* Added the definition of FP_INFINITE back to Metaball.c

It really doesn't compile on some platforms if it isn't defined.
This commit is contained in:
2003-06-22 18:48:22 +00:00
parent d253eb4b75
commit d18538076d

View File

@@ -31,6 +31,10 @@
#include "Metaball.h"
#ifndef FP_INFINITE
#define FP_INFINTE 1
#endif
/*****************************************************************************/
/* Function: M_Metaball_New */
/* Python equivalent: Blender.Metaball.New */