Remove redundant e usage. Energy is already multiplied into exported light. Fixes potential bug (e used uninitialised, reported by Campbell Barton on IRC).
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@@ -67,7 +67,7 @@ void LightsExporter::operator()(Object *ob)
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std::string la_id(get_light_id(ob));
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std::string la_name(id_name(la));
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COLLADASW::Color col(la->r * la->energy, la->g * la->energy, la->b * la->energy);
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float e, d, constatt, linatt, quadatt;
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float d, constatt, linatt, quadatt;
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d = la->dist;
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@@ -84,7 +84,7 @@ void LightsExporter::operator()(Object *ob)
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// sun
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if (la->type == LA_SUN) {
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COLLADASW::DirectionalLight cla(mSW, la_id, la_name, e);
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COLLADASW::DirectionalLight cla(mSW, la_id, la_name);
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cla.setColor(col);
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cla.setConstantAttenuation(constatt);
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exportBlenderProfile(cla, la);
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@@ -92,7 +92,7 @@ void LightsExporter::operator()(Object *ob)
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}
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// hemi
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else if (la->type == LA_HEMI) {
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COLLADASW::AmbientLight cla(mSW, la_id, la_name, e);
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COLLADASW::AmbientLight cla(mSW, la_id, la_name);
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cla.setColor(col);
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cla.setConstantAttenuation(constatt);
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exportBlenderProfile(cla, la);
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@@ -100,7 +100,7 @@ void LightsExporter::operator()(Object *ob)
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}
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// spot
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else if (la->type == LA_SPOT) {
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COLLADASW::SpotLight cla(mSW, la_id, la_name, e);
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COLLADASW::SpotLight cla(mSW, la_id, la_name);
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cla.setColor(col);
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cla.setFallOffAngle(la->spotsize);
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cla.setFallOffExponent(la->spotblend);
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@@ -112,7 +112,7 @@ void LightsExporter::operator()(Object *ob)
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}
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// lamp
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else if (la->type == LA_LOCAL) {
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COLLADASW::PointLight cla(mSW, la_id, la_name, e);
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COLLADASW::PointLight cla(mSW, la_id, la_name);
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cla.setColor(col);
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cla.setConstantAttenuation(constatt);
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cla.setLinearAttenuation(linatt);
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@@ -123,7 +123,7 @@ void LightsExporter::operator()(Object *ob)
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// area lamp is not supported
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// it will be exported as a local lamp
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else {
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COLLADASW::PointLight cla(mSW, la_id, la_name, e);
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COLLADASW::PointLight cla(mSW, la_id, la_name);
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cla.setColor(col);
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cla.setConstantAttenuation(constatt);
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cla.setLinearAttenuation(linatt);
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