Cleanup: use BKE_object_* prefix for object API
Also minor style cleanup.
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@@ -351,7 +351,7 @@ bool BKE_object_modifier_update_subframe(
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void BKE_object_type_set_empty_for_versioning(struct Object *ob);
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bool BKE_image_empty_visible_in_view3d(const struct Object *ob, const struct RegionView3D *rv3d);
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bool BKE_object_empty_image_is_visible_in_view3d(const struct Object *ob, const struct RegionView3D *rv3d);
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#ifdef __cplusplus
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}
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@@ -2672,6 +2672,24 @@ void BKE_object_empty_draw_type_set(Object *ob, const int value)
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}
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}
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bool BKE_object_empty_image_is_visible_in_view3d(const Object *ob, const RegionView3D *rv3d)
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{
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int visibility_flag = ob->empty_image_visibility_flag;
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if ((visibility_flag & OB_EMPTY_IMAGE_VISIBLE_BACKSIDE) == 0) {
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if (dot_v3v3((float *)&ob->obmat[2], (float *)&rv3d->viewinv[2]) < 0.0f) {
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return false;
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}
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}
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if (rv3d->is_persp) {
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return visibility_flag & OB_EMPTY_IMAGE_VISIBLE_PERSPECTIVE;
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}
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else {
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return visibility_flag & OB_EMPTY_IMAGE_VISIBLE_ORTHOGRAPHIC;
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}
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}
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bool BKE_object_minmax_dupli(Depsgraph *depsgraph, Scene *scene, Object *ob, float r_min[3], float r_max[3], const bool use_hidden)
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{
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bool ok = false;
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@@ -4048,7 +4066,6 @@ bool BKE_object_modifier_update_subframe(
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return false;
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}
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void BKE_object_type_set_empty_for_versioning(Object *ob)
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{
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ob->type = OB_EMPTY;
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@@ -4059,21 +4076,3 @@ void BKE_object_type_set_empty_for_versioning(Object *ob)
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}
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ob->mode = OB_MODE_OBJECT;
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}
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bool BKE_image_empty_visible_in_view3d(const Object *ob, const RegionView3D *rv3d)
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{
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int visibility_flag = ob->empty_image_visibility_flag;
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if ((visibility_flag & OB_EMPTY_IMAGE_VISIBLE_BACKSIDE) == 0) {
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if (dot_v3v3((float *)&ob->obmat[2], (float *)&rv3d->viewinv[2]) < 0.0f) {
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return false;
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}
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}
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if (rv3d->is_persp) {
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return visibility_flag & OB_EMPTY_IMAGE_VISIBLE_PERSPECTIVE;
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}
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else {
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return visibility_flag & OB_EMPTY_IMAGE_VISIBLE_ORTHOGRAPHIC;
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}
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}
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@@ -3809,8 +3809,8 @@ static void mesh_create_edit_tris_and_verts(
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if (p_orig != ORIGINDEX_NONE) {
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BMFace *efa = BM_face_at_index(bm, p_orig);
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if (add_edit_tri_mapped(rdata, vbo_pos_nor, vbo_lnor, vbo_data, elbp,
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attr_id.pos, attr_id.vnor, attr_id.lnor, attr_id.data,
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efa, mlt, polynors, loopnors, tri_len_used))
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attr_id.pos, attr_id.vnor, attr_id.lnor, attr_id.data,
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efa, mlt, polynors, loopnors, tri_len_used))
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{
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tri_len_used += 3;
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}
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@@ -868,7 +868,7 @@ static void DRW_shgroup_empty_image(
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{
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/* TODO: 'StereoViews', see draw_empty_image. */
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if (!BKE_image_empty_visible_in_view3d(ob, rv3d))
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if (!BKE_object_empty_image_is_visible_in_view3d(ob, rv3d))
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return;
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GPUTexture *tex = ob->data ?
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@@ -3401,7 +3401,8 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
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ui_but_v3_get(but, col);
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if ((state & (UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN | UI_BUT_OVERRIDEN | UI_BUT_REDALERT)) ||
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(but->drawflag & UI_BUT_ANIMATED_CHANGED)) {
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(but->drawflag & UI_BUT_ANIMATED_CHANGED))
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{
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/* draw based on state - color for keyed etc */
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widgetbase_draw(&wtb, wcol);
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@@ -122,7 +122,7 @@ static bool WIDGETGROUP_empty_image_poll(const bContext *C, wmGizmoGroupType *UN
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if (ob && ob->type == OB_EMPTY) {
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if (ob->empty_drawtype == OB_EMPTY_IMAGE) {
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return BKE_image_empty_visible_in_view3d(ob, rv3d);
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return BKE_object_empty_image_is_visible_in_view3d(ob, rv3d);
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}
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}
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return false;
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