More toolbar functionality for workflow review.

- Split the region in two parts, bottom has the Tool Properties, the
  top part shows 2 panels, one for python defined tools, other for a
  "tool shelf" which (later) will get saved in files.
- Added a full context driven framework for this toolbar, showing 
  the tools depending on 3D window 'mode'. Both python defined tools
  as the shelf respect this. So - for example - you will see different
  tools in editmode mesh, as in vertex paint mode, etc.
- First template for the python tools will be committed after this commit;
  it has placeholder tools to just show/test functioning.

NOTE: if you had saved a layout that shows tools region, open/close it
once to get the new region created for properties.

TODO:

- Moving paint properties to tool settings
- Test a layout with horizontal toolbar (without properties)
- Bring back floating panels, and put tool-properties here. (as option)
This commit is contained in:
2009-07-02 11:23:19 +00:00
parent 421f44278c
commit c7bd0d1248
9 changed files with 134 additions and 60 deletions

View File

@@ -91,6 +91,9 @@ typedef struct SpaceType {
/* region type definitions */
ListBase regiontypes;
/* tool shelf definitions */
ListBase toolshelf;
/* read and write... */
/* default keymaps to add */
@@ -139,7 +142,7 @@ typedef struct ARegionType {
/* menu type definitions */
ListBase menutypes;
/* hardcoded constraints, smaller than these values region is not visible */
int minsizex, minsizey;
/* default keymaps to add */

View File

@@ -78,6 +78,8 @@ static void spacetype_free(SpaceType *st)
}
BLI_freelistN(&st->regiontypes);
BLI_freelistN(&st->toolshelf);
}
void BKE_spacetypes_free(void)

View File

@@ -293,13 +293,15 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl
float maxyi= maxy - 1.0f;
float facxi= 1.0f/(maxxi-minxi); /* for uv */
float facyi= 1.0f/(maxyi-minyi);
int a, tot= 0;
int a, tot= 0, minsize;
if(2.0f*rad > rect->ymax-rect->ymin)
rad= 0.5f*(rect->ymax-rect->ymin);
minsize= MIN2(rect->xmax-rect->xmin, rect->ymax-rect->ymin);
if(2.0f*rad > minsize)
rad= 0.5f*minsize;
if(2.0f*(radi+1.0f) > rect->ymax-rect->ymin)
radi= 0.5f*(rect->ymax-rect->ymin) - 1.0f;
if(2.0f*(radi+1.0f) > minsize)
radi= 0.5f*minsize - 1.0f;
/* mult */
for(a=0; a<9; a++) {

View File

@@ -261,6 +261,7 @@ static void region_scissor_winrct(ARegion *ar, rcti *winrct)
if(BLI_isect_rcti(winrct, &ar->winrct, NULL)) {
if(ar->flag & RGN_FLAG_HIDDEN);
else if(ar->alignment & RGN_SPLIT_PREV);
else if(ar->alignment==RGN_OVERLAP_LEFT) {
winrct->xmin= ar->winrct.xmax + 1;
}

View File

@@ -97,29 +97,45 @@ ARegion *view3d_has_buttons_region(ScrArea *sa)
ARegion *view3d_has_tools_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ARegion *ar, *artool=NULL, *arprops=NULL, *arhead;
for(ar= sa->regionbase.first; ar; ar= ar->next)
for(ar= sa->regionbase.first; ar; ar= ar->next) {
if(ar->regiontype==RGN_TYPE_TOOLS)
return ar;
artool= ar;
if(ar->regiontype==RGN_TYPE_TOOL_PROPS)
arprops= ar;
}
/* add subdiv level; after header */
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_HEADER)
break;
/* tool region hide/unhide also hides props */
if(arprops && artool) return artool;
/* is error! */
if(ar==NULL) return NULL;
if(artool==NULL) {
/* add subdiv level; after header */
for(arhead= sa->regionbase.first; arhead; arhead= arhead->next)
if(arhead->regiontype==RGN_TYPE_HEADER)
break;
/* is error! */
if(arhead==NULL) return NULL;
artool= MEM_callocN(sizeof(ARegion), "tools for view3d");
BLI_insertlinkafter(&sa->regionbase, arhead, artool);
artool->regiontype= RGN_TYPE_TOOLS;
artool->alignment= RGN_OVERLAP_LEFT;
artool->flag = RGN_FLAG_HIDDEN;
}
if(arprops==NULL) {
/* add extra subdivided region for tool properties */
arprops= MEM_callocN(sizeof(ARegion), "tool props for view3d");
BLI_insertlinkafter(&sa->regionbase, artool, arprops);
arprops->regiontype= RGN_TYPE_TOOL_PROPS;
arprops->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
}
arnew= MEM_callocN(sizeof(ARegion), "tools for view3d");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype= RGN_TYPE_TOOLS;
arnew->alignment= RGN_OVERLAP_LEFT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
return artool;
}
/* ****************************************************** */
@@ -559,9 +575,11 @@ static void view3d_tools_area_init(wmWindowManager *wm, ARegion *ar)
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void view3d_tools_area_draw(const bContext *C, ARegion *ar)
{
ED_region_panels(C, ar, 1, NULL);
ED_region_panels(C, ar, 1, view3d_context_string(C));
}
/*
@@ -860,6 +878,20 @@ void ED_spacetype_view3d(void)
BLI_addhead(&st->regiontypes, art);
view3d_toolbar_register(art);
/* regions: tool properties */
art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
art->regionid = RGN_TYPE_TOOL_PROPS;
art->minsizex= 0;
art->minsizey= 120;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
art->listener= view3d_buttons_area_listener;
art->init= view3d_tools_area_init;
art->draw= view3d_tools_area_draw;
BLI_addhead(&st->regiontypes, art);
view3d_tool_props_register(art);
/* regions: header */
art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");

