Cleanup: spelling in comments

This commit is contained in:
2021-06-01 01:45:17 +02:00
parent f253e59221
commit c59d2c739d
2 changed files with 3 additions and 3 deletions

View File

@@ -2063,7 +2063,7 @@ void GeometryManager::device_update(Device *device,
* for meshes with correct bounding boxes.
*
* This wouldn't cause wrong results, just true
* displacement might be less optimal ot calculate.
* displacement might be less optimal to calculate.
*/
scene->object_manager->need_flags_update = old_need_object_flags_update;
}

View File

@@ -32,7 +32,7 @@ typedef function<void(void)> TaskRunFunction;
/* Task Pool
*
* Pool of tasks that will be executed by the central TaskScheduler.For each
* Pool of tasks that will be executed by the central TaskScheduler. For each
* pool, we can wait for all tasks to be done, or cancel them before they are
* done.
*
@@ -77,7 +77,7 @@ class TaskPool {
/* Task Scheduler
*
* Central scheduler that holds running threads ready to execute tasks. A singe
* Central scheduler that holds running threads ready to execute tasks. A single
* queue holds the task from all pools. */
class TaskScheduler {