2.5 - Animation tweaks - bringing back more code
* Action Editor - IPO curve names are shown properly again. Added anim_ipo_utils.c (old editipo_lib.c) file back. This will need to be removed when I port IPO system to RNA. * Keyframing code - uncommented more of the code that's now working * Made the 'preview range' button on timeline header draw more clearly
This commit is contained in:
345
source/blender/editors/animation/anim_ipo_utils.c
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345
source/blender/editors/animation/anim_ipo_utils.c
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@@ -0,0 +1,345 @@
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/**
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* $Id:
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*
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||||
* ***** BEGIN GPL LICENSE BLOCK *****
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||||
*
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||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
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||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
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||||
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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||||
*
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||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation, 2005. Full recode
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* Joshua Leung
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/* XXX:
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* This file contains some assorted channel-name defines for IPO Curves, which are required
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* under the 'old' Adrcode system. These should be replaced in the near future after all
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* editors are in place, to use the RNA system instead, in conjunction with the RNA-IPO
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* integration step.
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*
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* -- Joshua Leung, Dec 2008
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*/
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#include <stdio.h>
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "DNA_curve_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_key_types.h"
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#include "DNA_object_types.h"
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#include "DNA_space_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_view3d_types.h"
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#include "BKE_ipo.h"
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#include "BKE_key.h"
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#include "BKE_utildefines.h"
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#include "UI_resources.h"
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#include "ED_anim_api.h"
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// XXX should these be exposed too?
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char *getname_ac_ei(int nr);
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char *getname_co_ei(int nr);
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char *getname_ob_ei(int nr, int colipo);
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char *getname_tex_ei(int nr);
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char *getname_mtex_ei(int nr);
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char *getname_mat_ei(int nr);
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char *getname_world_ei(int nr);
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char *getname_seq_ei(int nr);
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char *getname_cu_ei(int nr);
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char *getname_la_ei(int nr);
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char *getname_cam_ei(int nr);
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char *getname_snd_ei(int nr);
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char *getname_fluidsim_ei(int nr);
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char *getname_part_ei(int nr);
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/* ------------------------- Channel Name Defines ------------------------ */
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char *ob_ic_names[OB_TOTNAM] = { "LocX", "LocY", "LocZ", "dLocX", "dLocY", "dLocZ",
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"RotX", "RotY", "RotZ", "dRotX", "dRotY", "dRotZ",
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"ScaleX", "ScaleY", "ScaleZ", "dScaleX", "dScaleY", "dScaleZ",
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"Layer", "Time", "ColR", "ColG", "ColB", "ColA",
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"FStreng", "FFall", "RDamp", "Damping", "Perm", "FMaxD" };
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char *co_ic_names[CO_TOTNAM] = { "Inf", "HeadTail" };
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char *mtex_ic_names[TEX_TOTNAM] = { "OfsX", "OfsY", "OfsZ", "SizeX", "SizeY", "SizeZ",
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"texR", "texG", "texB", "DefVar", "Col", "Nor", "Var",
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"Disp" };
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char *tex_ic_names[TE_TOTNAM] = { "NSize", "NDepth", "NType", "Turb", "Vnw1", "Vnw2",
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"Vnw3", "Vnw4", "MinkMExp", "DistM", "ColT", "iScale",
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"DistA", "MgType", "MgH", "Lacu", "Oct", "MgOff",
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"MgGain", "NBase1", "NBase2", "ColR", "ColG", "ColB", "Bright", "Contras"};
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char *ma_ic_names[MA_TOTNAM] = { "R", "G", "B", "SpecR", "SpecG", "SpecB", "MirR",
