Fix assigning keys to paint operators

Comparing context mode with object flag (decade old bug from 2.5x).
This commit is contained in:
2019-03-19 13:48:33 +11:00
parent 48ad55a03d
commit ce066f9da7

View File

@@ -252,10 +252,10 @@ wmKeyMap *WM_keymap_guess_opname(const bContext *C, const char *opname)
}
else if (STRPREFIX(opname, "SCULPT_OT")) {
switch (CTX_data_mode_enum(C)) {
case OB_MODE_SCULPT:
case CTX_MODE_SCULPT:
km = WM_keymap_find_all(C, "Sculpt", 0, 0);
break;
case OB_MODE_EDIT:
case CTX_MODE_EDIT_MESH:
km = WM_keymap_find_all(C, "UV Sculpt", 0, 0);
break;
default:
@@ -286,13 +286,13 @@ wmKeyMap *WM_keymap_guess_opname(const bContext *C, const char *opname)
else if (STRPREFIX(opname, "PAINT_OT")) {
/* check for relevant mode */
switch (CTX_data_mode_enum(C)) {
case OB_MODE_WEIGHT_PAINT:
case CTX_MODE_PAINT_WEIGHT:
km = WM_keymap_find_all(C, "Weight Paint", 0, 0);
break;
case OB_MODE_VERTEX_PAINT:
case CTX_MODE_PAINT_VERTEX:
km = WM_keymap_find_all(C, "Vertex Paint", 0, 0);
break;
case OB_MODE_TEXTURE_PAINT:
case CTX_MODE_PAINT_TEXTURE:
km = WM_keymap_find_all(C, "Image Paint", 0, 0);
break;
default: