Cleanup: spelling in comments
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@@ -494,7 +494,7 @@ static int customdata_compare(
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}
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if (layer_count1 != layer_count2) {
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/* TODO(@HooglyBoogly): Reenable after tests are updated for material index refactor. */
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/* TODO(@HooglyBoogly): Re-enable after tests are updated for material index refactor. */
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// return MESHCMP_CDLAYERS_MISMATCH;
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}
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@@ -4,8 +4,8 @@
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/** \file
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* \ingroup gpu
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*
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* PBVH drawing. Embedds GPU meshes inside of PBVH nodes,
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* used by mesh sculpt mode.
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* PBVH drawing.
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* Embeds GPU meshes inside of PBVH nodes, used by mesh sculpt mode.
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*/
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#include <limits.h>
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@@ -2422,7 +2422,7 @@ static void ANIM_OT_channels_clean_empty(wmOperatorType *ot)
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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/* ******************* Reenable Disabled Operator ******************* */
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/* ******************* Re-enable Disabled Operator ******************* */
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static bool animchannels_enable_poll(bContext *C)
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{
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@@ -195,9 +195,8 @@ static void do_paint_brush_task_cb_ex(void *__restrict userdata,
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paint_color, paint_color, wet_mix_color, ss->cache->paint_brush.wet_mix);
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blend_color_mix_float(color_buffer->color[vd.i], color_buffer->color[vd.i], paint_color);
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/* Final mix over the original color using brush alpha. We apply automaking again
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* at this point to avoid washing out non-binary masking modes like cavity masking.
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*/
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/* Final mix over the original color using brush alpha. We apply auto-making again
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* at this point to avoid washing out non-binary masking modes like cavity masking. */
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float automasking = SCULPT_automasking_factor_get(ss->cache->automasking, ss, vd.vertex);
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mul_v4_v4fl(buffer_color, color_buffer->color[vd.i], brush->alpha * automasking);
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@@ -838,7 +838,7 @@ static void graph_blend_write(BlendWriter *writer, SpaceLink *sl)
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BLO_write_struct(writer, bDopeSheet, sipo->ads);
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}
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/* reenable ghost curves */
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/* Re-enable ghost curves. */
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sipo->runtime.ghost_curves = tmpGhosts;
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}
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@@ -1983,7 +1983,7 @@ static void node_draw_link_end_marker(const float2 center,
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UI_draw_roundbox_corner_set(UI_CNR_ALL);
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UI_draw_roundbox_4fv(&rect, true, radius, color);
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/* Roundbox disables alpha. Reenable it for node links that are drawn after this one. */
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/* Round-box disables alpha. Re-enable it for node links that are drawn after this one. */
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GPU_blend(GPU_BLEND_ALPHA);
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}
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@@ -551,7 +551,7 @@ static bNodeSocket *determine_socket_to_view(bNode &node_to_view)
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}
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if (last_linked_socket_index == -1) {
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/* Returnt he first socket that can be viewed. */
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/* Return the first socket that can be viewed. */
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for (bNodeSocket *socket : node_to_view.output_sockets()) {
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if (socket_can_be_viewed(*socket)) {
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return socket;
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@@ -932,7 +932,7 @@ static void node_link_exit(bContext &C, wmOperator &op, const bool apply_links)
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ED_node_tree_propagate_change(&C, bmain, &ntree);
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/* Ensure draglink tooltip is disabled. */
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/* Ensure drag-link tool-tip is disabled. */
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draw_draglink_tooltip_deactivate(*CTX_wm_region(&C), *nldrag);
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ED_workspace_status_text(&C, nullptr);
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@@ -2985,7 +2985,7 @@ static void outliner_draw_iconrow_number(const uiFontStyle *fstyle,
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number_text,
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text_col);
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UI_fontstyle_set(fstyle);
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GPU_blend(GPU_BLEND_ALPHA); /* Roundbox and text drawing disables. */
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GPU_blend(GPU_BLEND_ALPHA); /* Round-box and text drawing disables. */
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}
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static void outliner_icon_background_colors(float icon_color[4], float icon_border[4])
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@@ -3015,7 +3015,7 @@ static void outliner_draw_active_indicator(const float minx,
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UI_draw_roundbox_corner_set(UI_CNR_ALL);
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UI_draw_roundbox_aa(&rect, true, radius, icon_color);
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UI_draw_roundbox_aa(&rect, false, radius, icon_border);
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GPU_blend(GPU_BLEND_ALPHA); /* Roundbox disables. */
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GPU_blend(GPU_BLEND_ALPHA); /* Round-box disables. */
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}
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static void outliner_draw_iconrow_doit(uiBlock *block,
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