Compositor: Fix stupid type in incrementing number of finished tiles

This commit is contained in:
2015-06-17 16:32:07 +02:00
parent 01f21f8026
commit bd5ea70a75

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@@ -384,7 +384,7 @@ void ExecutionGroup::finalizeChunkExecution(int chunkNumber, MemoryBuffer **memo
if (this->m_chunkExecutionStates[chunkNumber] == COM_ES_SCHEDULED)
this->m_chunkExecutionStates[chunkNumber] = COM_ES_EXECUTED;
atomic_add_u(&this->m_chunksFinished, 0);
atomic_add_u(&this->m_chunksFinished, 1);
if (memoryBuffers) {
for (unsigned int index = 0; index < this->m_cachedMaxReadBufferOffset; index++) {
MemoryBuffer *buffer = memoryBuffers[index];