*Made the Add Constraint menu similar to modifiers, with categories in columns. Makes them consistent, and also ensures the menu fits even on smaller displays.
*Put the Modifiers tab *before* the ObData (mesh, curve etc) tab, because modifiers actually apply to Object , not the ObData, even though the opposite would appear to make more sense.
This commit is contained in:
@@ -523,7 +523,7 @@ DEF_ICON(ICON_MOD_UVPROJECT)
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DEF_ICON(ICON_MOD_DISPLACE)
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DEF_ICON(ICON_MOD_CURVE)
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DEF_ICON(ICON_MOD_LATTICE)
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DEF_ICON(ICON_BLANK143)
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DEF_ICON(ICON_CONSTRAINT_DATA)
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DEF_ICON(ICON_MOD_ARMATURE)
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DEF_ICON(ICON_MOD_SHRINKWRAP)
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DEF_ICON(ICON_MOD_CAST)
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@@ -117,10 +117,10 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT_DATA, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object");
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if(sbuts->pathflag & (1<<BCONTEXT_CONSTRAINT))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_CONSTRAINT, 0, 0, "Object Constraints");
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if(sbuts->pathflag & (1<<BCONTEXT_DATA))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, sbuts->dataicon, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data");
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if(sbuts->pathflag & (1<<BCONTEXT_MODIFIER))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifiers");
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if(sbuts->pathflag & (1<<BCONTEXT_DATA))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, sbuts->dataicon, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data");
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if(sbuts->pathflag & (1<<BCONTEXT_BONE))
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uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_BONE_DATA, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE, 0, 0, "Bone");
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if(sbuts->pathflag & (1<<BCONTEXT_BONE_CONSTRAINT))
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@@ -27,6 +27,8 @@
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#include "RNA_define.h"
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#include "RNA_types.h"
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#include "rna_internal.h"
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#include "DNA_action_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_modifier_types.h"
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@@ -37,36 +39,30 @@
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#include "WM_types.h"
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EnumPropertyItem constraint_type_items[] ={
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{CONSTRAINT_TYPE_CHILDOF, "CHILD_OF", 0, "Child Of", ""},
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{CONSTRAINT_TYPE_TRANSFORM, "TRANSFORM", 0, "Transformation", ""},
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{0, "", 0, NULL, NULL},
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{CONSTRAINT_TYPE_LOCLIKE, "COPY_LOCATION", 0, "Copy Location", ""},
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{CONSTRAINT_TYPE_ROTLIKE, "COPY_ROTATION", 0, "Copy Rotation", ""},
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{CONSTRAINT_TYPE_SIZELIKE, "COPY_SCALE", 0, "Copy Scale", ""},
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{0, "", 0, NULL, NULL},
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{CONSTRAINT_TYPE_LOCLIMIT, "LIMIT_LOCATION", 0, "Limit Location", ""},
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{CONSTRAINT_TYPE_ROTLIMIT, "LIMIT_ROTATION", 0, "Limit Rotation", ""},
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{CONSTRAINT_TYPE_SIZELIMIT, "LIMIT_SCALE", 0, "Limit Scale", ""},
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{CONSTRAINT_TYPE_DISTLIMIT, "LIMIT_DISTANCE", 0, "Limit Distance", ""},
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{0, "", 0, NULL, NULL},
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{CONSTRAINT_TYPE_TRACKTO, "TRACK_TO", 0, "Track To", ""},
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{CONSTRAINT_TYPE_LOCKTRACK, "LOCKED_TRACK", 0, "Locked Track", ""},
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{0, "", 0, NULL, NULL},
