Mesh effector surface option:

- Most mesh particle effectors can now have their effection point taken per particle as the nearest point on the mesh surface.
- This is activated with the "surface" button in the effector field panel.
- Activating the option adds a "surface" entry to the modifier stack where the state of the mesh is read from.

For an example of usage see http://www.youtube.com/watch?v=3XkO1EAmJks.
This commit is contained in:
2009-04-10 19:40:21 +00:00
parent 2fff90bbb4
commit c1cf50be79
7 changed files with 178 additions and 10 deletions

View File

@@ -6016,6 +6016,82 @@ static void collisionModifier_deformVerts(
}
/* Surface */
static void surfaceModifier_initData(ModifierData *md)
{
SurfaceModifierData *surmd = (SurfaceModifierData*) md;
surmd->bvhtree = NULL;
}
static void surfaceModifier_freeData(ModifierData *md)
{
SurfaceModifierData *surmd = (SurfaceModifierData*) md;
if (surmd)
{
if(surmd->bvhtree) {
free_bvhtree_from_mesh(surmd->bvhtree);
MEM_freeN(surmd->bvhtree);
}
surmd->dm->release(surmd->dm);
surmd->bvhtree = NULL;
surmd->dm = NULL;
}
}
static int surfaceModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
static void surfaceModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts)
{
SurfaceModifierData *surmd = (SurfaceModifierData*) md;
DerivedMesh *dm = NULL;
float current_time = 0;
unsigned int numverts = 0, i = 0;
if(surmd->dm)
surmd->dm->release(surmd->dm);
/* if possible use/create DerivedMesh */
if(derivedData) surmd->dm = CDDM_copy(derivedData);
else if(ob->type==OB_MESH) surmd->dm = CDDM_from_mesh(ob->data, ob);
if(!ob->pd)
{
printf("surfaceModifier_deformVerts: Should not happen!\n");
return;
}
if(surmd->dm)
{
CDDM_apply_vert_coords(surmd->dm, vertexCos);
CDDM_calc_normals(surmd->dm);
numverts = surmd->dm->getNumVerts ( surmd->dm );
/* convert to global coordinates */
for(i = 0; i<numverts; i++)
Mat4MulVecfl(ob->obmat, CDDM_get_vert(surmd->dm, i)->co);
if(surmd->bvhtree)
free_bvhtree_from_mesh(surmd->bvhtree);
else
surmd->bvhtree = MEM_callocN(sizeof(BVHTreeFromMesh), "BVHTreeFromMesh");
bvhtree_from_mesh_faces(surmd->bvhtree, surmd->dm, 0.0, 2, 6);
}
}
/* Boolean */
static void booleanModifier_copyData(ModifierData *md, ModifierData *target)
@@ -8217,6 +8293,14 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->deformVerts = collisionModifier_deformVerts;
// mti->copyData = collisionModifier_copyData;
mti = INIT_TYPE(Surface);
mti->type = eModifierTypeType_OnlyDeform;
mti->initData = surfaceModifier_initData;
mti->flags = eModifierTypeFlag_AcceptsMesh;
mti->dependsOnTime = surfaceModifier_dependsOnTime;
mti->freeData = surfaceModifier_freeData;
mti->deformVerts = surfaceModifier_deformVerts;
mti = INIT_TYPE(Boolean);
mti->type = eModifierTypeType_Nonconstructive;
mti->flags = eModifierTypeFlag_AcceptsMesh

View File

@@ -77,6 +77,7 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_scene.h"
#include "BKE_bvhutils.h"
#include "PIL_time.h"
@@ -2447,7 +2448,6 @@ void psys_end_effectors(ParticleSystem *psys)
if(ec->rng)
rng_free(ec->rng);
}
BLI_freelistN(lb);
@@ -2544,6 +2544,7 @@ void do_effectors(int pa_no, ParticleData *pa, ParticleKey *state, Object *ob, P
ParticleData *epa;
ParticleKey estate;
PartDeflect *pd;
SurfaceModifierData *surmd = NULL;
ListBase *lb=&psys->effectors;
ParticleEffectorCache *ec;
float distance, vec_to_part[3];
@@ -2571,8 +2572,34 @@ void do_effectors(int pa_no, ParticleData *pa, ParticleKey *state, Object *ob, P
if(psys->part->type!=PART_HAIR && psys->part->integrator)
where_is_object_time(eob,cfra);
/* use center of object for distance calculus */
VecSubf(vec_to_part, state->co, eob->obmat[3]);
if(pd && pd->flag&PFIELD_SURFACE) {
surmd = (SurfaceModifierData *)modifiers_findByType ( eob, eModifierType_Surface );
}
if(surmd) {
/* closest point in the object surface is an effector */
BVHTreeNearest nearest;
float velocity[3];
nearest.index = -1;
nearest.dist = FLT_MAX;
/* using velocity corrected location allows for easier sliding over effector surface */
VecCopyf(velocity, state->vel);
VecMulf(velocity, psys_get_timestep(psys->part));
VecAddf(vec_to_part, state->co, velocity);
BLI_bvhtree_find_nearest(surmd->bvhtree->tree, vec_to_part, &nearest, surmd->bvhtree->nearest_callback, surmd->bvhtree);
if(nearest.index != -1) {
VecSubf(vec_to_part, state->co, nearest.co);
}
else
vec_to_part[0] = vec_to_part[1] = vec_to_part[2] = 0.0f;
}
else
/* use center of object for distance calculus */
VecSubf(vec_to_part, state->co, eob->obmat[3]);
distance = VecLength(vec_to_part);
falloff=effector_falloff(pd,eob->obmat[2],vec_to_part);

