Made multires and shape keys throw errors when adding if the other existed (so both can never coexist) documented this too.
This commit is contained in:
@@ -787,6 +787,7 @@ class Mesh:
|
||||
@type activeColorLayer: string
|
||||
|
||||
@ivar multires: The mesh has multires data, set True to add multires data.
|
||||
Will throw an exception if the mesh has shape keys; use L{key} to test.
|
||||
@type multires: bool
|
||||
@ivar multiresLevelCount: The mesh has multires data. (read only)
|
||||
@type multiresLevelCount: int
|
||||
@@ -1057,6 +1058,7 @@ class Mesh:
|
||||
seems that 'frame' should be kept in the range [1, 100]
|
||||
(the curves can be manually tweaked in the Ipo Curve Editor window in
|
||||
Blender itself later).
|
||||
@warn: Will throw an error if the mesh has multires. use L{multires} to check.
|
||||
"""
|
||||
|
||||
def addUVLayer(name):
|
||||
|
||||
Reference in New Issue
Block a user