sgefants patch to remove the License Key stuff.

(I noticed its not completely gone yet from the blender/source dir)
But its a big step in the right direction if it doesn't enable
all of the functionatlity already...

(Using cscope for LICENSE_KEY_VALID still turns up some stuff)

Kent
--
mein@cs.umn.edu
This commit is contained in:
2002-12-06 19:48:37 +00:00
parent fd05cdbaad
commit cd4a60f536
17 changed files with 1022 additions and 1218 deletions

View File

@@ -219,8 +219,6 @@ static void writedata_free(WriteData *wd)
struct streamGlueControlStruct *Global_streamGlueControl;
int mywfile;
#include "license_key.h"
/**
* Low level WRITE(2) wrapper that buffers data
* @param adr Pointer to new chunk of data
@@ -264,7 +262,7 @@ bgnwrite(
int file,
int write_flags)
{
int is_publisher= ((write_flags & (G_FILE_COMPRESS | G_FILE_LOCK | G_FILE_SIGN | G_FILE_PUBLISH)) && LICENSE_KEY_VALID);
int is_publisher= (write_flags & (G_FILE_COMPRESS | G_FILE_LOCK | G_FILE_SIGN | G_FILE_PUBLISH));
WriteData *wd= writedata_new(file, is_publisher);
if (is_publisher) {