Cleanup: remove unused sequencer marker code from 2.4x
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@@ -182,13 +182,6 @@ enum {
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SEQ_SPLIT_SOFT,
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SEQ_SPLIT_HARD,
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};
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enum {
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SEQ_SELECTED,
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SEQ_UNSELECTED,
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};
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/* Defines used internally. */
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#define SCE_MARKERS 0 /* XXX - dummy */
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/* sequencer_ops.c */
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void sequencer_operatortypes(void);
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@@ -52,11 +52,6 @@
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/* Own include. */
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#include "sequencer_intern.h"
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static void *find_nearest_marker(int UNUSED(d1), int UNUSED(d2))
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{
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return NULL;
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}
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static void select_surrounding_handles(Scene *scene, Sequence *test) /* XXX BRING BACK */
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{
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Sequence *neighbor;
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@@ -373,7 +368,6 @@ static int sequencer_select_exec(bContext *C, wmOperator *op)
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Sequence *seq, *neighbor, *act_orig;
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int hand, sel_side;
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TimeMarker *marker;
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if (ed == NULL) {
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return OPERATOR_CANCELLED;
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@@ -383,8 +377,6 @@ static int sequencer_select_exec(bContext *C, wmOperator *op)
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wait_to_deselect_others = false;
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}
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marker = find_nearest_marker(SCE_MARKERS, 1); /* XXX - dummy function for now */
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seq = find_nearest_seq(scene, v2d, &hand, mval);
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/* XXX - not nice, Ctrl+RMB needs to do side_of_frame only when not over a strip */
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@@ -392,28 +384,8 @@ static int sequencer_select_exec(bContext *C, wmOperator *op)
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side_of_frame = false;
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}
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if (marker) {
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int oldflag;
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/* Select timeline marker. */
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if (extend) {
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oldflag = marker->flag;
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if (oldflag & SELECT) {
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marker->flag &= ~SELECT;
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}
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else {
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marker->flag |= SELECT;
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}
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}
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else {
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/* XXX, in 2.4x, seq selection used to deselect all, need to re-thnik this for 2.5 */
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/* deselect_markers(0, 0); */
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marker->flag |= SELECT;
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}
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ret_value = OPERATOR_FINISHED;
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}
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/* Select left, right or overlapping the current frame. */
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else if (side_of_frame) {
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if (side_of_frame) {
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/* Use different logic for this. */
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float x;
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if (extend == false) {
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