Fix unreported: Selection of mesh_cage element occluded by the mesh_cage itself.
The right thing is to be occluded by the visible mesh (in the case with modifiers).
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@@ -90,9 +90,10 @@ static void draw_select_id_edit_mesh(SELECTID_StorageList *stl,
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BM_mesh_elem_table_ensure(em->bm, BM_VERT | BM_EDGE | BM_FACE);
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struct GPUBatch *geom_faces = DRW_mesh_batch_cache_get_triangles_with_select_id(me);
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struct GPUBatch *geom_faces;
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DRWShadingGroup *face_shgrp;
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if (select_mode & SCE_SELECT_FACE) {
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geom_faces = DRW_mesh_batch_cache_get_triangles_with_select_id(me);
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face_shgrp = DRW_shgroup_create_sub(stl->g_data->shgrp_face_flat);
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DRW_shgroup_uniform_int_copy(face_shgrp, "offset", *(int *)&initial_offset);
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@@ -103,6 +104,7 @@ static void draw_select_id_edit_mesh(SELECTID_StorageList *stl,
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*r_face_offset = initial_offset + em->bm->totface;
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}
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else {
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geom_faces = DRW_mesh_batch_cache_get_surface(me);
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face_shgrp = stl->g_data->shgrp_face_unif;
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DRW_shgroup_uniform_int_copy(face_shgrp, "id", 0);
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*r_face_offset = initial_offset;
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