UI: Fix time cursor number box styling for Clip Editor's Dopesheet/Graph views
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@@ -281,9 +281,6 @@ void clip_draw_dopesheet_main(SpaceClip *sc, ARegion *ar, Scene *scene)
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glDisable(GL_BLEND);
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}
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/* current frame */
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clip_draw_cfra(sc, ar, scene);
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}
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void clip_draw_dopesheet_channels(const bContext *C, ARegion *ar)
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@@ -349,7 +349,4 @@ void clip_draw_graph(SpaceClip *sc, ARegion *ar, Scene *scene)
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/* frame range */
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clip_draw_sfra_efra(v2d, scene);
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/* current frame */
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clip_draw_cfra(sc, ar, scene);
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}
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@@ -143,7 +143,6 @@ void clip_delete_plane_track(struct bContext *C, struct MovieClip *clip, struct
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void clip_view_center_to_point(SpaceClip *sc, float x, float y);
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void clip_draw_cfra(struct SpaceClip *sc, struct ARegion *ar, struct Scene *scene);
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void clip_draw_sfra_efra(struct View2D *v2d, struct Scene *scene);
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/* tracking_ops.c */
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@@ -264,39 +264,6 @@ void clip_view_center_to_point(SpaceClip *sc, float x, float y)
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sc->yof = (y - 0.5f) * height * aspy;
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}
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void clip_draw_cfra(SpaceClip *sc, ARegion *ar, Scene *scene)
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{
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/* Draw a light green line to indicate current frame */
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View2D *v2d = &ar->v2d;
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float x = (float)(sc->user.framenr * scene->r.framelen);
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unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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immUniformThemeColor(TH_CFRAME);
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glLineWidth(2.0f);
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immBegin(GWN_PRIM_LINES, 2);
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immVertex2f(pos, x, v2d->cur.ymin);
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immVertex2f(pos, x, v2d->cur.ymax);
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immEnd();
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immUnbindProgram();
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UI_view2d_view_orthoSpecial(ar, v2d, 1);
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/* because the frame number text is subject to the same scaling as the contents of the view */
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float xscale;
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UI_view2d_scale_get(v2d, &xscale, NULL);
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gpuPushMatrix();
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gpuScale2f(1.0f / xscale, 1.0f);
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ED_region_cache_draw_curfra_label(sc->user.framenr, (float)sc->user.framenr * xscale, 18);
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/* restore view transform */
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gpuPopMatrix();
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}
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void clip_draw_sfra_efra(View2D *v2d, Scene *scene)
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{
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UI_view2d_view_ortho(v2d);
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@@ -51,6 +51,7 @@
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#include "IMB_imbuf_types.h"
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#include "ED_anim_api.h" /* for timeline cursor drawing */
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#include "ED_mask.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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@@ -1245,6 +1246,7 @@ static void graph_region_draw(const bContext *C, ARegion *ar)
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SpaceClip *sc = CTX_wm_space_clip(C);
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Scene *scene = CTX_data_scene(C);
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short unitx, unity;
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short cfra_flag = 0;
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if (sc->flag & SC_LOCK_TIMECURSOR)
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ED_clip_graph_center_current_frame(scene, ar);
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@@ -1258,6 +1260,10 @@ static void graph_region_draw(const bContext *C, ARegion *ar)
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/* data... */
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clip_draw_graph(sc, ar, scene);
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/* current frame indicator line */
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if (sc->flag & SC_SHOW_SECONDS) cfra_flag |= DRAWCFRA_UNIT_SECONDS;
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ANIM_draw_cfra(C, v2d, cfra_flag);
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/* reset view matrix */
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UI_view2d_view_restore(C);
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@@ -1267,6 +1273,11 @@ static void graph_region_draw(const bContext *C, ARegion *ar)
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scrollers = UI_view2d_scrollers_calc(C, v2d, unitx, V2D_GRID_NOCLAMP, unity, V2D_GRID_NOCLAMP);
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UI_view2d_scrollers_draw(C, v2d, scrollers);
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UI_view2d_scrollers_free(scrollers);
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/* currnt frame indicator */
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if (sc->flag & SC_SHOW_SECONDS) cfra_flag |= DRAWCFRA_UNIT_SECONDS;
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UI_view2d_view_orthoSpecial(ar, v2d, 1);
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ANIM_draw_cfra_number(C, v2d, cfra_flag);
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}
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static void dopesheet_region_draw(const bContext *C, ARegion *ar)
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@@ -1277,7 +1288,7 @@ static void dopesheet_region_draw(const bContext *C, ARegion *ar)
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View2D *v2d = &ar->v2d;
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View2DGrid *grid;
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View2DScrollers *scrollers;
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short unit = 0;
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short unit = 0, cfra_flag = 0;
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if (clip)
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BKE_tracking_dopesheet_update(&clip->tracking);
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@@ -1298,6 +1309,10 @@ static void dopesheet_region_draw(const bContext *C, ARegion *ar)
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/* data... */
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clip_draw_dopesheet_main(sc, ar, scene);
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/* current frame indicator line */
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if (sc->flag & SC_SHOW_SECONDS) cfra_flag |= DRAWCFRA_UNIT_SECONDS;
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ANIM_draw_cfra(C, v2d, cfra_flag);
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/* reset view matrix */
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UI_view2d_view_restore(C);
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@@ -1305,6 +1320,10 @@ static void dopesheet_region_draw(const bContext *C, ARegion *ar)
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scrollers = UI_view2d_scrollers_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
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UI_view2d_scrollers_draw(C, v2d, scrollers);
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UI_view2d_scrollers_free(scrollers);
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/* currnt frame number indicator */
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UI_view2d_view_orthoSpecial(ar, v2d, 1);
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ANIM_draw_cfra_number(C, v2d, cfra_flag);
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}
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static void clip_preview_region_draw(const bContext *C, ARegion *ar)
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