fix for glitch drawing file selector dividers (would draw apart or on top of each other depending on the view)

This commit is contained in:
2013-02-02 14:11:58 +00:00
parent 0dbb08d4eb
commit b6c82b2e84

View File

@@ -1029,16 +1029,16 @@ void UI_view2d_view_ortho(View2D *v2d)
/* XXX ton: this flag set by outliner, for icons */
if (v2d->flag & V2D_PIXELOFS_X) {
curmasked.xmin = floorf(curmasked.xmin) - 0.001f;
curmasked.xmax = floorf(curmasked.xmax) - 0.001f;
curmasked.xmin = floorf(curmasked.xmin) - (0.001f + xofs);
curmasked.xmax = floorf(curmasked.xmax) - (0.001f + xofs);
}
if (v2d->flag & V2D_PIXELOFS_Y) {
curmasked.ymin = floorf(curmasked.ymin) - 0.001f;
curmasked.ymax = floorf(curmasked.ymax) - 0.001f;
curmasked.ymin = floorf(curmasked.ymin) - (0.001f + yofs);
curmasked.ymax = floorf(curmasked.ymax) - (0.001f + yofs);
}
/* set matrix on all appropriate axes */
wmOrtho2(curmasked.xmin - xofs, curmasked.xmax - xofs, curmasked.ymin - yofs, curmasked.ymax - yofs);
wmOrtho2(curmasked.xmin, curmasked.xmax, curmasked.ymin, curmasked.ymax);
/* XXX is this necessary? */
glLoadIdentity();