shrink the object struct 8 bytes - remove unused ctime variable.

This commit is contained in:
2012-06-16 16:50:23 +00:00
parent 103f665c59
commit cf6aefcce6

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@@ -165,7 +165,7 @@ typedef struct Object {
unsigned int lay; /* copy of Base's layer in the scene */ unsigned int lay; /* copy of Base's layer in the scene */
int pad6; float sf; /* sf is time-offset */
short flag; /* copy of Base */ short flag; /* copy of Base */
short colbits DNA_DEPRECATED; /* deprecated */ short colbits DNA_DEPRECATED; /* deprecated */
@@ -180,8 +180,6 @@ typedef struct Object {
int dupon, dupoff, dupsta, dupend; int dupon, dupoff, dupsta, dupend;
float sf, ctime; /* sf is time-offset, ctime is the objects current time (XXX timing needs to be revised) */
/* during realtime */ /* during realtime */
/* note that inertia is only called inertia for historical reasons /* note that inertia is only called inertia for historical reasons