Bugfix #25312
"Make Local" option "Objects and Data" made materials get lost on save, the tagging was incorrect. Now it makes Materials local too. Implementation note: the code is new (not 2.4) so it misses some of the hairy goodies we had. It's something for another time to really make this reliably work.
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@@ -1727,6 +1727,16 @@ static int make_local_exec(bContext *C, wmOperator *op)
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id_make_local(id, 0);
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adt= BKE_animdata_from_id(id);
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if(adt) BKE_animdata_make_local(adt);
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/* tag indirect data direct */
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matarar= (Material ***)give_matarar(ob);
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if(matarar) {
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for(a=0; a<ob->totcol; a++) {
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ma= (*matarar)[a];
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if(ma)
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id_lib_extern(&ma->id);
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}
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}
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}
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for(psys=ob->particlesystem.first; psys; psys=psys->next)
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