UI: Remove incorrect usage of ellipses in menus

We only use ellipses when a popup appears, not for regular submenus.
This commit is contained in:
2019-03-11 23:33:13 +01:00
parent 0f20696846
commit cb14138b5a

View File

@@ -1645,7 +1645,7 @@ class VIEW3D_MT_object(Menu):
layout = self.layout
layout.menu("VIEW3D_MT_transform_object")
layout.operator_menu_enum("object.origin_set", text="Set Origin...", property="type")
layout.operator_menu_enum("object.origin_set", text="Set Origin", property="type")
layout.menu("VIEW3D_MT_mirror")
layout.menu("VIEW3D_MT_object_clear")
layout.menu("VIEW3D_MT_object_apply")
@@ -1669,7 +1669,7 @@ class VIEW3D_MT_object(Menu):
layout.menu("VIEW3D_MT_object_relations")
layout.menu("VIEW3D_MT_object_constraints")
layout.menu("VIEW3D_MT_object_track")
layout.menu("VIEW3D_MT_make_links", text="Make Links...")
layout.menu("VIEW3D_MT_make_links", text="Make Links")
layout.separator()
@@ -1796,7 +1796,7 @@ class VIEW3D_MT_object_specials(Menu):
pass
elif obj.type == 'MESH':
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator_menu_enum("object.origin_set", text="Set Origin...", property="type")
layout.operator_menu_enum("object.origin_set", text="Set Origin", property="type")
layout.operator_context = 'INVOKE_DEFAULT'
# If more than one object is selected
@@ -1850,14 +1850,14 @@ class VIEW3D_MT_object_specials(Menu):
layout.operator("object.convert", text="Convert to Mesh").target = 'MESH'
layout.operator_menu_enum("object.origin_set", text="Set Origin...", property="type")
layout.operator_menu_enum("object.origin_set", text="Set Origin", property="type")
elif obj.type == 'GPENCIL':
layout.operator("gpencil.convert", text="Convert to Path").type = 'PATH'
layout.operator("gpencil.convert", text="Convert to Bezier Curves").type = 'CURVE'
layout.operator("gpencil.convert", text="Convert to Mesh").type = 'POLY'
layout.operator_menu_enum("object.origin_set", text="Set Origin...", property="type")
layout.operator_menu_enum("object.origin_set", text="Set Origin", property="type")
elif obj.type == 'EMPTY':
layout.operator_context = 'INVOKE_REGION_WIN'
@@ -2931,7 +2931,7 @@ class VIEW3D_MT_edit_mesh_specials(Menu):
col.separator()
col.menu("VIEW3D_MT_snap", text="Snap Vertices...")
col.menu("VIEW3D_MT_snap", text="Snap Vertices")
col.operator("transform.mirror", text="Mirror Vertices")
col.separator()
@@ -3032,7 +3032,7 @@ class VIEW3D_MT_edit_mesh_specials(Menu):
col.separator()
# Modify Operators
col.menu("VIEW3D_MT_uv_map", text="UV Unwrap Faces...")
col.menu("VIEW3D_MT_uv_map", text="UV Unwrap Faces")
col.separator()