View File

@@ -3207,6 +3207,12 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
collmd->mfaces = NULL;
}
else if (md->type==eModifierType_Surface) {
SurfaceModifierData *surmd = (SurfaceModifierData*) md;
surmd->dm = NULL;
surmd->bvhtree = NULL;
}
else if (md->type==eModifierType_Hook) {
HookModifierData *hmd = (HookModifierData*) md;

View File

@@ -39,6 +39,7 @@ typedef enum ModifierType {
eModifierType_Fluidsim,
eModifierType_Mask,
eModifierType_SimpleDeform,
eModifierType_Surface,
NUM_MODIFIER_TYPES
} ModifierType;
@@ -418,6 +419,14 @@ typedef struct CollisionModifierData {
struct BVHTree *bvhtree; /* bounding volume hierarchy for this cloth object */
} CollisionModifierData;
typedef struct SurfaceModifierData {
ModifierData modifier;
struct DerivedMesh *dm;
struct BVHTreeFromMesh *bvhtree; /* bounding volume hierarchy of the mesh faces */
} SurfaceModifierData;
typedef enum {
eBooleanModifierOp_Intersect,
eBooleanModifierOp_Union,

View File

@@ -225,6 +225,7 @@ typedef struct SoftBody {
#define PFIELD_USEMAXR 512
#define PFIELD_USEMINR 1024
#define PFIELD_TEX_ROOTCO 2048
#define PFIELD_SURFACE 4096
/* pd->falloff */
#define PFIELD_FALL_SPHERE 0

View File

@@ -1031,7 +1031,7 @@ static uiBlock *modifiers_add_menu(void *ob_v)
/* Only allow adding through appropriate other interfaces */
if(ELEM3(i, eModifierType_Softbody, eModifierType_Hook, eModifierType_ParticleSystem)) continue;
if(ELEM3(i, eModifierType_Cloth, eModifierType_Collision, eModifierType_Fluidsim)) continue;
if(ELEM4(i, eModifierType_Cloth, eModifierType_Collision, eModifierType_Surface, eModifierType_Fluidsim)) continue;
if((mti->flags&eModifierTypeFlag_AcceptsCVs) ||
(ob->type==OB_MESH && (mti->flags&eModifierTypeFlag_AcceptsMesh))) {
@@ -1771,7 +1771,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
uiDefBut(block, TEX, B_MODIFIER_REDRAW, "", x+10, y-1, buttonWidth-60, 19, md->name, 0.0, sizeof(md->name)-1, 0.0, 0.0, "Modifier name");
/* Softbody not allowed in this situation, enforce! */
if ((md->type!=eModifierType_Softbody && md->type!=eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) {
if (((md->type!=eModifierType_Softbody && md->type!=eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) && (md->type!=eModifierType_Surface)) {
uiDefIconButBitI(block, TOG, eModifierMode_Render, B_MODIFIER_RECALC, ICON_SCENE, x+10+buttonWidth-60, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during rendering");
but= uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_MODIFIER_RECALC, VICON_VIEW3D, x+10+buttonWidth-40, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during interactive display");
if (mti->flags&eModifierTypeFlag_SupportsEditmode) {
@@ -1813,7 +1813,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
// deletion over the deflection panel
// fluid particle modifier can't be deleted here
if(md->type!=eModifierType_Fluidsim && md->type!=eModifierType_Collision && !modifier_is_fluid_particles(md))
if(md->type!=eModifierType_Fluidsim && md->type!=eModifierType_Collision && md->type!=eModifierType_Surface && !modifier_is_fluid_particles(md))
{
but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_X, x+width-70+40, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Delete modifier");
uiButSetFunc(but, modifiers_del, ob, md);
@@ -1884,6 +1884,8 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
height = 31;
} else if (md->type==eModifierType_Collision) {
height = 31;
} else if (md->type==eModifierType_Surface) {
height = 31;
} else if (md->type==eModifierType_Fluidsim) {
height = 31;
} else if (md->type==eModifierType_Boolean) {
@@ -1924,7 +1926,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
y -= 18;
if (!isVirtual && (md->type!=eModifierType_Collision)) {
if (!isVirtual && (md->type!=eModifierType_Collision) && (md->type!=eModifierType_Surface)) {
uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE); /* only here obdata, the rest of modifiers is ob level */
uiBlockBeginAlign(block);
@@ -2369,6 +2371,8 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
} else if (md->type==eModifierType_Collision) {
uiDefBut(block, LABEL, 1, "See Collision panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
} else if (md->type==eModifierType_Surface) {
uiDefBut(block, LABEL, 1, "See Fields panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
} else if (md->type==eModifierType_Fluidsim) {
uiDefBut(block, LABEL, 1, "See Fluidsim panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
} else if (md->type==eModifierType_Boolean) {

