2.5 / Sculpt / SCons

* add SConscript to have it build with this buildsystem too :)
* commented out GHOST_Types.h - I guess any stuff that was used from it should be
  properly done through event system (WM).
This commit is contained in:
Nathan Letwory
2009-01-06 22:42:39 +00:00
parent ad3d552226
commit cd6a9198d0
3 changed files with 14 additions and 2 deletions

View File

@@ -26,4 +26,5 @@ SConscript(['datafiles/SConscript',
'space_text/SConscript',
'space_sequencer/SConscript',
'transform/SConscript',
'screen/SConscript'])
'screen/SConscript',
'sculpt/SConscript'])

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@@ -0,0 +1,11 @@
#!/usr/bin/python
Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../render/extern/include #/intern/guardedalloc #intern/bmfont'
incs += ' ../../gpu ../../makesrna'
env.BlenderLib ( 'bf_editors_sculpt', sources, Split(incs), [], libtype=['core'], priority=[40] )

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@@ -32,7 +32,7 @@
*
*/
#include "GHOST_Types.h"
// XXX #include "GHOST_Types.h"
#include "MEM_guardedalloc.h"