Text Editor: Remove key binding for text/object conversion
This can freeze Blender if you accidentally press ctrl+m on a large script, conversion from text to 3d objects is fairly special case, restricting access to the menu only.
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@@ -312,11 +312,6 @@ static void text_keymap(struct wmKeyConfig *keyconf)
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RNA_boolean_set(kmi->ptr, "selection", TRUE);
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}
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kmi = WM_keymap_add_item(keymap, "TEXT_OT_to_3d_object", MKEY, KM_PRESS, KM_ALT, 0);
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RNA_boolean_set(kmi->ptr, "split_lines", FALSE);
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kmi = WM_keymap_add_item(keymap, "TEXT_OT_to_3d_object", MKEY, KM_PRESS, KM_CTRL, 0);
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RNA_boolean_set(kmi->ptr, "split_lines", TRUE);
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WM_keymap_add_item(keymap, "TEXT_OT_select_all", AKEY, KM_PRESS, KM_CTRL, 0);
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WM_keymap_add_item(keymap, "TEXT_OT_select_line", AKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
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WM_keymap_add_item(keymap, "TEXT_OT_select_word", LEFTMOUSE, KM_DBL_CLICK, 0, 0);
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