Text Editor: Remove key binding for text/object conversion

This can freeze Blender if you accidentally press ctrl+m on a large
script, conversion from text to 3d objects is fairly special case,
restricting access to the menu only.
This commit is contained in:
2014-03-09 14:07:40 +11:00
parent 25ad7b44a0
commit bcb99b794d

View File

@@ -312,11 +312,6 @@ static void text_keymap(struct wmKeyConfig *keyconf)
RNA_boolean_set(kmi->ptr, "selection", TRUE);
}
kmi = WM_keymap_add_item(keymap, "TEXT_OT_to_3d_object", MKEY, KM_PRESS, KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "split_lines", FALSE);
kmi = WM_keymap_add_item(keymap, "TEXT_OT_to_3d_object", MKEY, KM_PRESS, KM_CTRL, 0);
RNA_boolean_set(kmi->ptr, "split_lines", TRUE);
WM_keymap_add_item(keymap, "TEXT_OT_select_all", AKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "TEXT_OT_select_line", AKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
WM_keymap_add_item(keymap, "TEXT_OT_select_word", LEFTMOUSE, KM_DBL_CLICK, 0, 0);