View File

@@ -3340,6 +3340,35 @@ static void object_panel_collision(Object *ob)
}
}
}
static void object_surface__enabletoggle ( void *ob_v, void *arg2 )
{
Object *ob = ob_v;
PartDeflect *pd= ob->pd;
ModifierData *md = modifiers_findByType ( ob, eModifierType_Surface );
if(!md)
{
if(pd && (pd->flag & PFIELD_SURFACE)
&& ELEM5(pd->forcefield,PFIELD_HARMONIC,PFIELD_FORCE,PFIELD_HARMONIC,PFIELD_CHARGE,PFIELD_LENNARDJ))
{
md = modifier_new ( eModifierType_Surface );
BLI_addtail ( &ob->modifiers, md );
DAG_scene_sort(G.scene);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWVIEW3D, 0);
}
}
else if(!pd || !(pd->flag & PFIELD_SURFACE)
|| ELEM5(pd->forcefield,PFIELD_HARMONIC,PFIELD_FORCE,PFIELD_HARMONIC,PFIELD_CHARGE,PFIELD_LENNARDJ))
{
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
BLI_remlink ( &ob->modifiers, md );
modifier_free ( md );
DAG_scene_sort(G.scene);
allqueue(REDRAWBUTSEDIT, 0);
}
}
static void object_panel_fields(Object *ob)
{
uiBlock *block;
@@ -3425,9 +3454,12 @@ static void object_panel_fields(Object *ob)
}
if(ob->particlesystem.first)
uiDefButS(block, MENU, B_FIELD_DEP, menustr, 80,180,70,20, &pd->forcefield, 0.0, 0.0, 0, 0, tipstr);
but = uiDefButS(block, MENU, B_FIELD_DEP, menustr, 80,180,70,20, &pd->forcefield, 0.0, 0.0, 0, 0, tipstr);
else
uiDefButS(block, MENU, B_FIELD_DEP, menustr, 10,180,140,20, &pd->forcefield, 0.0, 0.0, 0, 0, tipstr);
but = uiDefButS(block, MENU, B_FIELD_DEP, menustr, 10,180,140,20, &pd->forcefield, 0.0, 0.0, 0, 0, tipstr);
if(!particles)
uiButSetFunc(but, object_surface__enabletoggle, ob, NULL);
uiBlockEndAlign(block);
uiDefBut(block, LABEL, 0, "",160,180,150,2, NULL, 0.0, 0, 0, 0, "");
@@ -3472,7 +3504,12 @@ static void object_panel_fields(Object *ob)
}
else if(particles==0 && ELEM(pd->forcefield,PFIELD_VORTEX,PFIELD_WIND)==0){
//uiDefButF(block, NUM, B_FIELD_CHANGE, "Distance: ", 10,20,140,20, &pd->f_dist, 0, 1000.0, 10, 0, "Falloff power (real gravitational fallof = 2)");
uiDefButBitS(block, TOG, PFIELD_PLANAR, B_FIELD_CHANGE, "Planar", 10,15,140,20, &pd->flag, 0.0, 0, 0, 0, "Create planar field");
uiDefButBitS(block, TOG, PFIELD_PLANAR, B_FIELD_CHANGE, "Planar", 10,35,140,20, &pd->flag, 0.0, 0, 0, 0, "Create planar field");
}
if(particles==0 && ELEM5(pd->forcefield,PFIELD_HARMONIC,PFIELD_FORCE,PFIELD_HARMONIC,PFIELD_CHARGE,PFIELD_LENNARDJ)) {
but = uiDefButBitS(block, TOG, PFIELD_SURFACE, B_FIELD_CHANGE, "Surface", 10,15,140,20, &pd->flag, 0.0, 0, 0, 0, "Use closest point on surface");
uiButSetFunc(but, object_surface__enabletoggle, ob, NULL);
}
uiBlockEndAlign(block);