Fix UV face dot refresh when toggling sync-select

This commit is contained in:
2020-08-02 16:11:07 +10:00
parent 72b422c1e1
commit ba6ed01058

View File

@@ -1274,9 +1274,11 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
FOREACH_MESH_BUFFER_CACHE (cache, mbuffercache) {
GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.edituv_data);
GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.fdots_uv);
GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.fdots_edituv_data);
GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_tris);
GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_lines);
GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_points);
GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_fdots);
}
/* We only clear the batches as they may already have been
* referenced. */