Smoke:
* Less verbose * More OpenGL error messages (on blender -d)
This commit is contained in:
		@@ -167,7 +167,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
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		// calc other res with max_res provided
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		VECSUB(size, max, min);
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		printf("size: %f, %f, %f\n", size[0], size[1], size[2]);
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		// printf("size: %f, %f, %f\n", size[0], size[1], size[2]);
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		// prevent crash when initializing a plane as domain
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		if((size[0] < FLT_EPSILON) || (size[1] < FLT_EPSILON) || (size[2] < FLT_EPSILON))
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@@ -212,7 +212,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
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			}
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		}
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		printf("smd->domain->dx: %f\n", smd->domain->dx);
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		// printf("smd->domain->dx: %f\n", smd->domain->dx);
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		// TODO: put in failsafe if res<=0 - dg
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@@ -228,8 +228,8 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
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			smd->domain->res_wt[1] = smd->domain->res[1] * (smd->domain->amplify + 1);			
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			smd->domain->res_wt[2] = smd->domain->res[2] * (smd->domain->amplify + 1);			
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			smd->domain->dx_wt = smd->domain->dx / (smd->domain->amplify + 1);		
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			printf("smd->domain->amplify: %d\n",  smd->domain->amplify);
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			printf("(smd->domain->flags & MOD_SMOKE_HIGHRES)\n");
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			// printf("smd->domain->amplify: %d\n",  smd->domain->amplify);
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			// printf("(smd->domain->flags & MOD_SMOKE_HIGHRES)\n");
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		}
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		if(!smd->domain->shadow)
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@@ -240,7 +240,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
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		if(smd->domain->wt)	
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		{
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			smoke_initWaveletBlenderRNA(smd->domain->wt, &(smd->domain->strength));
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			printf("smoke_initWaveletBlenderRNA\n");
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			// printf("smoke_initWaveletBlenderRNA\n");
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		}
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		return 1;
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	}
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@@ -624,7 +624,7 @@ void smokeModifier_reset(struct SmokeModifierData *smd)
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			smd->time = -1;
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			printf("reset domain end\n");
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			// printf("reset domain end\n");
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		}
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		else if(smd->flow)
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		{
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@@ -1111,7 +1111,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
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		framenr = scene->r.cfra;
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		printf("time: %d\n", scene->r.cfra);
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		// printf("time: %d\n", scene->r.cfra);
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		if(framenr == smd->time)
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			return;
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@@ -1148,7 +1148,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
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		/* try to read from cache */
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		cache_result =  BKE_ptcache_read_cache(&pid, (float)framenr, scene->r.frs_sec);
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		printf("cache_result: %d\n", cache_result);
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		// printf("cache_result: %d\n", cache_result);
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		if(cache_result == PTCACHE_READ_EXACT) 
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		{
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@@ -347,6 +347,8 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture
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	GPU_texture_bind(tex, 0);
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	if(tex_shadow)
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		GPU_texture_bind(tex_shadow, 1);
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	else
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		printf("No volume shadow\n");
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	if (!GLEW_ARB_texture_non_power_of_two) {
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		cor[0] = (float)res[0]/(float)larger_pow2(res[0]);
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@@ -346,6 +346,8 @@ GPUTexture *GPU_texture_create_3D(int w, int h, int depth, float *fpixels)
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	tex->number = 0;
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	glBindTexture(tex->target, tex->bindcode);
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	GPU_print_error("3D glBindTexture");
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	type = GL_FLOAT; // GL_UNSIGNED_BYTE
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	format = GL_RED;
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	internalformat = GL_INTENSITY;
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@@ -355,16 +357,23 @@ GPUTexture *GPU_texture_create_3D(int w, int h, int depth, float *fpixels)
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	glTexImage3D(tex->target, 0, internalformat, tex->w, tex->h, tex->depth, 0, format, type, 0);
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	GPU_print_error("3D glTexImage3D");
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	if (fpixels) {
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		glTexSubImage3D(tex->target, 0, 0, 0, 0, w, h, depth, format, type, fpixels);
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		GPU_print_error("3D glTexSubImage3D");
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	}
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	glTexParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, vfBorderColor);
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	GPU_print_error("3D GL_TEXTURE_BORDER_COLOR");
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	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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	GPU_print_error("3D GL_LINEAR");
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	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
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	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
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	glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_BORDER);
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	GPU_print_error("3D GL_CLAMP_TO_BORDER");
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	if (pixels)
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		MEM_freeN(pixels);
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