Merge branch 'blender-v2.90-release' into master

This commit is contained in:
2020-08-05 16:48:14 +10:00

View File

@@ -866,14 +866,16 @@ GPUTexture *GPU_texture_create_nD(int w,
&rescaled_pixels);
if (G.debug & G_DEBUG_GPU || !valid) {
printf("GPUTexture: create : %s, %s, w : %d, h : %d, d : %d, comp : %d, size : %.2f MiB\n",
gl_enum_to_str(tex->target),
gl_enum_to_str(internalformat),
w,
h,
d,
tex->components,
gpu_texture_memory_footprint_compute(tex) / 1048576.0f);
printf(
"GPUTexture: create : %s,\t w : %5d, h : %5d, d : %5d, comp : %4d, size : %.2f "
"MiB,\t %s\n",
gl_enum_to_str(tex->target),
w,
h,
d,
tex->components,
gpu_texture_memory_footprint_compute(tex) / 1048576.0f,
gl_enum_to_str(internalformat));
}
if (!valid) {
@@ -995,14 +997,16 @@ GPUTexture *GPU_texture_cube_create(int w,
}
if (G.debug & G_DEBUG_GPU) {
printf("GPUTexture: create : %s, %s, w : %d, h : %d, d : %d, comp : %d, size : %.2f MiB\n",
gl_enum_to_str(tex->target),
gl_enum_to_str(internalformat),
w,
w,
d,
tex->components,
gpu_texture_memory_footprint_compute(tex) / 1048576.0f);
printf(
"GPUTexture: create : %s,\t w : %5d, h : %5d, d : %5d, comp : %4d, size : %.2f "
"MiB,\t %s\n",
gl_enum_to_str(tex->target),
w,
w,
d * 6,
tex->components,
gpu_texture_memory_footprint_compute(tex) / 1048576.0f,
gl_enum_to_str(internalformat));
}
gpu_texture_memory_footprint_add(tex);