablock of type: World */
break;
case ID_IP:
/* Create a new datablock of type: Ipo */
break;
case ID_IM:
/* Create a new datablock of type: Image */
break;
case ID_TXT:
/* Create a new datablock of type: Text */
break;
default:
PythonReturnErrorObject (PyExc_SystemError,
"Unable to create block for data");
return;
}
/* link = DataBlockFromID(id); */
}
if (!link)

View File

@@ -30,13 +30,13 @@
*/
#include <Python.h>
#include <DNA_object_types.h>
/*****************************************************************************/
/* Global variables */
/*****************************************************************************/
PyObject *g_blenderdict;
extern struct PyMethodDef Object_methods[];
void initBlender (void);
PyObject* initObject (void);
PyObject* ObjectCreatePyObject (struct Object *obj);