View File

@@ -136,9 +136,11 @@ void setviewmatrixview3d(Scene *scene, View3D *v3d, RegionView3D *rv3d);
void VIEW3D_OT_properties(struct wmOperatorType *ot);
void view3d_buttons_register(struct ARegionType *art);
/* view3d_buttons.c */
/* view3d_toolbar.c */
void VIEW3D_OT_toolbar(struct wmOperatorType *ot);
void view3d_toolbar_register(struct ARegionType *art);
void view3d_tool_props_register(struct ARegionType *art);
char *view3d_context_string(const struct bContext *C);
/* view3d_snap.c */
int minmax_verts(Object *obedit, float *min, float *max);

View File

@@ -150,9 +150,46 @@ static void view3d_panel_operator_redo(const bContext *C, Panel *pa)
/* ******************* */
char *view3d_context_string(const bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
if(obedit) {
switch(obedit->type) {
case OB_MESH:
return "editmode_mesh";
case OB_CURVE:
return "editmode_curve";
case OB_SURF:
return "editmode_surface";
case OB_FONT:
return "editmode_text";
case OB_ARMATURE:
return "editmode_armature";
case OB_MBALL:
return "editmode_mball";
case OB_LATTICE:
return "editmode_lattice";
}
}
else {
Object *ob = CTX_data_active_object(C);
if(ob && (ob->flag & OB_POSEMODE)) return "posemode";
else if (G.f & G_SCULPTMODE) return "sculptmode";
else if (G.f & G_WEIGHTPAINT) return "weightpaint";
else if (G.f & G_VERTEXPAINT) return "vertexpaint";
else if (G.f & G_TEXTUREPAINT) return "texturepaint";
else if(G.f & G_PARTICLEEDIT) return "particlemode";
}
return "objectmode";
}
typedef struct CustomTool {
struct CustomTool *next, *prev;
char opname[OP_MAX_TYPENAME];
char context[OP_MAX_TYPENAME];
} CustomTool;
static void operator_call_cb(struct bContext *C, void *arg_listbase, void *arg2)
@@ -164,6 +201,7 @@ static void operator_call_cb(struct bContext *C, void *arg_listbase, void *arg2)
BLI_addtail(arg_listbase, ct);
BLI_strncpy(ct->opname, ot->idname, OP_MAX_TYPENAME);
BLI_strncpy(ct->context, view3d_context_string(C), OP_MAX_TYPENAME);
}
}
@@ -221,43 +259,28 @@ static uiBlock *tool_search_menu(bContext *C, ARegion *ar, void *arg_listbase)
}
static void view3d_panel_tools(const bContext *C, Panel *pa)
static void view3d_panel_tool_shelf(const bContext *C, Panel *pa)
{
static ListBase tools= {NULL, NULL};
Object *obedit= CTX_data_edit_object(C);
// Object *obact = CTX_data_active_object(C);
SpaceLink *sl= CTX_wm_space_data(C);
SpaceType *st= NULL;
uiLayout *col;
const char *context= view3d_context_string(C);
if(obedit) {
if(obedit->type==OB_MESH) {
col= uiLayoutColumn(pa->layout, 1);
uiItemFullO(col, NULL, 0, "MESH_OT_spin", NULL, WM_OP_INVOKE_REGION_WIN);
uiItemFullO(col, NULL, 0, "MESH_OT_screw", NULL, WM_OP_INVOKE_REGION_WIN);
