bugfix [#25824] Quats + Camera + Fly = Madness

ensure quat, delta rotation is set to a unit quaternion on older files.
This commit is contained in:
2011-02-06 09:01:01 +00:00
parent 967299ad97
commit c82da98f3d
3 changed files with 20 additions and 2 deletions

View File

@@ -123,6 +123,7 @@ void mid_v3_v3v3(float r[3], const float a[3], const float b[3]);
/********************************* Comparison ********************************/
MINLINE int is_zero_v3(const float a[3]);
MINLINE int is_zero_v4(const float a[4]);
MINLINE int is_one_v3(const float a[3]);
MINLINE int equals_v2v2(const float *v1, const float *v2);

View File

@@ -427,11 +427,16 @@ MINLINE void normal_float_to_short_v3(short *out, const float *in)
/********************************* Comparison ********************************/
MINLINE int is_zero_v3(const float *v)
MINLINE int is_zero_v3(const float v[3])
{
return (v[0] == 0 && v[1] == 0 && v[2] == 0);
}
MINLINE int is_zero_v4(const float v[4])
{
return (v[0] == 0 && v[1] == 0 && v[2] == 0 && v[3] == 0);
}
MINLINE int is_one_v3(const float *v)
{
return (v[0] == 1 && v[1] == 1 && v[2] == 1);

View File

@@ -11323,12 +11323,24 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* fix for bones that didn't have arm_roll before */
bArmature* arm;
Bone* bone;
Object *ob;
for (arm = main->armature.first; arm; arm = arm->id.next)
for (bone = arm->bonebase.first; bone; bone = bone->next)
do_version_bone_roll_256(bone);
/* fix for objects which have zero dquat's
* since this is multiplied with the quat rather then added */
for(ob= main->object.first; ob; ob= ob->id.next) {
if(is_zero_v4(ob->dquat)) {
unit_qt(ob->dquat);
}
if(is_zero_v3(ob->drotAxis) && ob->drotAngle == 0.0f) {
unit_axis_angle(ob->drotAxis, &ob->drotAngle);
}
}
}
/* put compatibility code here until next subversion bump */
{