sgefants patch to remove the License Key stuff.
(I noticed its not completely gone yet from the blender/source dir) But its a big step in the right direction if it doesn't enable all of the functionatlity already... (Using cscope for LICENSE_KEY_VALID still turns up some stuff) Kent -- mein@cs.umn.edu
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@@ -219,8 +219,6 @@ static void writedata_free(WriteData *wd)
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struct streamGlueControlStruct *Global_streamGlueControl;
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int mywfile;
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#include "license_key.h"
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/**
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* Low level WRITE(2) wrapper that buffers data
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* @param adr Pointer to new chunk of data
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@@ -264,7 +262,7 @@ bgnwrite(
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int file,
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int write_flags)
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{
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int is_publisher= ((write_flags & (G_FILE_COMPRESS | G_FILE_LOCK | G_FILE_SIGN | G_FILE_PUBLISH)) && LICENSE_KEY_VALID);
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int is_publisher= (write_flags & (G_FILE_COMPRESS | G_FILE_LOCK | G_FILE_SIGN | G_FILE_PUBLISH));
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WriteData *wd= writedata_new(file, is_publisher);
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if (is_publisher) {
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