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"MirG", "MirB", "Ref", "Alpha", "Emit", "Amb", "Spec",
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"Hard", "SpTra", "Ior", "Mode", "HaSize", "Translu",
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"RayMir", "FresMir", "FresMirI", "FresTra", "FresTraI",
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"TraGlow" };
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char *seq_ic_names[SEQ_TOTNAM] = { "Fac" };
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char *cu_ic_names[CU_TOTNAM] = { "Speed" };
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char *key_ic_names[KEY_TOTNAM] = { "Speed", "Key 1", "Key 2", "Key 3", "Key 4", "Key 5",
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"Key 6", "Key 7", "Key 8", "Key 9", "Key 10",
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"Key 11", "Key 12", "Key 13", "Key 14", "Key 15",
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"Key 16", "Key 17", "Key 18", "Key 19", "Key 20",
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"Key 21", "Key 22", "Key 23", "Key 24", "Key 25",
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"Key 26", "Key 27", "Key 28", "Key 29", "Key 30",
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"Key 31", "Key 32", "Key 33", "Key 34", "Key 35",
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"Key 36", "Key 37", "Key 38", "Key 39", "Key 40",
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"Key 41", "Key 42", "Key 43", "Key 44", "Key 45",
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"Key 46", "Key 47", "Key 48", "Key 49", "Key 50",
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"Key 51", "Key 52", "Key 53", "Key 54", "Key 55",
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"Key 56", "Key 57", "Key 58", "Key 59", "Key 60",
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"Key 61", "Key 62", "Key 63"};
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char *wo_ic_names[WO_TOTNAM] = { "HorR", "HorG", "HorB", "ZenR", "ZenG", "ZenB", "Expos",
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"Misi", "MisDi", "MisSta", "MisHi", "StarR", "StarB",
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"StarG", "StarDi", "StarSi" };
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char *la_ic_names[LA_TOTNAM] = { "Energy", "R", "G", "B", "Dist", "SpoSi", "SpoBl",
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"Quad1", "Quad2", "HaInt" };
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/* yafray: two curve names added, 'Apert' for aperture, and 'FDist' for focal distance */
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char *cam_ic_names[CAM_TOTNAM] = { "Lens", "ClSta", "ClEnd", "Apert", "FDist", "ShiftX", "ShiftY" };
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char *snd_ic_names[SND_TOTNAM] = { "Vol", "Pitch", "Pan", "Atten" };
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char *ac_ic_names[AC_TOTNAM] = {"LocX", "LocY", "LocZ", "ScaleX", "ScaleY",
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"ScaleZ", "RotX", "RotY", "RotZ", "QuatW", "QuatX", "QuatY", "QuatZ"};
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char *ic_name_empty[1] ={ "" };
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char *fluidsim_ic_names[FLUIDSIM_TOTNAM] = { "Fac-Visc", "Fac-Time", "GravX","GravY","GravZ", "VelX","VelY","VelZ", "Active", "AttrForceStr", "AttrForceRad", "VelForceStr", "VelForceRad" };
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char *part_ic_names[PART_TOTNAM] = { "E_Freq", "E_Life", "E_Speed", "E_Angular", "E_Size",
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"Angular", "Size", "Drag", "Brown", "Damp", "Length", "Clump",
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"GravX", "GravY", "GravZ", "KinkAmp", "KinkFreq", "KinkShape", "BBTilt",
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"FStreng", "FFall", "FMaxD", "F2Streng", "F2Fall", "F2MaxD"};
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/* ----------------------- Getter functions ----------------------- */
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/* gets the appropriate icon for the given blocktype */
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int geticon_ipo_blocktype(short blocktype)
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{
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switch (blocktype) {
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case ID_OB:
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return ICON_OBJECT;
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case ID_PO:
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return ICON_POSE_HLT;
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case ID_KE:
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return ICON_EDIT;
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case ID_MA:
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return ICON_MATERIAL;
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case ID_WO:
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return ICON_WORLD;
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case ID_CU:
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return ICON_CURVE;
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case ID_CA:
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return ICON_CAMERA;
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case ID_LA:
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return ICON_LAMP;
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case ID_TE:
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return ICON_TEXTURE;
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case ID_CO:
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return ICON_CONSTRAINT;
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case ID_FLUIDSIM:
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return ICON_WORLD; // uggh
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default:
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return 0; // what about blank icon?
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}
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}
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/* get name of ipo-curve
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* - icu should be valid pointer
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* - ob is only needed for a shapekey-related hack
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*/
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char *getname_ipocurve(IpoCurve *icu, Object *ob)
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{
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switch (icu->blocktype) {
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case ID_OB:
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return getname_ob_ei(icu->adrcode, 0); /* dummy 2nd arg */
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case ID_PO:
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return getname_ac_ei(icu->adrcode);
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case ID_KE:
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{
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static char name[32];
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Key *key= ob_get_key(ob);
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KeyBlock *kb= key_get_keyblock(key, icu->adrcode);
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/* only return name if it has been set, otherwise use
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* default method using static string (Key #)
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*/
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if ((kb) && (kb->name[0] != '\0'))
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return kb->name; /* return keyblock's name */
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/* in case keyblock is not named or no key/keyblock was found */
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sprintf(name, "Key %d", icu->adrcode);
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return name;
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}
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case ID_MA:
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return getname_mat_ei(icu->adrcode);
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case ID_LA:
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return getname_la_ei(icu->adrcode);
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case ID_CA:
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return getname_cam_ei(icu->adrcode);
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case ID_CU:
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return getname_cu_ei(icu->adrcode);
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default: /* fixme - add all of the other types! */
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return NULL;
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}
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}
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char *getname_ac_ei(int nr)
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{
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switch(nr) {
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case AC_LOC_X:
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case AC_LOC_Y:
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case AC_LOC_Z:
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return ac_ic_names[nr-1];
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case AC_SIZE_X:
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case AC_SIZE_Y:
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case AC_SIZE_Z:
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return ac_ic_names[nr-10];
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case AC_EUL_X:
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case AC_EUL_Y:
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case AC_EUL_Z:
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return ac_ic_names[nr-10];
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case AC_QUAT_X:
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case AC_QUAT_Y:
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case AC_QUAT_Z:
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case AC_QUAT_W:
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return ac_ic_names[nr-16];
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default:
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return ic_name_empty[0]; /* empty */
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}
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}
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char *getname_co_ei(int nr)
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{
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switch(nr){
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case CO_ENFORCE:
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case CO_HEADTAIL:
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return co_ic_names[nr-1];
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}
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return ic_name_empty[0];
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}
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char *getname_ob_ei(int nr, int colipo)
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{
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if(nr>=OB_LOC_X && nr <= OB_PD_FMAXD) return ob_ic_names[nr-1];
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return ic_name_empty[0];
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}
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char *getname_tex_ei(int nr)
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{
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if(nr>=TE_NSIZE && nr<=TE_CONTRA) return tex_ic_names[nr-1];
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return ic_name_empty[0];
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}
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char *getname_mtex_ei(int nr)
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{
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if(nr>=MAP_OFS_X && nr<=MAP_DISP) return mtex_ic_names[nr-1];
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return ic_name_empty[0];
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}
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char *getname_mat_ei(int nr)
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{
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if(nr>=MA_MAP1) return getname_mtex_ei((nr & (MA_MAP1-1)));
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else {
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if(nr>=MA_COL_R && nr<=MA_ADD) return ma_ic_names[nr-1];
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}
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return ic_name_empty[0];
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}
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char *getname_world_ei(int nr)
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{
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if(nr>=MA_MAP1) return getname_mtex_ei((nr & (MA_MAP1-1)));
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else {
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if(nr>=WO_HOR_R && nr<=WO_STARSIZE) return wo_ic_names[nr-1];
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}
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return ic_name_empty[0];
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}
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char *getname_seq_ei(int nr)
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{
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if(nr == SEQ_FAC1) return seq_ic_names[nr-1];
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return ic_name_empty[0];
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}
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char *getname_cu_ei(int nr)
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{
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if(nr==CU_SPEED) return cu_ic_names[nr-1];
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return ic_name_empty[0];
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}
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char *getname_la_ei(int nr)
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{
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if(nr>=MA_MAP1) return getname_mtex_ei((nr & (MA_MAP1-1)));
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else {
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if(nr>=LA_ENERGY && nr<=LA_HALOINT) return la_ic_names[nr-1];
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}
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return ic_name_empty[0];
|
||||
}
|
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|
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char *getname_cam_ei(int nr)
|
||||
{
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if(nr>=CAM_LENS && nr<=CAM_SHIFT_Y) return cam_ic_names[nr-1];
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return ic_name_empty[0];
|
||||
}
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char *getname_snd_ei(int nr)
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{
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if(nr>=SND_VOLUME && nr<=SND_ATTEN) return snd_ic_names[nr-1];
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return ic_name_empty[0];
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}
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char *getname_fluidsim_ei(int nr)
|
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{
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if(nr <= FLUIDSIM_TOTIPO) return fluidsim_ic_names[nr-1];
|
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return ic_name_empty[0];
|
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}
|
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char *getname_part_ei(int nr)
|
||||
{
|
||||
if(nr <= PART_TOTIPO) return part_ic_names[nr-1];
|
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return ic_name_empty[0];
|
||||
}
|
||||
|
||||
/* ------------------------------- Color Codes for IPO Channels ---------------------------- */
|
||||
|
||||
unsigned int ipo_rainbow(int cur, int tot)
|
||||
{
|
||||
float dfac, fac, sat;
|
||||
|
||||
dfac= (float)(1.0/( (float)tot+1.0));
|
||||
|
||||
/* this calculation makes 2 or 4 different cycles of rainbow colors */