if(tools.first) {
CustomTool *ct;
for(ct= tools.first; ct; ct= ct->next) {
col= uiLayoutColumn(pa->layout, 1);
uiItemFullO(col, NULL, 0, ct->opname, NULL, WM_OP_INVOKE_REGION_WIN);
}
if(sl)
st= BKE_spacetype_from_id(sl->spacetype);
if(st && st->toolshelf.first) {
CustomTool *ct;
for(ct= st->toolshelf.first; ct; ct= ct->next) {
if(0==strncmp(context, ct->context, OP_MAX_TYPENAME)) {
col= uiLayoutColumn(pa->layout, 1);
uiItemFullO(col, NULL, 0, ct->opname, NULL, WM_OP_INVOKE_REGION_WIN);
}
col= uiLayoutColumn(pa->layout, 1);
uiDefBlockBut(uiLayoutGetBlock(pa->layout), tool_search_menu, &tools, "Add Operator", 0, 0, UI_UNIT_X, UI_UNIT_Y, "Add tool");
}
}
else {
col= uiLayoutColumn(pa->layout, 1);
uiItemFullO(col, NULL, 0, "OBJECT_OT_delete", NULL, WM_OP_INVOKE_REGION_WIN);
uiItemFullO(col, NULL, 0, "OBJECT_OT_primitive_add", NULL, WM_OP_INVOKE_REGION_WIN);
col= uiLayoutColumn(pa->layout, 1);
uiItemFullO(col, NULL, 0, "OBJECT_OT_parent_set", NULL, WM_OP_INVOKE_REGION_WIN);
uiItemFullO(col, NULL, 0, "OBJECT_OT_parent_clear", NULL, WM_OP_INVOKE_REGION_WIN);
}
col= uiLayoutColumn(pa->layout, 1);
uiDefBlockBut(uiLayoutGetBlock(pa->layout), tool_search_menu, &st->toolshelf, "Add Tool", 0, 0, UI_UNIT_X, UI_UNIT_Y, "Add Tool in shelf, gets saved in files");
}
@@ -266,10 +289,15 @@ void view3d_toolbar_register(ARegionType *art)
PanelType *pt;
pt= MEM_callocN(sizeof(PanelType), "spacetype view3d panel tools");
strcpy(pt->idname, "VIEW3D_PT_tools");
strcpy(pt->label, "Tools");
pt->draw= view3d_panel_tools;
strcpy(pt->idname, "VIEW3D_PT_tool_shelf");
strcpy(pt->label, "Tool Shelf");
pt->draw= view3d_panel_tool_shelf;
BLI_addtail(&art->paneltypes, pt);
}
void view3d_tool_props_register(ARegionType *art)
{
PanelType *pt;
pt= MEM_callocN(sizeof(PanelType), "spacetype view3d panel last operator");
strcpy(pt->idname, "VIEW3D_PT_last_operator");
@@ -278,6 +306,8 @@ void view3d_toolbar_register(ARegionType *art)
BLI_addtail(&art->paneltypes, pt);
}
/* ********** operator to open/close toolbar region */
static int view3d_toolbar(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);

View File

@@ -226,6 +226,7 @@ typedef struct ARegion {
#define RGN_TYPE_TEMPORARY 3
#define RGN_TYPE_UI 4
#define RGN_TYPE_TOOLS 5
#define RGN_TYPE_TOOL_PROPS 6
/* region alignment */
#define RGN_ALIGN_NONE 0

View File

@@ -36,6 +36,7 @@ EnumPropertyItem region_type_items[] = {
{RGN_TYPE_WINDOW, "WINDOW", 0, "Window", ""},
{RGN_TYPE_HEADER, "HEADER", 0, "Header", ""},
{RGN_TYPE_CHANNELS, "CHANNELS", 0, "Channels", ""},
{RGN_TYPE_TOOLS, "TOOLS", 0, "Tools", ""},
{RGN_TYPE_TEMPORARY, "TEMPORARY", 0, "Temporary", ""},
{RGN_TYPE_UI, "UI", 0, "UI", ""},
{0, NULL, 0, NULL, NULL}};