Eevee: Fix crash when using only 1 viewport sample + volumetrics

This commit is contained in:
2017-11-01 16:50:06 +01:00
parent a62e79022a
commit cd7e43f29f

View File

@@ -304,7 +304,7 @@ int EEVEE_volumes_init(EEVEE_SceneLayerData *sldata, EEVEE_Data *vedata)
volumetrics->use_lights = BKE_collection_engine_property_value_get_bool(props, "volumetric_lights");
return EFFECT_VOLUMETRIC;
return EFFECT_VOLUMETRIC | EFFECT_POST_BUFFER;
}
/* Cleanup to release memory */