Bug #4469: fixed particle-object button tooltip

This commit is contained in:
2006-07-01 11:38:26 +00:00
parent 41b0a4a3ad
commit c4f8d550ad

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@@ -2380,7 +2380,7 @@ static void object_panel_fluidsim(Object *ob)
uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Inflow", 90, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_INFLOW, 20.0, 4.0, "Object adds fluid to the simulation.");
uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Outflow", 160, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_OUTFLOW, 20.0, 5.0, "Object removes fluid from the simulation.");
uiDefButS(block, ROW, B_FLUIDSIM_MAKEPART ,"Particle", 230, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_PARTICLE,20.0, 3.0, "Object is a fixed obstacle.");
uiDefButS(block, ROW, B_FLUIDSIM_MAKEPART ,"Particle", 230, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_PARTICLE,20.0, 3.0, "Object is made a particle system to display particles generated by a fluidsim domain object.");
uiBlockEndAlign(block);
yline -= lineHeight;
yline -= 2*separateHeight;