Cleanup: Compositor comment style

This commit is contained in:
2021-01-05 15:44:09 +01:00
parent 36ae6e66c1
commit cffa39358f
63 changed files with 71 additions and 71 deletions

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@@ -34,7 +34,7 @@ class SingleThreadedOperation : public NodeOperation {
SingleThreadedOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -32,7 +32,7 @@ class AlphaOverKeyOperation : public MixBaseOperation {
AlphaOverKeyOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};

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@@ -35,7 +35,7 @@ class AlphaOverMixedOperation : public MixBaseOperation {
AlphaOverMixedOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -32,7 +32,7 @@ class AlphaOverPremultiplyOperation : public MixBaseOperation {
AlphaOverPremultiplyOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};

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@@ -37,7 +37,7 @@ class AntiAliasOperation : public NodeOperation {
AntiAliasOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -32,7 +32,7 @@ class BilateralBlurOperation : public NodeOperation, public QualityStepHelper {
BilateralBlurOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -39,7 +39,7 @@ class BokehBlurOperation : public NodeOperation, public QualityStepHelper {
void *initializeTileData(rcti *rect);
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -108,7 +108,7 @@ class BokehImageOperation : public NodeOperation {
BokehImageOperation();
/**
* \brief the inner loop of this program
* \brief The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -39,7 +39,7 @@ class BoxMaskOperation : public NodeOperation {
BoxMaskOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -35,7 +35,7 @@ class BrightnessOperation : public NodeOperation {
BrightnessOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -40,7 +40,7 @@ class CalculateMeanOperation : public NodeOperation {
CalculateMeanOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -34,7 +34,7 @@ class CalculateStandardDeviationOperation : public CalculateMeanOperation {
CalculateStandardDeviationOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -41,7 +41,7 @@ class ChangeHSVOperation : public NodeOperation {
void deinitExecution();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};

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@@ -54,7 +54,7 @@ class ChannelMatteOperation : public NodeOperation {
ChannelMatteOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -37,7 +37,7 @@ class ChromaMatteOperation : public NodeOperation {
ChromaMatteOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -43,7 +43,7 @@ class ColorBalanceASCCDLOperation : public NodeOperation {
ColorBalanceASCCDLOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -43,7 +43,7 @@ class ColorBalanceLGGOperation : public NodeOperation {
ColorBalanceLGGOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -37,7 +37,7 @@ class ColorCorrectionOperation : public NodeOperation {
ColorCorrectionOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -36,7 +36,7 @@ class ColorCurveOperation : public CurveBaseOperation {
ColorCurveOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
@@ -65,7 +65,7 @@ class ConstantLevelColorCurveOperation : public CurveBaseOperation {
ConstantLevelColorCurveOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -32,7 +32,7 @@ class ExposureOperation : public NodeOperation {
ExposureOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -37,7 +37,7 @@ class ColorMatteOperation : public NodeOperation {
ColorMatteOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -33,7 +33,7 @@ class ColorRampOperation : public NodeOperation {
ColorRampOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -42,7 +42,7 @@ class ColorSpillOperation : public NodeOperation {
ColorSpillOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -53,7 +53,7 @@ class ConvertColorProfileOperation : public NodeOperation {
ConvertColorProfileOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -49,7 +49,7 @@ class ConvertDepthToRadiusOperation : public NodeOperation {
ConvertDepthToRadiusOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -37,7 +37,7 @@ class DifferenceMatteOperation : public NodeOperation {
DifferenceMatteOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -41,7 +41,7 @@ class DilateErodeThresholdOperation : public NodeOperation {
DilateErodeThresholdOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);
@@ -88,7 +88,7 @@ class DilateDistanceOperation : public NodeOperation {
DilateDistanceOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);
@@ -123,7 +123,7 @@ class ErodeDistanceOperation : public DilateDistanceOperation {
ErodeDistanceOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);
@@ -148,7 +148,7 @@ class DilateStepOperation : public NodeOperation {
DilateStepOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -34,7 +34,7 @@ class DirectionalBlurOperation : public NodeOperation, public QualityStepHelper
DirectionalBlurOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -44,7 +44,7 @@ class DisplaceOperation : public NodeOperation {
rcti *output);
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -44,7 +44,7 @@ class DisplaceSimpleOperation : public NodeOperation {
rcti *output);
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -39,7 +39,7 @@ class DistanceRGBMatteOperation : public NodeOperation {
DistanceRGBMatteOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -36,7 +36,7 @@ class DoubleEdgeMaskOperation : public NodeOperation {
void doDoubleEdgeMask(float *imask, float *omask, float *res);
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -39,7 +39,7 @@ class EllipseMaskOperation : public NodeOperation {
EllipseMaskOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -31,7 +31,7 @@ class GammaCorrectOperation : public NodeOperation {
GammaCorrectOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
@@ -57,7 +57,7 @@ class GammaUncorrectOperation : public NodeOperation {
GammaUncorrectOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -32,7 +32,7 @@ class GammaOperation : public NodeOperation {
GammaOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -34,7 +34,7 @@ class GaussianAlphaXBlurOperation : public BlurBaseOperation {
GaussianAlphaXBlurOperation();
/**
* \brief the inner loop of this program
* \brief The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -34,7 +34,7 @@ class GaussianAlphaYBlurOperation : public BlurBaseOperation {
GaussianAlphaYBlurOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -33,7 +33,7 @@ class GaussianBokehBlurOperation : public BlurBaseOperation {
void initExecution();
void *initializeTileData(rcti *rect);
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);
@@ -62,7 +62,7 @@ class GaussianBlurReferenceOperation : public BlurBaseOperation {
void initExecution();
void *initializeTileData(rcti *rect);
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -34,7 +34,7 @@ class GaussianXBlurOperation : public BlurBaseOperation {
GaussianXBlurOperation();
/**
* \brief the inner loop of this program
* \brief The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -34,7 +34,7 @@ class GaussianYBlurOperation : public BlurBaseOperation {
GaussianYBlurOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -37,7 +37,7 @@ class GlareThresholdOperation : public NodeOperation {
GlareThresholdOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -32,7 +32,7 @@ class HueSaturationValueCorrectOperation : public CurveBaseOperation {
HueSaturationValueCorrectOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -40,7 +40,7 @@ class InpaintSimpleOperation : public NodeOperation {
InpaintSimpleOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -35,7 +35,7 @@ class InvertOperation : public NodeOperation {
InvertOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -36,7 +36,7 @@ class LuminanceMatteOperation : public NodeOperation {
LuminanceMatteOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -45,7 +45,7 @@ class MapRangeOperation : public NodeOperation {
MapRangeOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -41,7 +41,7 @@ class MapUVOperation : public NodeOperation {
rcti *output);
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -40,7 +40,7 @@ class MapValueOperation : public NodeOperation {
MapValueOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -45,7 +45,7 @@ class MathBaseOperation : public NodeOperation {
public:
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) = 0;

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@@ -50,7 +50,7 @@ class MixBaseOperation : public NodeOperation {
MixBaseOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -48,7 +48,7 @@ class MovieClipAttributeOperation : public NodeOperation {
void initExecution();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);

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@@ -42,7 +42,7 @@ class NormalizeOperation : public NodeOperation {
NormalizeOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -37,7 +37,7 @@ class ProjectorLensDistortionOperation : public NodeOperation {
ProjectorLensDistortionOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -47,7 +47,7 @@ class ScreenLensDistortionOperation : public NodeOperation {
ScreenLensDistortionOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -72,7 +72,7 @@ class SetColorOperation : public NodeOperation {
}
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -41,7 +41,7 @@ class SetSamplerOperation : public NodeOperation {
}
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void initExecution();

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@@ -44,7 +44,7 @@ class SetValueOperation : public NodeOperation {
}
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);

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@@ -71,7 +71,7 @@ class SetVectorOperation : public NodeOperation {
}
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -58,7 +58,7 @@ class TonemapOperation : public NodeOperation {
TonemapOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);
@@ -94,7 +94,7 @@ class TonemapOperation : public NodeOperation {
class PhotoreceptorTonemapOperation : public TonemapOperation {
public:
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);
};

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@@ -39,7 +39,7 @@ class VariableSizeBokehBlurOperation : public NodeOperation, public QualityStepH
VariableSizeBokehBlurOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);
@@ -96,7 +96,7 @@ class InverseSearchRadiusOperation : public NodeOperation {
InverseSearchRadiusOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelChunk(float output[4], int x, int y, void *data);

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@@ -42,7 +42,7 @@ class VectorBlurOperation : public NodeOperation, public QualityStepHelper {
VectorBlurOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixel(float output[4], int x, int y, void *data);

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@@ -32,7 +32,7 @@ class VectorCurveOperation : public CurveBaseOperation {
VectorCurveOperation();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);

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@@ -41,7 +41,7 @@ class ZCombineOperation : public NodeOperation {
void deinitExecution();
/**
* the inner loop of this program
* The inner loop of this operation.
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};