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{CONSTRAINT_TYPE_MINMAX, "FLOOR", 0, "Floor", ""},
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{CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", 0, "Shrinkwrap", ""},
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{CONSTRAINT_TYPE_FOLLOWPATH, "FOLLOW_PATH", 0, "Follow Path", ""},
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{0, "", 0, NULL, NULL},
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{CONSTRAINT_TYPE_CLAMPTO, "CLAMP_TO", 0, "Clamp To", ""},
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{CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO", 0, "Stretch To", ""},
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{0, "", 0, NULL, NULL},
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{CONSTRAINT_TYPE_KINEMATIC, "IK", 0, "IK", ""},
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{CONSTRAINT_TYPE_RIGIDBODYJOINT, "RIGID_BODY_JOINT", 0, "Rigid Body Joint", ""},
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{0, "", 0, NULL, NULL},
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{CONSTRAINT_TYPE_ACTION, "ACTION", 0, "Action", ""},
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{0, "", 0, NULL, NULL},
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{CONSTRAINT_TYPE_PYTHON, "SCRIPT", 0, "Script", ""},
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{0, "", 0, NULL, NULL},
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{CONSTRAINT_TYPE_NULL, "NULL", 0, "Null", ""},
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{0, "", 0, "Transform", ""},
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{CONSTRAINT_TYPE_TRANSFORM, "TRANSFORM", ICON_CONSTRAINT_DATA, "Transformation", ""},
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{CONSTRAINT_TYPE_LOCLIKE, "COPY_LOCATION", ICON_CONSTRAINT_DATA, "Copy Location", ""},
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{CONSTRAINT_TYPE_ROTLIKE, "COPY_ROTATION", ICON_CONSTRAINT_DATA, "Copy Rotation", ""},
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{CONSTRAINT_TYPE_SIZELIKE, "COPY_SCALE", ICON_CONSTRAINT_DATA, "Copy Scale", ""},
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{CONSTRAINT_TYPE_LOCLIMIT, "LIMIT_LOCATION", ICON_CONSTRAINT_DATA, "Limit Location", ""},
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{CONSTRAINT_TYPE_ROTLIMIT, "LIMIT_ROTATION", ICON_CONSTRAINT_DATA, "Limit Rotation", ""},
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{CONSTRAINT_TYPE_SIZELIMIT, "LIMIT_SCALE", ICON_CONSTRAINT_DATA, "Limit Scale", ""},
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{CONSTRAINT_TYPE_DISTLIMIT, "LIMIT_DISTANCE", ICON_CONSTRAINT_DATA, "Limit Distance", ""},
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{0, "", 0, "Tracking", ""},
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{CONSTRAINT_TYPE_TRACKTO, "TRACK_TO", ICON_CONSTRAINT_DATA, "Track To", ""},
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{CONSTRAINT_TYPE_LOCKTRACK, "LOCKED_TRACK", ICON_CONSTRAINT_DATA, "Locked Track", ""},
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{CONSTRAINT_TYPE_CLAMPTO, "CLAMP_TO", ICON_CONSTRAINT_DATA, "Clamp To", ""},
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{CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO",ICON_CONSTRAINT_DATA, "Stretch To", ""},
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{CONSTRAINT_TYPE_KINEMATIC, "IK", ICON_CONSTRAINT_DATA, "Inverse Kinematics", ""},
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{0, "", 0, "Relationship", ""},
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{CONSTRAINT_TYPE_CHILDOF, "CHILD_OF", ICON_CONSTRAINT_DATA, "Child Of", ""},
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{CONSTRAINT_TYPE_MINMAX, "FLOOR", ICON_CONSTRAINT_DATA, "Floor", ""},
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{CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", ICON_CONSTRAINT_DATA, "Shrinkwrap", ""},
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{CONSTRAINT_TYPE_FOLLOWPATH, "FOLLOW_PATH", ICON_CONSTRAINT_DATA, "Follow Path", ""},
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{CONSTRAINT_TYPE_RIGIDBODYJOINT, "RIGID_BODY_JOINT", ICON_CONSTRAINT_DATA, "Rigid Body Joint", ""},
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{CONSTRAINT_TYPE_ACTION, "ACTION", ICON_CONSTRAINT_DATA, "Action", ""},
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{CONSTRAINT_TYPE_PYTHON, "SCRIPT", ICON_CONSTRAINT_DATA, "Script", ""},
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{0, NULL, 0, NULL, NULL}};
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EnumPropertyItem space_pchan_items[] = {
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