Cleanup: use const args

This commit is contained in:
2018-11-13 13:28:43 +11:00
parent 9879ea8a53
commit bba868ebf9
2 changed files with 14 additions and 14 deletions

View File

@@ -198,14 +198,14 @@ void UI_view2d_listview_visible_cells(struct View2D *v2d, float columnwidth, flo
int *row_min, int *row_max);
/* coordinate conversion */
float UI_view2d_region_to_view_x(struct View2D *v2d, float x);
float UI_view2d_region_to_view_y(struct View2D *v2d, float y);
void UI_view2d_region_to_view(struct View2D *v2d, float x, float y, float *r_view_x, float *r_view_y) ATTR_NONNULL();
void UI_view2d_region_to_view_rctf(struct View2D *v2d, const struct rctf *rect_src, struct rctf *rect_dst) ATTR_NONNULL();
float UI_view2d_region_to_view_x(const struct View2D *v2d, float x);
float UI_view2d_region_to_view_y(const struct View2D *v2d, float y);
void UI_view2d_region_to_view(const struct View2D *v2d, float x, float y, float *r_view_x, float *r_view_y) ATTR_NONNULL();
void UI_view2d_region_to_view_rctf(const struct View2D *v2d, const struct rctf *rect_src, struct rctf *rect_dst) ATTR_NONNULL();
float UI_view2d_view_to_region_x(struct View2D *v2d, float x);
float UI_view2d_view_to_region_y(struct View2D *v2d, float y);
bool UI_view2d_view_to_region_clip(struct View2D *v2d, float x, float y, int *r_region_x, int *r_region_y) ATTR_NONNULL();
float UI_view2d_view_to_region_x(const struct View2D *v2d, float x);
float UI_view2d_view_to_region_y(const struct View2D *v2d, float y);
bool UI_view2d_view_to_region_clip(const struct View2D *v2d, float x, float y, int *r_region_x, int *r_region_y) ATTR_NONNULL();
void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *r_region_x, int *r_region_y) ATTR_NONNULL();
void UI_view2d_view_to_region_fl(struct View2D *v2d, float x, float y, float *r_region_x, float *r_region_y) ATTR_NONNULL();

View File

@@ -2159,11 +2159,11 @@ void UI_view2d_listview_visible_cells(
/* *********************************************************************** */
/* Coordinate Conversions */
float UI_view2d_region_to_view_x(struct View2D *v2d, float x)
float UI_view2d_region_to_view_x(const struct View2D *v2d, float x)
{
return (v2d->cur.xmin + (BLI_rctf_size_x(&v2d->cur) * (x - v2d->mask.xmin) / BLI_rcti_size_x(&v2d->mask)));
}
float UI_view2d_region_to_view_y(struct View2D *v2d, float y)
float UI_view2d_region_to_view_y(const struct View2D *v2d, float y)
{
return (v2d->cur.ymin + (BLI_rctf_size_y(&v2d->cur) * (y - v2d->mask.ymin) / BLI_rcti_size_y(&v2d->mask)));
}
@@ -2174,13 +2174,13 @@ float UI_view2d_region_to_view_y(struct View2D *v2d, float y)
* \param x, y: coordinates to convert
* \param r_view_x, r_view_y: resultant coordinates
*/
void UI_view2d_region_to_view(View2D *v2d, float x, float y, float *r_view_x, float *r_view_y)
void UI_view2d_region_to_view(const View2D *v2d, float x, float y, float *r_view_x, float *r_view_y)
{
*r_view_x = UI_view2d_region_to_view_x(v2d, x);
*r_view_y = UI_view2d_region_to_view_y(v2d, y);
}
void UI_view2d_region_to_view_rctf(View2D *v2d, const rctf *rect_src, rctf *rect_dst)
void UI_view2d_region_to_view_rctf(const View2D *v2d, const rctf *rect_src, rctf *rect_dst)
{
const float cur_size[2] = {BLI_rctf_size_x(&v2d->cur), BLI_rctf_size_y(&v2d->cur)};
const float mask_size[2] = {BLI_rcti_size_x(&v2d->mask), BLI_rcti_size_y(&v2d->mask)};
@@ -2191,11 +2191,11 @@ void UI_view2d_region_to_view_rctf(View2D *v2d, const rctf *rect_src, rctf *rect
rect_dst->ymax = (v2d->cur.ymin + (cur_size[1] * (rect_src->ymax - v2d->mask.ymin) / mask_size[1]));
}
float UI_view2d_view_to_region_x(View2D *v2d, float x)
float UI_view2d_view_to_region_x(const View2D *v2d, float x)
{
return (v2d->mask.xmin + (((x - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur)) * BLI_rcti_size_x(&v2d->mask)));
}
float UI_view2d_view_to_region_y(View2D *v2d, float y)
float UI_view2d_view_to_region_y(const View2D *v2d, float y)
{
return (v2d->mask.ymin + (((y - v2d->cur.ymin) / BLI_rctf_size_y(&v2d->cur)) * BLI_rcti_size_y(&v2d->mask)));
}
@@ -2207,7 +2207,7 @@ float UI_view2d_view_to_region_y(View2D *v2d, float y)
* \param x, y: Coordinates to convert.
* \param r_region_x, r_region_y: Resultant coordinates.
*/
bool UI_view2d_view_to_region_clip(View2D *v2d, float x, float y, int *r_region_x, int *r_region_y)
bool UI_view2d_view_to_region_clip(const View2D *v2d, float x, float y, int *r_region_x, int *r_region_y)
{
/* express given coordinates as proportional values */
x = (x - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur);