BGE logic patch: new "Add" mode for Ipo actuator, several corrections in state system.

New Add mode for Ipo actuator
=============================
A new Add button, mutually exclusive with Force button, is available in
the Ipo actuator. When selected, it activates the Add mode that consists
in adding the Ipo curve to the current object situation in world
coordinates, or parent coordinates if the object has a parent. Scale Ipo
curves are multiplied instead of added to the object current scale.
If the local flag is selected, the Ipo curve is added (multiplied) in 
the object's local coordinates. 
Delta Ipo curves are handled identically to normal Ipo curve and there 
is no need to work with Delta Ipo curves provided that you make sure 
that the Ipo curve starts from origin. Origin means location 0 for 
Location Ipo curve, rotation 0 for Rotation Ipo curve and scale 1 for 
Scale Ipo curve.

The "current object situation" means the object's location, rotation 
and scale at the start of the Ipo curve. For Loop Stop and Loop End Ipo 
actuators, this means at the start of each loop. This initial state is
used as a base during the execution of the Ipo Curve but when the Ipo 
curve is restarted (later or immediately in case of Loop mode), the  
object current situation at that time is used as the new base.

For reference, here is the exact operation of the Add mode for each
type of Ipo curve (oLoc, oRot, oScale, oMat: object's loc/rot/scale
and orientation matrix at the start of the curve; iLoc, iRot, iScale,
iMat: Ipo curve loc/rot/scale and orientation matrix resulting from
the rotation).

Location
  Local=false: newLoc = oLoc+iLoc
  Local=true : newLoc = oLoc+oScale*(oMat*iLoc)
Rotation
  Local=false: newMat = iMat*oMat
  Local=true : newMat = oMat*iMat
Scale
  Local=false: newScale = oScale*iScale
  Local=true : newScale = oScale*iScale

Add+Local mode is very useful to have dynamic object executing complex
movement relative to their current location/orientation. Of cource, 
dynamics should be disabled during the execution of the curve.

Several corrections in state system
===================================
- Object initial state is taken into account when adding object
  dynamically
- Fix bug with link count when adding object dynamically
- Fix false on-off detection for Actuator sensor when actuator is
  trigged on negative event.
- Fix Parent actuator false activation on negative event
- Loop Ipo curve not restarting at correct frame when start frame is
  different from one.
This commit is contained in:
2008-07-08 12:18:43 +00:00
parent 168ae6765e
commit d1fd99b070
19 changed files with 274 additions and 178 deletions

View File

@@ -358,6 +358,9 @@
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_memarena.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_mempool.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\boxpack2d.c">
</File>
@@ -473,6 +476,9 @@
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_memarena.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_mempool.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_scanfill.h">
</File>

View File

@@ -339,8 +339,9 @@ typedef struct FreeCamera {
/* ipoactuator->flag */
#define ACT_IPOFORCE (1 << 0)
#define ACT_IPOEND (1 << 1)
#define ACT_IPOFORCE_LOCAL (1 << 2)
#define ACT_IPOCHILD (1 << 4)
#define ACT_IPOLOCAL (1 << 2)
#define ACT_IPOCHILD (1 << 4)
#define ACT_IPOADD (1 << 5)
/* ipoactuator->flag for k2k */
#define ACT_K2K_PREV 1

View File

@@ -1581,6 +1581,18 @@ static void change_object_actuator(void *act, void *arg)
}
}
static void change_ipo_actuator(void *arg1_but, void *arg2_ia)
{
bIpoActuator *ia = arg2_ia;
uiBut *but = arg1_but;
if (but->retval & ACT_IPOFORCE)
ia->flag &= ~ACT_IPOADD;
else if (but->retval & ACT_IPOADD)
ia->flag &= ~ACT_IPOFORCE;
but->retval = B_REDR;
}
void update_object_actuator_PID(void *act, void *arg)
{
bObjectActuator *oa = act;
@@ -1799,42 +1811,49 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
str = "Ipo types %t|Play %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6";
uiDefButS(block, MENU, B_REDR, str, xco+20, yco-24, width-40 - (width-40)/3, 19, &ia->type, 0, 0, 0, 0, "");
uiDefButBitS(block, TOG, ACT_IPOCHILD, B_REDR,
"Child", xco+20+0.666*(width-40), yco-24, (width-40)/3, 19,
uiDefButS(block, MENU, B_REDR, str, xco+10, yco-24, (width-20)/2, 19, &ia->type, 0, 0, 0, 0, "");
but = uiDefButBitS(block, TOG, ACT_IPOFORCE, ACT_IPOFORCE,
"Force", xco+10+(width-20)/2, yco-24, (width-20)/4-10, 19,
&ia->flag, 0, 0, 0, 0,
"Add all children Objects as well");
"Convert Ipo to force. Force is applied in global or local coordinate according to Local flag");
uiButSetFunc(but, change_ipo_actuator, but, ia);
but = uiDefButBitS(block, TOG, ACT_IPOADD, ACT_IPOADD,
"Add", xco+3*(width-20)/4, yco-24, (width-20)/4-10, 19,
&ia->flag, 0, 0, 0, 0,
"Ipo is added to the current loc/rot/scale in global or local coordinate according to Local flag");
uiButSetFunc(but, change_ipo_actuator, but, ia);
/* Only show the do-force-local toggle if force is requested */
if (ia->flag & (ACT_IPOFORCE|ACT_IPOADD)) {
uiDefButBitS(block, TOG, ACT_IPOLOCAL, 0,
"L", xco+width-30, yco-24, 20, 19,
&ia->flag, 0, 0, 0, 0,
"Let the ipo acts in local coordinates, used in Force and Add mode.");
}
if(ia->type==ACT_IPO_FROM_PROP) {
uiDefBut(block, TEX, 0,
"Prop: ", xco+20, yco-44, width-40, 19,
"Prop: ", xco+10, yco-44, width-80, 19,
ia->name, 0.0, 31.0, 0, 0,
"Use this property to define the Ipo position");
}
else {
uiDefButI(block, NUM, 0,
"Sta", xco+20, yco-44, (width-100)/2, 19,
"Sta", xco+10, yco-44, (width-80)/2, 19,
&ia->sta, 0.0, MAXFRAMEF, 0, 0,
"Start frame, (subtract 1 to match blenders frame numbers)");
uiDefButI(block, NUM, 0,
"End", xco+18+(width-90)/2, yco-44, (width-100)/2, 19,
"End", xco+10+(width-80)/2, yco-44, (width-80)/2, 19,
&ia->end, 0.0, MAXFRAMEF, 0, 0,
"End frame, (subtract 1 to match blenders frame numbers)");
uiDefButBitS(block, TOG, ACT_IPOFORCE, B_REDR,
"Force", xco+width-78, yco-44, 43, 19,
&ia->flag, 0, 0, 0, 0,
"Convert Ipo to force");
/* Only show the do-force-local toggle if force is requested */
if (ia->flag & ACT_IPOFORCE) {
uiDefButBitS(block, TOG, ACT_IPOFORCE_LOCAL, 0,
"L", xco+width-35, yco-44, 15, 19,
&ia->flag, 0, 0, 0, 0,
"Let the force-ipo act in local coordinates.");
}
}
uiDefButBitS(block, TOG, ACT_IPOCHILD, B_REDR,
"Child", xco+10+(width-80), yco-44, 60, 19,
&ia->flag, 0, 0, 0, 0,
"Update IPO on all children Objects as well");
yco-= ysize;
break;
}

View File

@@ -2331,7 +2331,8 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
{
KX_GameObject* gameobj = static_cast<KX_GameObject*>(logicbrick_conversionlist->GetValue(i));
struct Object* blenderobj = converter->FindBlenderObject(gameobj);
gameobj->SetState((blenderobj->init_state)?blenderobj->init_state:blenderobj->state);
gameobj->SetInitState((blenderobj->init_state)?blenderobj->init_state:blenderobj->state);
gameobj->ResetState();
}
#endif //CONVERT_LOGIC

View File

@@ -233,7 +233,8 @@ void BL_ConvertActuators(char* maggiename,
STR_String propname = ( ipoact->name ? ipoact->name : "");
// first bit?
bool ipo_as_force = (ipoact->flag & ACT_IPOFORCE);
bool force_local = (ipoact->flag & ACT_IPOFORCE_LOCAL);
bool local = (ipoact->flag & ACT_IPOLOCAL);
bool ipo_add = (ipoact->flag & ACT_IPOADD);
KX_IpoActuator* tmpbaseact = new KX_IpoActuator(
gameobj,
@@ -244,8 +245,8 @@ void BL_ConvertActuators(char* maggiename,
ipoact->type + 1, // + 1, because Blender starts to count at zero,
// Ketsji at 1, because zero is reserved for "NoDef"
ipo_as_force,
force_local
);
ipo_add,
local);
baseact = tmpbaseact;
break;
}

View File

@@ -111,7 +111,7 @@ void SCA_ActuatorSensor::Update()
{
if (m_actuator)
{
m_midresult = m_actuator->IsActive();
m_midresult = m_actuator->IsActive() && !m_actuator->IsNegativeEvent();
}
}

View File

@@ -87,6 +87,7 @@ public:
bool IsNegativeEvent() const;
virtual ~SCA_IActuator();
void ClrLink() { m_links=0; }
void IncLink() { m_links++; }
void DecLink();
bool IsNoLink() const { return !m_links; }

View File

@@ -40,7 +40,7 @@
MT_Point3 SCA_IObject::m_sDummy=MT_Point3(0,0,0);
SCA_IObject::SCA_IObject(PyTypeObject* T): m_state(0), CValue(T)
SCA_IObject::SCA_IObject(PyTypeObject* T): m_initState(0), m_state(0), CValue(T)
{
m_suspended = false;
}
@@ -164,7 +164,9 @@ void SCA_IObject::ReParentLogic()
{
SCA_IActuator* newactuator = (SCA_IActuator*) (*ita)->GetReplica();
newactuator->ReParent(this);
// actuators are initially not connected to any controller
newactuator->SetActive(false);
newactuator->ClrLink();
oldactuators[act++] = newactuator;
}
@@ -175,6 +177,7 @@ void SCA_IObject::ReParentLogic()
{
SCA_IController* newcontroller = (SCA_IController*)(*itc)->GetReplica();
newcontroller->ReParent(this);
newcontroller->SetActive(false);
oldcontrollers[con++]=newcontroller;
}
@@ -186,6 +189,9 @@ void SCA_IObject::ReParentLogic()
{
SCA_ISensor* newsensor = (SCA_ISensor*)(*its)->GetReplica();
newsensor->ReParent(this);
newsensor->SetActive(false);
// sensors are initially not connected to any controller
newsensor->ClrLink();
oldsensors[sen++] = newsensor;
}

View File

@@ -68,6 +68,11 @@ protected:
*/
bool m_suspended;
/**
* init state of object (used when object is created)
*/
unsigned int m_initState;
/**
* current state = bit mask of state that are active
*/
@@ -117,6 +122,16 @@ public:
*/
void Resume(void);
/**
* Set init state
*/
void SetInitState(unsigned int initState) { m_initState = initState; }
/**
* initialize the state when object is created
*/
void ResetState(void) { SetState(m_initState); }
/**
* Set the object state
*/

View File

@@ -126,6 +126,8 @@ public:
/** Resume sensing. */
void Resume();
void ClrLink()
{ m_links = 0; }
void IncLink()
{ m_links++; }
void DecLink();

View File

@@ -405,34 +405,25 @@ void KX_GameObject::ResetDebugColor()
SetDebugColor(0xff000000);
}
void KX_GameObject::InitIPO(bool ipo_as_force,
bool ipo_add,
bool ipo_local)
{
SGControllerList::iterator it = GetSGNode()->GetSGControllerList().begin();
while (it != GetSGNode()->GetSGControllerList().end()) {
(*it)->SetOption(SG_Controller::SG_CONTR_IPO_RESET, true);
(*it)->SetOption(SG_Controller::SG_CONTR_IPO_IPO_AS_FORCE, ipo_as_force);
(*it)->SetOption(SG_Controller::SG_CONTR_IPO_IPO_ADD, ipo_add);
(*it)->SetOption(SG_Controller::SG_CONTR_IPO_LOCAL, ipo_local);
it++;
}
}
void KX_GameObject::UpdateIPO(float curframetime,
bool recurse,
bool ipo_as_force,
bool force_local)
bool recurse)
{
// The ipo-actuator needs a sumo reference... this is retrieved (unfortunately)
// by the iposgcontr itself...
// ipocontr->SetSumoReference(gameobj->GetSumoScene(),
// gameobj->GetSumoObject());
// The ipo has to be treated as a force, and not a displacement!
// For this case, we send some settings to the controller. This
// may need some caching...
if (ipo_as_force) {
SGControllerList::iterator it = GetSGNode()->GetSGControllerList().begin();
while (it != GetSGNode()->GetSGControllerList().end()) {
(*it)->SetOption(SG_Controller::SG_CONTR_IPO_IPO_AS_FORCE, ipo_as_force);
(*it)->SetOption(SG_Controller::SG_CONTR_IPO_FORCES_ACT_LOCAL, force_local);
it++;
}
}
// The rest is the 'normal' update procedure.
// just the 'normal' update procedure.
GetSGNode()->SetSimulatedTime(curframetime,recurse);
GetSGNode()->UpdateWorldData(curframetime);
UpdateTransform();

View File

@@ -489,15 +489,23 @@ public:
UpdateNonDynas(
);
/**
* Function to set IPO option at start of IPO
*/
void
InitIPO(
bool ipo_as_force,
bool ipo_add,
bool ipo_local
);
/**
* Odd function to update an ipo. ???
*/
void
UpdateIPO(
float curframetime,
bool recurse,
bool ipo_as_force,
bool force_ipo_local
bool recurse
);
/**
* Updates Material Ipo data

View File

@@ -55,7 +55,8 @@ typedef unsigned long uint_ptr;
// start on another frame, the 1.0 should change.
KX_IpoSGController::KX_IpoSGController()
: m_ipo_as_force(false),
m_force_ipo_acts_local(false),
m_ipo_add(false),
m_ipo_local(false),
m_modified(true),
m_ipo_start_initialized(false),
m_ipotime(1.0)
@@ -75,8 +76,23 @@ void KX_IpoSGController::SetOption(
m_ipo_as_force = (value != 0);
m_modified = true;
break;
case SG_CONTR_IPO_FORCES_ACT_LOCAL:
m_force_ipo_acts_local = (value != 0);
case SG_CONTR_IPO_IPO_ADD:
m_ipo_add = (value != 0);
m_modified = true;
break;
case SG_CONTR_IPO_RESET:
if (m_ipo_start_initialized && value) {
m_ipo_start_initialized = false;
m_modified = true;
}
break;
case SG_CONTR_IPO_LOCAL:
if (value/* && ((SG_Node*)m_pObject)->GetSGParent() == NULL*/) {
// only accept local Ipo if the object has no parent
m_ipo_local = true;
} else {
m_ipo_local = false;
}
m_modified = true;
break;
default:
@@ -129,15 +145,19 @@ bool KX_IpoSGController::Update(double currentTime)
{
if (m_game_object && ob)
{
m_game_object->GetPhysicsController()->ApplyForce(m_force_ipo_acts_local ?
m_game_object->GetPhysicsController()->ApplyForce(m_ipo_local ?
ob->GetWorldOrientation() * m_ipo_xform.GetPosition() :
m_ipo_xform.GetPosition(), false);
}
}
else
{
//by default, leave object as it stands
MT_Point3 newPosition = ob->GetLocalPosition();
// Local ipo should be defined with the object position at (0,0,0)
// Local transform is applied to the object based on initial position
MT_Point3 newPosition(0.0,0.0,0.0);
if (!m_ipo_add)
newPosition = ob->GetLocalPosition();
//apply separate IPO channels if there is any data in them
//Loc and dLoc act by themselves or are additive
//LocX and dLocX
@@ -145,23 +165,28 @@ bool KX_IpoSGController::Update(double currentTime)
newPosition[0] = (m_ipo_channels_active[OB_DLOC_X] ? m_ipo_xform.GetPosition()[0] + m_ipo_xform.GetDeltaPosition()[0] : m_ipo_xform.GetPosition()[0]);
}
else if (m_ipo_channels_active[OB_DLOC_X] && m_ipo_start_initialized) {
newPosition[0] = (m_ipo_start_point[0] + m_ipo_xform.GetDeltaPosition()[0]);
newPosition[0] = (((!m_ipo_add)?m_ipo_start_point[0]:0.0) + m_ipo_xform.GetDeltaPosition()[0]);
}
//LocY and dLocY
if (m_ipo_channels_active[OB_LOC_Y]) {
newPosition[1] = (m_ipo_channels_active[OB_DLOC_Y] ? m_ipo_xform.GetPosition()[1] + m_ipo_xform.GetDeltaPosition()[1] : m_ipo_xform.GetPosition()[1]);
}
else if (m_ipo_channels_active[OB_DLOC_Y] && m_ipo_start_initialized) {
newPosition[1] = (m_ipo_start_point[1] + m_ipo_xform.GetDeltaPosition()[1]);
newPosition[1] = (((!m_ipo_add)?m_ipo_start_point[1]:0.0) + m_ipo_xform.GetDeltaPosition()[1]);
}
//LocZ and dLocZ
if (m_ipo_channels_active[OB_LOC_Z]) {
newPosition[2] = (m_ipo_channels_active[OB_DLOC_Z] ? m_ipo_xform.GetPosition()[2] + m_ipo_xform.GetDeltaPosition()[2] : m_ipo_xform.GetPosition()[2]);
}
else if (m_ipo_channels_active[OB_DLOC_Z] && m_ipo_start_initialized) {
newPosition[2] = (m_ipo_start_point[2] + m_ipo_xform.GetDeltaPosition()[2]);
newPosition[2] = (((!m_ipo_add)?m_ipo_start_point[2]:0.0) + m_ipo_xform.GetDeltaPosition()[2]);
}
if (m_ipo_add) {
if (m_ipo_local)
newPosition = m_ipo_start_point + m_ipo_start_scale*(m_ipo_start_orient*newPosition);
else
newPosition = m_ipo_start_point + newPosition;
}
ob->SetLocalPosition(newPosition);
}
}
@@ -170,21 +195,23 @@ bool KX_IpoSGController::Update(double currentTime)
if (m_ipo_as_force) {
if (m_game_object && ob) {
m_game_object->ApplyTorque(m_force_ipo_acts_local ?
m_game_object->ApplyTorque(m_ipo_local ?
ob->GetWorldOrientation() * m_ipo_xform.GetEulerAngles() :
m_ipo_xform.GetEulerAngles(), false);
}
} else {
double yaw, pitch, roll; //final Euler angles
double yaw=0, pitch=0, roll=0; //final Euler angles
double tempYaw=0, tempPitch=0, tempRoll=0; //temp holders
ob->GetLocalOrientation().getEuler(yaw, pitch, roll);
if (!m_ipo_add)
ob->GetLocalOrientation().getEuler(yaw, pitch, roll);
//RotX and dRotX
if (m_ipo_channels_active[OB_ROT_X]) {
yaw = (m_ipo_channels_active[OB_DROT_X] ? (m_ipo_xform.GetEulerAngles()[0] + m_ipo_xform.GetDeltaEulerAngles()[0]) : m_ipo_xform.GetEulerAngles()[0] );
}
else if (m_ipo_channels_active[OB_DROT_X] && m_ipo_start_initialized) {
m_ipo_start_orient.getEuler(tempYaw, tempPitch, tempRoll);
if (!m_ipo_add)
m_ipo_start_orient.getEuler(tempYaw, tempPitch, tempRoll);
yaw = tempYaw + m_ipo_xform.GetDeltaEulerAngles()[0];
}
@@ -193,7 +220,8 @@ bool KX_IpoSGController::Update(double currentTime)
pitch = (m_ipo_channels_active[OB_DROT_Y] ? (m_ipo_xform.GetEulerAngles()[1] + m_ipo_xform.GetDeltaEulerAngles()[1]) : m_ipo_xform.GetEulerAngles()[1] );
}
else if (m_ipo_channels_active[OB_DROT_Y] && m_ipo_start_initialized) {
m_ipo_start_orient.getEuler(tempYaw, tempPitch, tempRoll);
if (!m_ipo_add)
m_ipo_start_orient.getEuler(tempYaw, tempPitch, tempRoll);
pitch = tempPitch + m_ipo_xform.GetDeltaEulerAngles()[1];
}
@@ -202,23 +230,34 @@ bool KX_IpoSGController::Update(double currentTime)
roll = (m_ipo_channels_active[OB_DROT_Z] ? (m_ipo_xform.GetEulerAngles()[2] + m_ipo_xform.GetDeltaEulerAngles()[2]) : m_ipo_xform.GetEulerAngles()[2] );
}
else if (m_ipo_channels_active[OB_DROT_Z] && m_ipo_start_initialized) {
m_ipo_start_orient.getEuler(tempYaw, tempPitch, tempRoll);
if (!m_ipo_add)
m_ipo_start_orient.getEuler(tempYaw, tempPitch, tempRoll);
roll = tempRoll + m_ipo_xform.GetDeltaEulerAngles()[2];
}
ob->SetLocalOrientation(MT_Vector3(yaw, pitch, roll));
if (m_ipo_add) {
MT_Matrix3x3 rotation(MT_Vector3(yaw, pitch, roll));
if (m_ipo_local)
rotation = m_ipo_start_orient * rotation;
else
rotation = rotation * m_ipo_start_orient;
ob->SetLocalOrientation(rotation);
} else {
ob->SetLocalOrientation(MT_Vector3(yaw, pitch, roll));
}
}
}
//modifies scale?
if (m_ipo_channels_active[OB_SIZE_X] || m_ipo_channels_active[OB_SIZE_Y] || m_ipo_channels_active[OB_SIZE_Z] || m_ipo_channels_active[OB_DSIZE_X] || m_ipo_channels_active[OB_DSIZE_Y] || m_ipo_channels_active[OB_DSIZE_Z]) {
//default is no scale change
MT_Vector3 newScale = ob->GetLocalScale();
MT_Vector3 newScale(1.0,1.0,1.0);
if (!m_ipo_add)
newScale = ob->GetLocalScale();
if (m_ipo_channels_active[OB_SIZE_X]) {
newScale[0] = (m_ipo_channels_active[OB_DSIZE_X] ? (m_ipo_xform.GetScaling()[0] + m_ipo_xform.GetDeltaScaling()[0]) : m_ipo_xform.GetScaling()[0]);
}
else if (m_ipo_channels_active[OB_DSIZE_X] && m_ipo_start_initialized) {
newScale[0] = (m_ipo_xform.GetDeltaScaling()[0] + m_ipo_start_scale[0]);
newScale[0] = (m_ipo_xform.GetDeltaScaling()[0] + ((!m_ipo_add)?m_ipo_start_scale[0]:0.0));
}
//RotY dRotY
@@ -226,7 +265,7 @@ bool KX_IpoSGController::Update(double currentTime)
newScale[1] = (m_ipo_channels_active[OB_DSIZE_Y] ? (m_ipo_xform.GetScaling()[1] + m_ipo_xform.GetDeltaScaling()[1]): m_ipo_xform.GetScaling()[1]);
}
else if (m_ipo_channels_active[OB_DSIZE_Y] && m_ipo_start_initialized) {
newScale[1] = (m_ipo_xform.GetDeltaScaling()[1] + m_ipo_start_scale[1]);
newScale[1] = (m_ipo_xform.GetDeltaScaling()[1] + ((!m_ipo_add)?m_ipo_start_scale[1]:0.0));
}
//RotZ and dRotZ
@@ -234,7 +273,11 @@ bool KX_IpoSGController::Update(double currentTime)
newScale[2] = (m_ipo_channels_active[OB_DSIZE_Z] ? (m_ipo_xform.GetScaling()[2] + m_ipo_xform.GetDeltaScaling()[2]) : m_ipo_xform.GetScaling()[2]);
}
else if (m_ipo_channels_active[OB_DSIZE_Z] && m_ipo_start_initialized) {
newScale[2] = (m_ipo_xform.GetDeltaScaling()[2] + m_ipo_start_scale[2]);
newScale[2] = (m_ipo_xform.GetDeltaScaling()[2] + ((!m_ipo_add)?m_ipo_start_scale[2]:1.0));
}
if (m_ipo_add) {
newScale = m_ipo_start_scale * newScale;
}
ob->SetLocalScale(newScale);

View File

@@ -48,8 +48,11 @@ class KX_IpoSGController : public SG_Controller
/** Interpret the ipo as a force rather than a displacement? */
bool m_ipo_as_force;
/** Ipo-as-force acts in local rather than in global coordinates? */
bool m_force_ipo_acts_local;
/** Add Ipo curve to current loc/rot/scale */
bool m_ipo_add;
/** Ipo must be applied in local coordinate rather than in global coordinates (used for force and Add mode)*/
bool m_ipo_local;
/** Were settings altered since the last update? */
bool m_modified;

View File

@@ -59,40 +59,6 @@ STR_String KX_IpoActuator::S_KX_ACT_IPO_FROM_PROP_STRING = "FromProp";
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
/** Another poltergeist? This seems to be a very transient class... */
class CIpoAction : public CAction
{
float m_curtime;
bool m_recurse;
KX_GameObject* m_gameobj;
bool m_ipo_as_force;
bool m_force_ipo_local;
public:
CIpoAction(KX_GameObject* gameobj,
float curtime,
bool recurse,
bool ipo_as_force,
bool force_ipo_local) :
m_curtime(curtime) ,
m_recurse(recurse),
m_gameobj(gameobj),
m_ipo_as_force(ipo_as_force),
m_force_ipo_local(force_ipo_local)
{
/* intentionally empty */
};
virtual void Execute() const
{
m_gameobj->UpdateIPO(
m_curtime,
m_recurse,
m_ipo_as_force,
m_force_ipo_local);
};
};
KX_IpoActuator::KX_IpoActuator(SCA_IObject* gameobj,
const STR_String& propname,
@@ -101,7 +67,8 @@ KX_IpoActuator::KX_IpoActuator(SCA_IObject* gameobj,
bool recurse,
int acttype,
bool ipo_as_force,
bool force_ipo_local,
bool ipo_add,
bool ipo_local,
PyTypeObject* T)
: SCA_IActuator(gameobj,T),
m_bNegativeEvent(false),
@@ -112,7 +79,8 @@ KX_IpoActuator::KX_IpoActuator(SCA_IObject* gameobj,
m_direction(1),
m_propname(propname),
m_ipo_as_force(ipo_as_force),
m_force_ipo_local(force_ipo_local),
m_ipo_add(ipo_add),
m_ipo_local(ipo_local),
m_type((IpoActType)acttype)
{
m_starttime = -2.0*fabs(m_endframe - m_startframe) - 1.0;
@@ -160,7 +128,7 @@ bool KX_IpoActuator::ClampLocalTime()
void KX_IpoActuator::SetStartTime(float curtime)
{
float direction = m_startframe < m_endframe ? 1.0 : -1.0;
float direction = m_startframe < m_endframe ? 1.0f : -1.0f;
curtime = curtime - KX_KetsjiEngine::GetSuspendedDelta();
if (m_direction > 0)
@@ -195,31 +163,26 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
// maybe there are events for us in the queue !
bool bNegativeEvent = false;
int numevents = 0;
bool bIpoStart = false;
if (frame)
{
numevents = m_events.size();
for (vector<CValue*>::iterator i=m_events.end(); !(i==m_events.begin());)
{
--i;
if ((*i)->GetNumber() == 0.0f)
bNegativeEvent = true;
(*i)->Release();
}
m_events.clear();
bNegativeEvent = IsNegativeEvent();
RemoveAllEvents();
}
double start_smaller_then_end = ( m_startframe < m_endframe ? 1.0 : -1.0);
float start_smaller_then_end = ( m_startframe < m_endframe ? 1.0f : -1.0f);
bool result=true;
if (!bNegativeEvent)
{
if (m_starttime < -2.0*start_smaller_then_end*(m_endframe - m_startframe))
if (m_starttime < -2.0f*start_smaller_then_end*(m_endframe - m_startframe))
{
// start for all Ipo, initial start for LOOP_STOP
m_starttime = curtime - KX_KetsjiEngine::GetSuspendedDelta();
m_bIpoPlaying = true;
bIpoStart = true;
}
}
@@ -230,7 +193,7 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
{
// Check if playing forwards. result = ! finished
if (start_smaller_then_end > 0.0)
if (start_smaller_then_end > 0.f)
result = (m_localtime < m_endframe && m_bIpoPlaying);
else
result = (m_localtime > m_endframe && m_bIpoPlaying);
@@ -241,14 +204,10 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
/* Perform clamping */
ClampLocalTime();
CIpoAction ipoaction(
(KX_GameObject*)GetParent(),
m_localtime,
m_recurse,
m_ipo_as_force,
m_force_ipo_local);
GetParent()->Execute(ipoaction);
if (bIpoStart)
((KX_GameObject*)GetParent())->InitIPO(m_ipo_as_force, m_ipo_add, m_ipo_local);
((KX_GameObject*)GetParent())->UpdateIPO(m_localtime,m_recurse);
} else
{
m_localtime=m_startframe;
@@ -270,13 +229,9 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
m_direction = -m_direction;
}
CIpoAction ipoaction(
(KX_GameObject*) GetParent(),
m_localtime,
m_recurse,
m_ipo_as_force,
m_force_ipo_local);
GetParent()->Execute(ipoaction);
if (bIpoStart && m_direction > 0)
((KX_GameObject*)GetParent())->InitIPO(m_ipo_as_force, m_ipo_add, m_ipo_local);
((KX_GameObject*)GetParent())->UpdateIPO(m_localtime,m_recurse);
break;
}
case KX_ACT_IPO_FLIPPER:
@@ -299,14 +254,10 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
if (ClampLocalTime() && m_localtime == m_startframe)
result = false;
CIpoAction ipoaction(
(KX_GameObject*) GetParent(),
m_localtime,
m_recurse,
m_ipo_as_force,
m_force_ipo_local);
GetParent()->Execute(ipoaction);
if (bIpoStart)
((KX_GameObject*)GetParent())->InitIPO(m_ipo_as_force, m_ipo_add, m_ipo_local);
((KX_GameObject*)GetParent())->UpdateIPO(m_localtime,m_recurse);
break;
}
@@ -352,8 +303,12 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
if (!m_bNegativeEvent){
/* Perform wraparound */
SetLocalTime(curtime);
m_localtime = m_startframe + fmod(m_localtime, m_startframe - m_endframe);
if (start_smaller_then_end > 0.f)
m_localtime = m_startframe + fmod(m_localtime - m_startframe, m_endframe - m_startframe);
else
m_localtime = m_startframe - fmod(m_startframe - m_localtime, m_startframe - m_endframe);
SetStartTime(curtime);
bIpoStart = true;
}
else
{
@@ -365,13 +320,9 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
}
}
CIpoAction ipoaction(
(KX_GameObject*) GetParent(),
m_localtime,
m_recurse,
m_ipo_as_force,
m_force_ipo_local);
GetParent()->Execute(ipoaction);
if (m_bIpoPlaying && bIpoStart)
((KX_GameObject*)GetParent())->InitIPO(m_ipo_as_force, m_ipo_add, m_ipo_local);
((KX_GameObject*)GetParent())->UpdateIPO(m_localtime,m_recurse);
break;
}
@@ -391,14 +342,9 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
{
m_localtime = propval->GetNumber();
CIpoAction ipoaction(
(KX_GameObject*) GetParent(),
m_localtime,
m_recurse,
m_ipo_as_force,
m_force_ipo_local);
GetParent()->Execute(ipoaction);
if (bIpoStart)
