NLA SoC: Start of UI Drawing Code for NLA Editor

In this commit, I've only setup the drawing code for the channels list. Only the drawing of the 'active action' dummy-line has been tested so far.
This commit is contained in:
2009-05-29 12:26:47 +00:00
parent 95af39cc33
commit cee915ab56
14 changed files with 902 additions and 72 deletions

View File

@@ -5680,7 +5680,7 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
ar->v2d.keepzoom= V2D_LOCKZOOM_Y;
ar->v2d.align= V2D_ALIGN_NO_POS_Y;
ar->v2d.align= V2D_ALIGN_NO_NEG_Y;
ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
break;
}

View File

@@ -244,7 +244,7 @@ static short nlaedit_get_context (bAnimContext *ac, SpaceNla *snla)
{
/* init dopesheet data if non-existant (i.e. for old files) */
if (snla->ads == NULL)
snla->ads= MEM_callocN(sizeof(bDopeSheet), "GraphEdit DopeSheet");
snla->ads= MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet");
/* sync settings with current view status, then return appropriate data */
/* update scene-pointer (no need to check for pinning yet, as not implemented) */
@@ -359,6 +359,9 @@ short ANIM_animdata_get_context (const bContext *C, bAnimContext *ac)
if (ANIMDATA_HAS_NLA(id)) {\
nlaOk\
}\
else if (!(ads->filterflag & ADS_FILTER_NLA_NOACT) && ANIMDATA_HAS_KEYS(id)) {\
nlaOk\
}\
}\
else if (ads->filterflag & ADS_FILTER_ONLYDRIVERS) {\
if (ANIMDATA_HAS_DRIVERS(id)) {\
@@ -566,6 +569,13 @@ bAnimListElem *make_new_animlistelem (void *data, short datatype, void *owner, s
ale->datatype= ALE_NLASTRIP;
}
break;
case ANIMTYPE_NLAACTION:
{
/* nothing to include for now... nothing editable from NLA-perspective here */
ale->key_data= NULL;
ale->datatype= ALE_NONE;
}
break;
}
}
@@ -594,7 +604,6 @@ static int animdata_filter_fcurves (ListBase *anim_data, FCurve *first, bActionG
if ( ANIMCHANNEL_SELOK(SEL_FCU(fcu)) ) {
/* only include if this curve is active */
if (!(filter_mode & ANIMFILTER_ACTIVE) || (fcu->flag & FCURVE_ACTIVE)) {
/* owner/ownertype will be either object or action-channel, depending if it was dopesheet or part of an action */
ale= make_new_animlistelem(fcu, ANIMTYPE_FCURVE, owner, ownertype, owner_id);
if (ale) {
@@ -682,10 +691,49 @@ static int animdata_filter_action (ListBase *anim_data, bAction *act, int filter
return items;
}
static int animdata_filter_nla (ListBase *anim_data, NlaTrack *first, int filter_mode, void *owner, short ownertype, ID *owner_id)
static int animdata_filter_nla (ListBase *anim_data, AnimData *adt, int filter_mode, void *owner, short ownertype, ID *owner_id)
{
// FIXME
return 0;
bAnimListElem *ale;
NlaTrack *nlt;
int items = 0;
/* loop over NLA Tracks - assume that the caller of this has already checked that these should be included */
for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
/* only work with this channel and its subchannels if it is editable */
if (!(filter_mode & ANIMFILTER_FOREDIT) || EDITABLE_NLT(nlt)) {
/* only include this track if selected in a way consistent with the filtering requirements */
if ( ANIMCHANNEL_SELOK(SEL_NLT(nlt)) ) {
/* only include if this track is active */
// XXX keep this?
if (!(filter_mode & ANIMFILTER_ACTIVE) || (nlt->flag & NLATRACK_ACTIVE)) {
ale= make_new_animlistelem(nlt, ANIMTYPE_NLATRACK, owner, ownertype, owner_id);
if (ale) {
BLI_addtail(anim_data, ale);
items++;
}
}
}
}
}
/* if showing channels, include active action */
if (filter_mode & ANIMFILTER_CHANNELS) {
/* there isn't really anything editable here, so skip if need editable */
// TODO: currently, selection isn't checked since it doesn't matter
if ((filter_mode & ANIMFILTER_FOREDIT) == 0) {
/* just add the action track now */
ale= make_new_animlistelem(adt->action, ANIMTYPE_NLAACTION, owner, ownertype, owner_id);
if (ale) {
BLI_addtail(anim_data, ale);
items++;
}
}
}
/* return the number of items added to the list */
return items;
}
static int animdata_filter_shapekey (ListBase *anim_data, Key *key, int filter_mode, void *owner, short ownertype, ID *owner_id)
@@ -881,7 +929,7 @@ static int animdata_filter_dopesheet_mats (ListBase *anim_data, bDopeSheet *ads,
/* add material's animation data */
if (FILTER_MAT_OBJD(ma) || (filter_mode & ANIMFILTER_CURVESONLY)) {
ANIMDATA_FILTER_CASES(ma,
items += animdata_filter_nla(anim_data, ma->adt->nla_tracks.first, filter_mode, ma, ANIMTYPE_DSMAT, (ID *)ma);,
items += animdata_filter_nla(anim_data, ma->adt, filter_mode, ma, ANIMTYPE_DSMAT, (ID *)ma);,
items += animdata_filter_fcurves(anim_data, ma->adt->drivers.first, NULL, ma, ANIMTYPE_DSMAT, filter_mode, (ID *)ma);,
items += animdata_filter_action(anim_data, ma->adt->action, filter_mode, ma, ANIMTYPE_DSMAT, (ID *)ma);)
}
@@ -946,7 +994,7 @@ static int animdata_filter_dopesheet_obdata (ListBase *anim_data, bDopeSheet *ad
if ((expanded) || (filter_mode & ANIMFILTER_CURVESONLY)) {
/* filtering for channels - nla, drivers, keyframes */
ANIMDATA_FILTER_CASES(iat,
items+= animdata_filter_nla(anim_data, iat->adt->nla_tracks.first, filter_mode, iat, type, (ID *)iat);,
items+= animdata_filter_nla(anim_data, iat->adt, filter_mode, iat, type, (ID *)iat);,
items+= animdata_filter_fcurves(anim_data, adt->drivers.first, NULL, iat, type, filter_mode, (ID *)iat);,
items += animdata_filter_action(anim_data, iat->adt->action, filter_mode, iat, type, (ID *)iat);)
}
@@ -997,8 +1045,7 @@ static int animdata_filter_dopesheet_ob (ListBase *anim_data, bDopeSheet *ads, B
#endif
/* add NLA tracks */
if (/*EXPANDED_NLTD(adt) ||*/ !(filter_mode & ANIMFILTER_CHANNELS))
items += animdata_filter_nla(anim_data, adt->nla_tracks.first, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
items += animdata_filter_nla(anim_data, adt, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
},
{ /* drivers */
/* include drivers-expand widget? */
@@ -1053,8 +1100,7 @@ static int animdata_filter_dopesheet_ob (ListBase *anim_data, bDopeSheet *ads, B
#endif
/* add NLA tracks */
if (/*EXPANDED_NLTD(adt) ||*/ !(filter_mode & ANIMFILTER_CHANNELS))
items += animdata_filter_nla(anim_data, adt->nla_tracks.first, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
items += animdata_filter_nla(anim_data, adt, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
},
{ /* drivers */
/* include shapekey-expand widget? */
@@ -1179,8 +1225,7 @@ static int animdata_filter_dopesheet_scene (ListBase *anim_data, bDopeSheet *ads
#endif
/* add NLA tracks */
if (/*EXPANDED_NLTD(adt) ||*/ !(filter_mode & ANIMFILTER_CHANNELS))
items += animdata_filter_nla(anim_data, adt->nla_tracks.first, filter_mode, sce, ANIMTYPE_SCENE, (ID *)sce);
items += animdata_filter_nla(anim_data, adt, filter_mode, sce, ANIMTYPE_SCENE, (ID *)sce);
},
{ /* drivers */
/* include drivers-expand widget? */
@@ -1233,8 +1278,7 @@ static int animdata_filter_dopesheet_scene (ListBase *anim_data, bDopeSheet *ads
#endif
/* add NLA tracks */
if (/*EXPANDED_NLTD(adt) ||*/ !(filter_mode & ANIMFILTER_CHANNELS))
items += animdata_filter_nla(anim_data, adt->nla_tracks.first, filter_mode, wo, ANIMTYPE_DSWOR, (ID *)wo);
items += animdata_filter_nla(anim_data, adt, filter_mode, wo, ANIMTYPE_DSWOR, (ID *)wo);
},
{ /* drivers */
/* include world-expand widget? */
@@ -1508,6 +1552,7 @@ int ANIM_animdata_filter (bAnimContext *ac, ListBase *anim_data, int filter_mode
case ANIMCONT_DOPESHEET:
case ANIMCONT_FCURVES:
case ANIMCONT_DRIVERS:
case ANIMCONT_NLA:
items= animdata_filter_dopesheet(anim_data, data, filter_mode);
break;
}

View File

@@ -412,8 +412,6 @@ void scene_to_keylist(Scene *sce, ListBase *keys, ListBase *blocks, ActKeysInc *
/* get filterflag */
if (ads)
filterflag= ads->filterflag;
else if ((aki) && (aki->actmode == -1)) /* only set like this by NLA */
filterflag= ADS_FILTER_NLADUMMY;
else
filterflag= 0;

View File

@@ -131,6 +131,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_GPLAYER,
ANIMTYPE_NLATRACK,
ANIMTYPE_NLAACTION,
} eAnim_ChannelType;
/* types of keyframe data in bAnimListElem */

View File

@@ -52,6 +52,8 @@ enum {
V2D_COMMONVIEW_STANDARD,
/* listview (i.e. Outliner) */
V2D_COMMONVIEW_LIST,
/* stackview (this is basically a list where new items are added at the top) */
V2D_COMMONVIEW_STACK,
/* headers (this is basically the same as listview, but no y-panning) */
V2D_COMMONVIEW_HEADER,
/* ui region containing panels */

View File

@@ -501,7 +501,10 @@ void ui_theme_init_userdef(void)
btheme->tact= btheme->tipo;
SETCOL(btheme->tact.strip, 12, 10, 10, 128);
SETCOL(btheme->tact.strip_select, 255, 140, 0, 255);
/* space nla */
btheme->tnla= btheme->tact;
/* space file */
/* to have something initialized */
btheme->tfile= btheme->tv3d;
@@ -518,20 +521,6 @@ void ui_theme_init_userdef(void)
SETCOL(btheme->tfile.scene, 250, 250, 250, 255);
/* space nla */
btheme->tnla= btheme->tv3d;
SETCOL(btheme->tnla.back, 116, 116, 116, 255);
SETCOL(btheme->tnla.text, 0, 0, 0, 255);
SETCOL(btheme->tnla.text_hi, 255, 255, 255, 255);
SETCOL(btheme->tnla.grid, 94, 94, 94, 255);
SETCOL(btheme->tnla.shade1, 172, 172, 172, 255); // sliders
SETCOL(btheme->tnla.shade2, 84, 44, 31, 100); // bar
SETCOL(btheme->tnla.hilite, 17, 27, 60, 100); // bar
SETCOL(btheme->tnla.strip_select, 0xff, 0xff, 0xaa, 255);
SETCOL(btheme->tnla.strip, 0xe4, 0x9c, 0xc6, 255);
/* space seq */
btheme->tseq= btheme->tv3d;
SETCOL(btheme->tseq.back, 116, 116, 116, 255);

View File

@@ -207,6 +207,23 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
}
break;
/* 'stack view' - practically the same as list/channel view, except is located in the pos y half instead.
* zoom, aspect ratio, and alignment restrictions are set here */
case V2D_COMMONVIEW_STACK:
{
/* zoom + aspect ratio are locked */
v2d->keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPZOOM|V2D_KEEPASPECT);
v2d->minzoom= v2d->maxzoom= 1.0f;
/* tot rect has strictly regulated placement, and must only occur in +/+ quadrant */
v2d->align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y);
v2d->keeptot = V2D_KEEPTOT_STRICT;
tot_changed= 1;
/* scroller settings are currently not set here... that is left for regions... */
}
break;
/* 'header' regions - zoom, aspect ratio, alignment, and panning restrictions are set here */
case V2D_COMMONVIEW_HEADER:
{
@@ -245,14 +262,14 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
v2d->tot.xmin= 0.0f;
v2d->tot.xmax= winx;
v2d->tot.ymax= 0.0f;
v2d->tot.ymin= -winy;
v2d->cur= v2d->tot;
}
break;
/* other view types are completely defined using their own settings already */
default:
/* we don't do anything here, as settings should be fine, but just make sure that rect */

View File

@@ -192,7 +192,7 @@ static SpaceLink *graph_duplicate(SpaceLink *sl)
SpaceIpo *sipon= MEM_dupallocN(sl);
/* clear or remove stuff from old */
//sipon->ipokey.first= sipon->ipokey.last= NULL;
BLI_duplicatelist(&sipon->ghostCurves, &((SpaceIpo *)sl)->ghostCurves);
sipon->ads= MEM_dupallocN(sipon->ads);
return (SpaceLink *)sipon;

View File

@@ -0,0 +1,480 @@
/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
* All rights reserved.
*
*
* Contributor(s): Joshua Leung (major recode)
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include "DNA_listBase.h"
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_constraint_types.h"
#include "DNA_key_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_world_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_rand.h"
#include "BKE_animsys.h"
#include "BKE_nla.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "ED_anim_api.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "BIF_gl.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "ED_markers.h"
#include "nla_intern.h" // own include
/* XXX */
extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
/* *********************************************** */
/* *********************************************** */
/* Channel List */
void draw_nla_channel_list (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
View2D *v2d= &ar->v2d;
float x= 0.0f, y= 0.0f;
int items, height;
/* build list of channels to draw */
filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CHANNELS);
items= ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* Update max-extent of channels here (taking into account scrollers):
* - this is done to allow the channel list to be scrollable, but must be done here
* to avoid regenerating the list again and/or also because channels list is drawn first
* - offset of NLACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for
* start of list offset, and the second is as a correction for the scrollers.
*/
height= ((items*NLACHANNEL_STEP) + (NLACHANNEL_HEIGHT*2));
if (height > (v2d->mask.ymax - v2d->mask.ymin)) {
/* don't use totrect set, as the width stays the same
* (NOTE: this is ok here, the configuration is pretty straightforward)
*/
v2d->tot.ymax= (float)(height);
}
/* loop through channels, and set up drawing depending on their type */
y= (float)(-NLACHANNEL_FIRST);
for (ale= anim_data.first; ale; ale= ale->next) {
const float yminc= (float)(y - NLACHANNEL_HEIGHT_HALF);
const float ymaxc= (float)(y + NLACHANNEL_HEIGHT_HALF);
const float ydatac= (float)(y - 7);
/* check if visible */
if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
{
short indent= 0, offset= 0, sel= 0, group= 0;
int expand= -1, protect = -1, special= -1, mute = -1;
char name[128];
/* determine what needs to be drawn */
switch (ale->type) {
case ANIMTYPE_SCENE: /* scene */
{
Scene *sce= (Scene *)ale->data;
group= 4;
indent= 0;
special= ICON_SCENE_DATA;
/* only show expand if there are any channels */
if (EXPANDED_SCEC(sce))
expand= ICON_TRIA_UP;
else
expand= ICON_TRIA_RIGHT;
sel = SEL_SCEC(sce);
strcpy(name, sce->id.name+2);
}
break;
case ANIMTYPE_OBJECT: /* object */
{
Base *base= (Base *)ale->data;
Object *ob= base->object;
group= 4;
indent= 0;
/* icon depends on object-type */
if (ob->type == OB_ARMATURE)
special= ICON_ARMATURE_DATA;
else
special= ICON_OBJECT_DATA;
/* only show expand if there are any channels */
if (EXPANDED_OBJC(ob))
expand= ICON_TRIA_UP;
else
expand= ICON_TRIA_RIGHT;
sel = SEL_OBJC(base);
strcpy(name, ob->id.name+2);
}
break;
case ANIMTYPE_FILLMATD: /* object materials (dopesheet) expand widget */
{
Object *ob = (Object *)ale->data;
group = 4;
indent = 1;
special = ICON_MATERIAL_DATA;
if (FILTER_MAT_OBJC(ob))
expand = ICON_TRIA_UP;
else
expand = ICON_TRIA_RIGHT;
strcpy(name, "Materials");
}
break;
case ANIMTYPE_DSMAT: /* single material (dopesheet) expand widget */
{
Material *ma = (Material *)ale->data;
group = 0;
indent = 0;
special = ICON_MATERIAL_DATA;
offset = 21;
if (FILTER_MAT_OBJD(ma))
expand = ICON_TRIA_UP;
else
expand = ICON_TRIA_RIGHT;
strcpy(name, ma->id.name+2);
}
break;
case ANIMTYPE_DSLAM: /* lamp (dopesheet) expand widget */
{
Lamp *la = (Lamp *)ale->data;
group = 4;
indent = 1;
special = ICON_LAMP_DATA;
if (FILTER_LAM_OBJD(la))
expand = ICON_TRIA_UP;
else
expand = ICON_TRIA_RIGHT;
strcpy(name, la->id.name+2);
}
break;
case ANIMTYPE_DSCAM: /* camera (dopesheet) expand widget */
{
Camera *ca = (Camera *)ale->data;
group = 4;
indent = 1;
special = ICON_CAMERA_DATA;
if (FILTER_CAM_OBJD(ca))
expand = ICON_TRIA_UP;
else
expand = ICON_TRIA_RIGHT;
strcpy(name, ca->id.name+2);
}
break;
case ANIMTYPE_DSCUR: /* curve (dopesheet) expand widget */
{
Curve *cu = (Curve *)ale->data;
group = 4;
indent = 1;
special = ICON_CURVE_DATA;
if (FILTER_CUR_OBJD(cu))
expand = ICON_TRIA_UP;
else
expand = ICON_TRIA_RIGHT;
strcpy(name, cu->id.name+2);
}
break;
case ANIMTYPE_DSSKEY: /* shapekeys (dopesheet) expand widget */
{
Key *key= (Key *)ale->data;
group = 4;
indent = 1;
special = ICON_SHAPEKEY_DATA; // XXX
if (FILTER_SKE_OBJD(key))
expand = ICON_TRIA_UP;
else
expand = ICON_TRIA_RIGHT;
//sel = SEL_OBJC(base);
strcpy(name, "Shape Keys");
}
break;
case ANIMTYPE_DSWOR: /* world (dopesheet) expand widget */
{
World *wo= (World *)ale->data;
group = 4;
indent = 1;
special = ICON_WORLD_DATA;
if (FILTER_WOR_SCED(wo))
expand = ICON_TRIA_DOWN;
else
expand = ICON_TRIA_RIGHT;
strcpy(name, wo->id.name+2);
}
break;
case ANIMTYPE_NLATRACK: /* NLA Track */
{
NlaTrack *nlt= (NlaTrack *)ale->data;
indent= 0;
if (ale->id) {
/* special exception for materials */
if (GS(ale->id->name) == ID_MA) {
offset= 21;
indent= 1;
}
else
offset= 14;
}
else
offset= 0;
/* FIXME: 'solo' as the 'special' button?
* - need special icons for these
*/
if (nlt->flag & NLATRACK_SOLO)
special= ICON_LAYER_ACTIVE;
else
special= ICON_LAYER_USED;
if (nlt->flag & NLATRACK_MUTED)
mute = ICON_MUTE_IPO_ON;
else
mute = ICON_MUTE_IPO_OFF;
if (EDITABLE_NLT(nlt))
protect = ICON_UNLOCKED;
else
protect = ICON_LOCKED;
strcpy(name, nlt->name);
}
break;
case ANIMTYPE_NLAACTION: /* NLA Action-Line */
{
bAction *act= (bAction *)ale->data;
group = 5;
if (ale->id) {
/* special exception for materials */
if (GS(ale->id->name) == ID_MA) {
offset= 21;
indent= 1;
}
else
offset= 14;
}
else
offset= 0;
special = ICON_ACTION;
if (act)
sprintf(name, "ActAction: <%s>", act->id.name+2);
else
sprintf(name, "<No Action>");
}
break;
}
/* now, start drawing based on this information */
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
/* draw backing strip behind channel name */
if (group == 4) {
/* only used in dopesheet... */
if (ELEM(ale->type, ANIMTYPE_SCENE, ANIMTYPE_OBJECT)) {
/* object channel - darker */
UI_ThemeColor(TH_DOPESHEET_CHANNELOB);
uiSetRoundBox((expand == ICON_TRIA_UP)? (8):(1|8));
gl_round_box(GL_POLYGON, x+offset, yminc, (float)NLACHANNEL_NAMEWIDTH, ymaxc, 8);
}
else {
/* sub-object folders - lighter */
UI_ThemeColor(TH_DOPESHEET_CHANNELSUBOB);
offset += 7 * indent;
glBegin(GL_QUADS);
glVertex2f(x+offset, yminc);
glVertex2f(x+offset, ymaxc);
glVertex2f((float)ACHANNEL_NAMEWIDTH, ymaxc);
glVertex2f((float)ACHANNEL_NAMEWIDTH, yminc);
glEnd();
/* clear group value, otherwise we cause errors... */
group = 0;
}
}
else if (group == 5) {
/* Action Line */
if (ale->data)
glColor3f(0.8f, 0.2f, 0.0f); // reddish color - hardcoded for now
else
glColor3f(0.6f, 0.5f, 0.5f); // greyish-red color - hardcoded for now
offset += 7 * indent;
uiSetRoundBox(15);
gl_round_box(GL_POLYGON, x+offset, yminc, (float)NLACHANNEL_NAMEWIDTH, ymaxc, 8);
/* clear group value, otherwise we cause errors... */
group = 0;
}
else {
/* for normal channels
* - use 3 shades of color group/standard color for 3 indention level
*/
UI_ThemeColorShade(TH_HEADER, ((indent==0)?20: (indent==1)?-20: -40));
indent += group;
offset += 7 * indent;
glBegin(GL_QUADS);
glVertex2f(x+offset, yminc);
glVertex2f(x+offset, ymaxc);
glVertex2f((float)NLACHANNEL_NAMEWIDTH, ymaxc);
glVertex2f((float)NLACHANNEL_NAMEWIDTH, yminc);
glEnd();
}
/* draw expand/collapse triangle */
if (expand > 0) {
UI_icon_draw(x+offset, ydatac, expand);
offset += 17;
}
/* draw special icon indicating certain data-types */
if (special > -1) {
/* for normal channels */
UI_icon_draw(x+offset, ydatac, special);
offset += 17;
}
glDisable(GL_BLEND);
/* draw name */
if (sel)
UI_ThemeColor(TH_TEXT_HI);
else
UI_ThemeColor(TH_TEXT);
offset += 3;
UI_DrawString(x+offset, y-4, name);
/* reset offset - for RHS of panel */
offset = 0;
/* set blending again, as text drawing may clear it */
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
/* draw protect 'lock' */
if (protect > -1) {
offset = 16;
UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, protect);
}
/* draw mute 'eye' */
if (mute > -1) {
offset += 16;
UI_icon_draw((float)(NLACHANNEL_NAMEWIDTH-offset), ydatac, mute);
}
/* draw action 'push-down' */
if (ale->type == ANIMTYPE_NLAACTION) {
offset += 16;
UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, ICON_FREEZE);
}
glDisable(GL_BLEND);
}
/* adjust y-position for next one */
y += NLACHANNEL_STEP;
}
/* free tempolary channels */
BLI_freelistN(&anim_data);
}
/* *********************************************** */

View File

@@ -0,0 +1,75 @@
/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
* All rights reserved.
*
*
* Contributor(s): Joshua Leung (major recode)
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
#include "DNA_nla_types.h"
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_rand.h"
#include "BKE_animsys.h"
#include "BKE_nla.h"
#include "BKE_context.h"
#include "BKE_report.h"
#include "BKE_screen.h"
#include "ED_anim_api.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "BIF_gl.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "ED_markers.h"
#include "nla_intern.h" // own include
/* *********************************************** */
/* *********************************************** */
/* *********************************************** */

View File

@@ -29,6 +29,10 @@
#include <string.h>
#include <stdio.h>
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
#include "DNA_nla_types.h"
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
@@ -37,26 +41,36 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_rand.h"
#include "BKE_animsys.h"
#include "BKE_nla.h"
#include "BKE_context.h"
#include "BKE_report.h"
#include "BKE_screen.h"
#include "ED_screen.h"
#include "ED_types.h"
#include "ED_util.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_anim_api.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "nla_intern.h"
#include "ED_markers.h"
/* button events */
enum {
B_REDR = 0,
} eActHeader_ButEvents;
/* ************************ header area region *********************** */
@@ -93,13 +107,17 @@ static uiBlock *dummy_viewmenu(bContext *C, ARegion *ar, void *arg_unused)
static void do_nla_buttons(bContext *C, void *arg, int event)
{
switch(event) {
switch (event) {
case B_REDR:
ED_area_tag_redraw(CTX_wm_area(C));
break;
}
}
void nla_header_buttons(const bContext *C, ARegion *ar)
{
SpaceNla *snla= (SpaceNla *)CTX_wm_space_data(C);
ScrArea *sa= CTX_wm_area(C);
uiBlock *block;
int xco, yco= 3;
@@ -109,7 +127,7 @@ void nla_header_buttons(const bContext *C, ARegion *ar)
xco= ED_area_header_standardbuttons(C, block, yco);
if((sa->flag & HEADER_NO_PULLDOWN)==0) {
if ((sa->flag & HEADER_NO_PULLDOWN)==0) {
int xmax;
xmax= GetButStringLength("View");
@@ -119,7 +137,47 @@ void nla_header_buttons(const bContext *C, ARegion *ar)
}
uiBlockSetEmboss(block, UI_EMBOSS);
/* filtering buttons */
if (snla->ads) {
uiBlockBeginAlign(block);
uiDefIconButBitI(block, TOG, ADS_FILTER_ONLYSEL, B_REDR, ICON_RESTRICT_SELECT_OFF, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Only display selected Objects");
uiDefIconButBitI(block, TOGN, ADS_FILTER_NLA_NOACT, B_REDR, ICON_ACTION, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Include AnimData blocks with no NLA Data");
uiBlockEndAlign(block);
xco += 5;
uiBlockBeginAlign(block);
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSCE, B_REDR, ICON_SCENE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Scene Animation");
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOWOR, B_REDR, ICON_WORLD_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display World Animation");
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSHAPEKEYS, B_REDR, ICON_SHAPEKEY_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display ShapeKeys");
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOMAT, B_REDR, ICON_MATERIAL_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Materials");
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOLAM, B_REDR, ICON_LAMP_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Lamps");
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCAM, B_REDR, ICON_CAMERA_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Cameras");
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCUR, B_REDR, ICON_CURVE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Curves");
uiBlockEndAlign(block);
xco += 15;
}
else {
// XXX this case shouldn't happen at all... for now, just pad out same amount of space
xco += 7*XIC + 15;
}
xco += (XIC + 8);
/* auto-snap selector */
if (snla->flag & SNLA_DRAWTIME) {
uiDefButS(block, MENU, B_REDR,
"Auto-Snap Keyframes %t|No Time-Snap %x0|Nearest Second %x2|Nearest Marker %x3",
xco,yco,90,YIC, &snla->autosnap, 0, 1, 0, 0,
"Auto-snapping mode for times when transforming");
}
else {
uiDefButS(block, MENU, B_REDR,
"Auto-Snap Keyframes %t|No Time-Snap %x0|Nearest Frame %x2|Nearest Marker %x3",
xco,yco,90,YIC, &snla->autosnap, 0, 1, 0, 0,
"Auto-snapping mode for times when transforming");
}
xco += 98;
/* always as last */
UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);

View File

@@ -30,8 +30,30 @@
/* internal exports only */
/* -------------- NLA Channel Defines -------------- */
/* NLA channel heights */
#define NLACHANNEL_FIRST -16
#define NLACHANNEL_HEIGHT 24
#define NLACHANNEL_HEIGHT_HALF 12
#define NLACHANNEL_SKIP 2
#define NLACHANNEL_STEP (NLACHANNEL_HEIGHT + NLACHANNEL_SKIP)
/* channel widths */
#define NLACHANNEL_NAMEWIDTH 200
/* channel toggle-buttons */
#define NLACHANNEL_BUTTON_WIDTH 16
/* **************************************** */
/* nla_draw.c */
void draw_nla_channel_list(bAnimContext *ac, SpaceNla *snla, ARegion *ar);
/* **************************************** */
/* nla_header.c */
void nla_header_buttons(const bContext *C, ARegion *ar);

View File

@@ -42,10 +42,16 @@
#include "BLI_arithb.h"
#include "BLI_rand.h"
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_nla.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "ED_anim_api.h"
#include "ED_markers.h"
#include "ED_space_api.h"
#include "ED_screen.h"
@@ -58,8 +64,6 @@
#include "UI_resources.h"
#include "UI_view2d.h"
#include "ED_markers.h"
#include "nla_intern.h" // own include
/* ******************** default callbacks for nla space ***************** */
@@ -73,7 +77,7 @@ static SpaceLink *nla_new(const bContext *C)
snla->spacetype= SPACE_NLA;
/* allocate DopeSheet data for NLA Editor */
snla->ads= MEM_callocN(sizeof(bDopeSheet), "NLAEdit DopeSheet");
snla->ads= MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet");
/* header */
ar= MEM_callocN(sizeof(ARegion), "header for nla");
@@ -82,13 +86,15 @@ static SpaceLink *nla_new(const bContext *C)
ar->regiontype= RGN_TYPE_HEADER;
ar->alignment= RGN_ALIGN_BOTTOM;
/* channel list region XXX */
ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
/* channel list region */
ar= MEM_callocN(sizeof(ARegion), "channel list for nla");
BLI_addtail(&snla->regionbase, ar);
ar->regiontype= RGN_TYPE_CHANNELS;
ar->alignment= RGN_ALIGN_LEFT;
ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
/* only need to set these settings since this will use the 'stack' configuration */
ar->v2d.scroll = V2D_SCROLL_BOTTOM;
ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for nla");
@@ -115,10 +121,11 @@ static SpaceLink *nla_new(const bContext *C)
ar->v2d.minzoom= 0.1f;
ar->v2d.maxzoom= 50.0f;
ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
ar->v2d.keepzoom= V2D_LOCKZOOM_Y;
ar->v2d.align= V2D_ALIGN_NO_NEG_Y;
ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
return (SpaceLink *)snla;
}
@@ -138,7 +145,13 @@ static void nla_free(SpaceLink *sl)
/* spacetype; init callback */
static void nla_init(struct wmWindowManager *wm, ScrArea *sa)
{
SpaceNla *snla= (SpaceNla *)sa->spacedata.first;
/* init dopesheet data if non-existant (i.e. for old files) */
if (snla->ads == NULL)
snla->ads= MEM_callocN(sizeof(bDopeSheet), "NlaEdit DopeSheet");
ED_area_tag_refresh(sa);
}
static SpaceLink *nla_duplicate(SpaceLink *sl)
@@ -146,15 +159,31 @@ static SpaceLink *nla_duplicate(SpaceLink *sl)
SpaceNla *snlan= MEM_dupallocN(sl);
/* clear or remove stuff from old */
snlan->ads= MEM_dupallocN(snlan->ads);
return (SpaceLink *)snlan;
}
/* add handlers, stuff you only do once or on area/region changes */
static void nla_channel_area_init(wmWindowManager *wm, ARegion *ar)
{
//ListBase *keymap;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STACK, ar->winx, ar->winy);
/* own keymap */
// TODO: cannot use generic copy, need special NLA version
//keymap= WM_keymap_listbase(wm, "Animation_Channels", 0, 0); /* XXX weak? */
//WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
/* draw entirely, view changes should be handled here */
static void nla_channel_area_draw(const bContext *C, ARegion *ar)
{
/* draw entirely, view changes should be handled here */
// SpaceNla *snla= (SpaceNla*)CTX_wm_space_data(C);
// View2D *v2d= &ar->v2d;
SpaceNla *snla= (SpaceNla*)CTX_wm_space_data(C);
bAnimContext ac;
View2D *v2d= &ar->v2d;
View2DScrollers *scrollers;
float col[3];
/* clear and setup matrix */
@@ -162,15 +191,20 @@ static void nla_channel_area_draw(const bContext *C, ARegion *ar)
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
// UI_view2d_view_ortho(C, v2d);
/* data... */
UI_view2d_view_ortho(C, v2d);
/* data */
if (ANIM_animdata_get_context(C, &ac)) {
draw_nla_channel_list(&ac, snla, ar);
}
/* reset view matrix */
//UI_view2d_view_restore(C);
UI_view2d_view_restore(C);
/* scrollers? */
/* scrollers */
scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
UI_view2d_scrollers_draw(C, v2d, scrollers);
UI_view2d_scrollers_free(scrollers);
}
@@ -189,9 +223,13 @@ static void nla_main_area_init(wmWindowManager *wm, ARegion *ar)
static void nla_main_area_draw(const bContext *C, ARegion *ar)
{
/* draw entirely, view changes should be handled here */
// SpaceNla *snla= (SpaceNla*)CTX_wm_space_data(C);
SpaceNla *snla= (SpaceNla*)CTX_wm_space_data(C);
bAnimContext ac;
View2D *v2d= &ar->v2d;
View2DGrid *grid;
View2DScrollers *scrollers;
float col[3];
short unit=0, flag=0;
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
@@ -199,14 +237,38 @@ static void nla_main_area_draw(const bContext *C, ARegion *ar)
glClear(GL_COLOR_BUFFER_BIT);
UI_view2d_view_ortho(C, v2d);
/* data... */
/* time grid */
unit= (snla->flag & SNLA_DRAWTIME)? V2D_UNIT_SECONDS : V2D_UNIT_FRAMES;
grid= UI_view2d_grid_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY, ar->winx, ar->winy);
UI_view2d_grid_draw(C, v2d, grid, V2D_GRIDLINES_ALL);
UI_view2d_grid_free(grid);
/* data */
if (ANIM_animdata_get_context(C, &ac)) {
//draw_channel_strips(&ac, saction, ar);
}
/* current frame */
if (snla->flag & SNLA_DRAWTIME) flag |= DRAWCFRA_UNIT_SECONDS;
if ((snla->flag & SNLA_NODRAWCFRANUM)==0) flag |= DRAWCFRA_SHOW_NUMBOX;
ANIM_draw_cfra(C, v2d, flag);
/* markers */
UI_view2d_view_orthoSpecial(C, v2d, 1);
draw_markers_time(C, 0);
/* preview range */
UI_view2d_view_ortho(C, v2d);
ANIM_draw_previewrange(C, v2d);
/* reset view matrix */
UI_view2d_view_restore(C);
/* scrollers? */
/* scrollers */
scrollers= UI_view2d_scrollers_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
UI_view2d_scrollers_draw(C, v2d, scrollers);
UI_view2d_scrollers_free(scrollers);
}
void nla_operatortypes(void)
@@ -250,6 +312,82 @@ static void nla_header_area_draw(const bContext *C, ARegion *ar)
static void nla_main_area_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
case NC_SCENE:
switch(wmn->data) {
case ND_OB_ACTIVE:
case ND_FRAME:
case ND_MARKERS:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_OBJECT:
switch(wmn->data) {
case ND_BONE_ACTIVE:
case ND_BONE_SELECT:
case ND_KEYS:
case ND_TRANSFORM:
ED_region_tag_redraw(ar);
break;
}
break;
default:
if(wmn->data==ND_KEYS)
ED_region_tag_redraw(ar);
}
}
static void nla_channel_area_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
case NC_SCENE:
switch(wmn->data) {
case ND_OB_ACTIVE:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_OBJECT:
switch(wmn->data) {
case ND_BONE_ACTIVE:
case ND_BONE_SELECT:
case ND_KEYS:
ED_region_tag_redraw(ar);
break;
}
break;
default:
if(wmn->data==ND_KEYS)
ED_region_tag_redraw(ar);
}
}
/* editor level listener */
static void nla_listener(ScrArea *sa, wmNotifier *wmn)
{
/* context changes */
switch (wmn->category) {
case NC_SCENE:
/*switch (wmn->data) {
case ND_OB_ACTIVE:
case ND_OB_SELECT:
ED_area_tag_refresh(sa);
break;
}*/
ED_area_tag_refresh(sa);
break;
case NC_OBJECT:
/*switch (wmn->data) {
case ND_BONE_SELECT:
case ND_BONE_ACTIVE:
ED_area_tag_refresh(sa);
break;
}*/
ED_area_tag_refresh(sa);
break;
}
}
/* only called once, from space/spacetypes.c */
@@ -265,6 +403,7 @@ void ED_spacetype_nla(void)
st->init= nla_init;
st->duplicate= nla_duplicate;
st->operatortypes= nla_operatortypes;
st->listener= nla_listener;
st->keymap= nla_keymap;
/* regions: main window */
@@ -273,7 +412,7 @@ void ED_spacetype_nla(void)
art->init= nla_main_area_init;
art->draw= nla_main_area_draw;
art->listener= nla_main_area_listener;
art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
art->keymapflag= ED_KEYMAP_VIEW2D/*|ED_KEYMAP_MARKERS*/|ED_KEYMAP_ANIMATION|ED_KEYMAP_FRAMES;
BLI_addhead(&st->regiontypes, art);
@@ -294,8 +433,9 @@ void ED_spacetype_nla(void)
art->minsizex= 200;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
//art->init= nla_channel_area_init;
art->init= nla_channel_area_init;
art->draw= nla_channel_area_draw;
art->listener= nla_channel_area_listener;
BLI_addhead(&st->regiontypes, art);

View File

@@ -288,9 +288,10 @@ typedef struct bDopeSheet {
/* DopeSheet filter-flag */
typedef enum DOPESHEET_FILTERFLAG {
/* general filtering */
ADS_FILTER_ONLYSEL = (1<<0),
ADS_FILTER_ONLYDRIVERS = (1<<1),
ADS_FILTER_ONLYNLA = (1<<2),
ADS_FILTER_ONLYSEL = (1<<0), /* only include channels relating to selected data */
ADS_FILTER_ONLYDRIVERS = (1<<1), /* for 'Drivers' editor - only include Driver data from AnimData */
ADS_FILTER_ONLYNLA = (1<<2), /* for 'NLA' editor - only include NLA data from AnimData */
/* datatype-based filtering */
ADS_FILTER_NOSHAPEKEYS = (1<<6),
@@ -301,9 +302,11 @@ typedef enum DOPESHEET_FILTERFLAG {
ADS_FILTER_NOWOR = (1<<14),
ADS_FILTER_NOSCE = (1<<15),
/* NLA-specific filters */
ADS_FILTER_NLA_NOACT = (1<<20), /* if the AnimData block has no NLA data, don't include to just show Action-line */
/* combination filters (some only used at runtime) */
ADS_FILTER_NOOBDATA = (ADS_FILTER_NOCAM|ADS_FILTER_NOMAT|ADS_FILTER_NOLAM|ADS_FILTER_NOCUR),
ADS_FILTER_NLADUMMY = (ADS_FILTER_NOSHAPEKEYS|ADS_FILTER_NOOBDATA),
} DOPESHEET_FILTERFLAG;
/* DopeSheet general flags */