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Fix error printed in console when running Shade Flat operator

Only the Shade Smooth operator has autosmooth settings.
This commit is contained in:
2022-07-19 18:04:34 +02:00
parent edc89c7f46
commit cd478fbfb3

View File

@@ -1469,8 +1469,6 @@ void OBJECT_OT_paths_clear(wmOperatorType *ot)
static int shade_smooth_exec(bContext *C, wmOperator *op)
{
const bool use_smooth = STREQ(op->idname, "OBJECT_OT_shade_smooth");
const bool use_auto_smooth = RNA_boolean_get(op->ptr, "use_auto_smooth");
const float auto_smooth_angle = RNA_float_get(op->ptr, "auto_smooth_angle");
bool changed_multi = false;
bool has_linked_data = false;
@@ -1518,7 +1516,11 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
bool changed = false;
if (ob->type == OB_MESH) {
BKE_mesh_smooth_flag_set(ob->data, use_smooth);
BKE_mesh_auto_smooth_flag_set(ob->data, use_auto_smooth, auto_smooth_angle);
if (use_smooth) {
const bool use_auto_smooth = RNA_boolean_get(op->ptr, "use_auto_smooth");
const float auto_smooth_angle = RNA_float_get(op->ptr, "auto_smooth_angle");
BKE_mesh_auto_smooth_flag_set(ob->data, use_auto_smooth, auto_smooth_angle);
}
BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
changed = true;
}