Changing hard codec max frame release for a define (in blendef.h with the other maximums).

Tried to change it everywhere, hopefully I didn't miss any.

Also raised max frame to 30000 (maintainer of that code can safely modify it back since it is in one spot now ;) )
Needed that limit for a marketing video contract, might as well commit it.
This commit is contained in:
2005-03-31 18:49:52 +00:00
parent e5d4f9d580
commit cbc04194e5
12 changed files with 48 additions and 45 deletions

View File

@@ -1571,13 +1571,13 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
}
else
{
uiDefButS(block, NUM, 0, "Sta: ",xco+30, yco-64, (width-60)/2, 19, &aa->sta, 0.0, 18000.0, 0, 0, "Start frame");
uiDefButS(block, NUM, 0, "End: ",xco+30+(width-60)/2, yco-64, (width-60)/2, 19, &aa->end, 0.0, 18000.0, 0, 0, "End frame");
uiDefButS(block, NUM, 0, "Sta: ",xco+30, yco-64, (width-60)/2, 19, &aa->sta, 0.0, MAXFRAMEF, 0, 0, "Start frame");
uiDefButS(block, NUM, 0, "End: ",xco+30+(width-60)/2, yco-64, (width-60)/2, 19, &aa->end, 0.0, MAXFRAMEF, 0, 0, "End frame");
}
uiDefButS(block, NUM, 0, "Blendin: ", xco+30, yco-84, (width-60)/2, 19, &aa->blendin, 0.0, 18000.0, 0.0, 0.0, "Number of frames of motion blending");
uiDefButS(block, NUM, 0, "Blendin: ", xco+30, yco-84, (width-60)/2, 19, &aa->blendin, 0.0, MAXFRAMEF, 0.0, 0.0, "Number of frames of motion blending");
uiDefButS(block, NUM, 0, "Priority: ", xco+30+(width-60)/2, yco-84, (width-60)/2, 19, &aa->priority, 0.0, 100.0, 0.0, 0.0, "Execution priority - lower numbers will override actions with higher numbers");
#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR
@@ -1631,11 +1631,11 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
else {
uiDefButS(block, NUM, 0,
"Sta", xco+20, yco-44, (width-100)/2, 19,
&ia->sta, 0.0, 18000.0, 0, 0,
&ia->sta, 0.0, MAXFRAMEF, 0, 0,
"Start frame");
uiDefButS(block, NUM, 0,
"End", xco+18+(width-90)/2, yco-44, (width-100)/2, 19,
&ia->end, 0.0, 18000.0, 0, 0,
&ia->end, 0.0, MAXFRAMEF, 0, 0,
"End frame");
uiDefButS(block, TOG|BIT|ACT_IPOFORCE_BIT, B_REDR,