|
||||
if(cur< tot/2) fac= (float)(cur*2.0f*dfac);
|
||||
else fac= (float)((cur-tot/2)*2.0f*dfac +dfac);
|
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if(tot > 32) fac= fac*1.95f;
|
||||
if(fac>1.0f) fac-= 1.0f;
|
||||
|
||||
if(fac>0.5f && fac<0.8f) sat= 0.4f;
|
||||
else sat= 0.5f;
|
||||
|
||||
return hsv_to_cpack(fac, sat, 1.0f);
|
||||
}
|
||||
@@ -351,6 +351,8 @@ static void draw_keylist(gla2DDrawInfo *di, ListBase *keys, ListBase *blocks, fl
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
/* *************************** Channel Drawing Funcs *************************** */
|
||||
|
||||
void draw_object_channel(gla2DDrawInfo *di, ActKeysInc *aki, Object *ob, float ypos)
|
||||
{
|
||||
ListBase keys = {0, 0};
|
||||
@@ -420,7 +422,7 @@ void draw_gpl_channel(gla2DDrawInfo *di, ActKeysInc *aki, bGPDlayer *gpl, float
|
||||
BLI_freelistN(&keys);
|
||||
}
|
||||
|
||||
/* --------------- Conversion: data -> keyframe list ------------------ */
|
||||
/* *************************** Keyframe List Conversions *************************** */
|
||||
|
||||
void ob_to_keylist(Object *ob, ListBase *keys, ListBase *blocks, ActKeysInc *aki)
|
||||
{
|
||||
|
||||
@@ -382,8 +382,6 @@ void insert_vert_icu (IpoCurve *icu, float x, float y, short fast)
|
||||
}
|
||||
}
|
||||
|
||||
#if 0 // XXX code to clean up
|
||||
|
||||
/* ------------------- Get Data ------------------------ */
|
||||
|
||||
/* Get pointer to use to get values from */
|
||||
@@ -772,7 +770,7 @@ static float visualkey_get_value (ID *id, int blocktype, char *actname, char *co
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
|
||||
#if 0 // XXX code to clean up
|
||||
/* ------------------------- Insert Key API ------------------------- */
|
||||
|
||||
/* Main Keyframing API call:
|
||||
|
||||
@@ -36,6 +36,7 @@ struct View2D;
|
||||
struct gla2DDrawInfo;
|
||||
struct Object;
|
||||
struct bActionGroup;
|
||||
struct IpoCurve;
|
||||
|
||||
/* ************************************************ */
|
||||
/* ANIMATION CHANNEL FILTERING */
|
||||
@@ -243,16 +244,25 @@ enum {
|
||||
} eAnimEditDraw_CurrentFrame;
|
||||
|
||||
/* main call to draw current-frame indicator in an Animation Editor */
|
||||
void ANIM_draw_cfra(const bContext *C, struct View2D *v2d, short flag);
|
||||
void ANIM_draw_cfra(const struct bContext *C, struct View2D *v2d, short flag);
|
||||
|
||||
/* ------------- Preview Range Drawing -------------- */
|
||||
|
||||
/* main call to draw preview range curtains */
|
||||
void ANIM_draw_previewrange(const bContext *C, struct View2D *v2d);
|
||||
void ANIM_draw_previewrange(const struct bContext *C, struct View2D *v2d);
|
||||
|
||||
/* ************************************************* */
|
||||
/* ASSORTED TOOLS */
|
||||
|
||||
/* ------------ IPO Adrcode <-> Icons/Names Mapping ------------ */
|
||||
|
||||
|
||||
int geticon_ipo_blocktype(short blocktype);
|
||||
char *getname_ipocurve(struct IpoCurve *icu, struct Object *ob);
|
||||
|
||||
unsigned int ipo_rainbow(int cur, int tot);
|
||||
|
||||
|
||||
/* ------------- NLA-Mapping ----------------------- */
|
||||
|
||||
/* Obtain the Object providing NLA-scaling for the given channel if applicable */
|
||||
|
||||
@@ -730,11 +730,10 @@ void draw_channel_names(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
|
||||
mute = ICON_MUTE_IPO_OFF;
|
||||
|
||||
sel = SEL_ICU(icu);
|
||||
//if (saction->pin)
|
||||
// sprintf(name, getname_ipocurve(icu, NULL)); // xxx func to eventually eliminate
|
||||
//else
|
||||
// sprintf(name, getname_ipocurve(icu, ac->obact)); // xxx func to eventually eliminate
|
||||
sprintf(name, "[IPO Curve]"); // FIXME xxx
|
||||
if (saction->pin)
|
||||
sprintf(name, getname_ipocurve(icu, NULL)); // xxx func to eventually eliminate
|
||||
else
|
||||
sprintf(name, getname_ipocurve(icu, ac->obact)); // xxx func to eventually eliminate
|
||||
}
|
||||
break;
|
||||
case ANIMTYPE_FILLIPO: /* ipo expand widget */
|
||||
@@ -742,7 +741,7 @@ void draw_channel_names(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
|
||||
bActionChannel *achan = (bActionChannel *)ale->data;
|
||||
|
||||
indent = 1;
|
||||
//special = geticon_ipo_blocktype(achan->ipo->blocktype); // xxx func to eventually eliminate
|
||||
special = geticon_ipo_blocktype(achan->ipo->blocktype); // xxx func to eventually eliminate
|
||||
|
||||
group= (ale->grp) ? 1 : 0;
|
||||
grp= ale->grp;
|
||||
@@ -817,7 +816,8 @@ void draw_channel_names(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
|
||||
case SPACE_VIEW3D:
|
||||
{
|
||||
/* this shouldn't cause any overflow... */
|
||||
//sprintf(name, "3DView[%02d]:%s", sa->win, view3d_get_name(sa->spacedata.first)); // XXX missing func..
|
||||
//sprintf(name, "3DView:%s", view3d_get_name(sa->spacedata.first)); // XXX missing func..
|
||||
sprintf(name, "3dView");
|
||||
special= ICON_VIEW3D;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -457,8 +457,8 @@ void time_header_buttons(const bContext *C, ARegion *ar)
|
||||
|
||||
uiBlockBeginAlign(block);
|
||||
|
||||
uiDefButI(block, TOG, B_TL_PREVIEWON,"Preview",
|
||||
xco,yco, XIC, YIC,
|
||||
uiDefButI(block, TOG, B_TL_PREVIEWON,"PR",
|
||||
xco,yco, XIC*3, YIC,
|
||||
&scene->r.psfra,0, 1, 0, 0,
|
||||
"Show settings for frame range of animation preview");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user