((KX_GameObject*)GetParent())->InitIPO(m_ipo_as_force, m_ipo_add, m_ipo_local);
((KX_GameObject*)GetParent())->UpdateIPO(m_localtime,m_recurse);
} else
{
result = false;
@@ -493,6 +439,10 @@ PyMethodDef KX_IpoActuator::Methods[] = {
METH_VARARGS, SetIpoAsForce_doc},
{"getIpoAsForce", (PyCFunction) KX_IpoActuator::sPyGetIpoAsForce,
METH_VARARGS, GetIpoAsForce_doc},
{"setIpoAdd", (PyCFunction) KX_IpoActuator::sPySetIpoAdd,
METH_VARARGS, SetIpoAdd_doc},
{"getIpoAdd", (PyCFunction) KX_IpoActuator::sPyGetIpoAdd,
METH_VARARGS, GetIpoAdd_doc},
{"setType", (PyCFunction) KX_IpoActuator::sPySetType,
METH_VARARGS, SetType_doc},
{"getType", (PyCFunction) KX_IpoActuator::sPyGetType,
@@ -512,11 +462,11 @@ PyObject* KX_IpoActuator::_getattr(const STR_String& attr) {
/* set --------------------------------------------------------------------- */
char KX_IpoActuator::Set_doc[] =
"set(mode, startframe, endframe, force?)\n"
"\t - mode: Play, PingPong, Flipper, LoopStop, LoopEnd or FromProp (string)\n"
"set(type, startframe, endframe, mode?)\n"
"\t - type: Play, PingPong, Flipper, LoopStop, LoopEnd or FromProp (string)\n"
"\t - startframe: first frame to use (int)\n"
"\t - endframe : last frame to use (int)\n"
"\t - force? : interpret this ipo as a force? (KX_TRUE, KX_FALSE)"
"\t - mode? : special mode (0=normal, 1=interpret location as force, 2=additive)"
"\tSet the properties of the actuator.\n";
PyObject* KX_IpoActuator::PySet(PyObject* self,
PyObject* args,
@@ -543,7 +493,8 @@ PyObject* KX_IpoActuator::PySet(PyObject* self,
m_type = modenum;
m_startframe = startFrame;
m_endframe = stopFrame;
m_ipo_as_force = PyArgToBool(forceToggle);
m_ipo_as_force = forceToggle == 1;
m_ipo_add = forceToggle == 2;
break;
default:
; /* error */
@@ -641,6 +592,8 @@ PyObject* KX_IpoActuator::PySetIpoAsForce(PyObject* self,
}
m_ipo_as_force = PyArgToBool(boolArg);
if (m_ipo_as_force)
m_ipo_add = false;
Py_Return;
}
@@ -654,6 +607,36 @@ PyObject* KX_IpoActuator::PyGetIpoAsForce(PyObject* self,
return BoolToPyArg(m_ipo_as_force);
}
/* 6. setIpoAsForce: */
char KX_IpoActuator::SetIpoAdd_doc[] =
"setIpoAdd(add?)\n"
"\t - add? : add flag (KX_TRUE, KX_FALSE)\n"
"\tSet whether to interpret the ipo as additive rather than absolute.\n";
PyObject* KX_IpoActuator::PySetIpoAdd(PyObject* self,
PyObject* args,
PyObject* kwds) {
int boolArg;
if (!PyArg_ParseTuple(args, "i", &boolArg)) {
return NULL;
}
m_ipo_add = PyArgToBool(boolArg);
if (m_ipo_add)
m_ipo_as_force = false;
Py_Return;
}
/* 7. getIpoAsForce: */
char KX_IpoActuator::GetIpoAdd_doc[] =
"getIpoAsAdd()\n"
"\tReturns whether to interpret the ipo as additive rather than absolute.\n";
PyObject* KX_IpoActuator::PyGetIpoAdd(PyObject* self,
PyObject* args,
PyObject* kwds) {
return BoolToPyArg(m_ipo_add);
}
/* 8. setType: */
char KX_IpoActuator::SetType_doc[] =
"setType(mode)\n"
@@ -701,7 +684,7 @@ PyObject* KX_IpoActuator::PySetForceIpoActsLocal(PyObject* self,
return NULL;
}
m_force_ipo_local = PyArgToBool(boolArg);
m_ipo_local = PyArgToBool(boolArg);
Py_Return;
}
@@ -713,7 +696,7 @@ char KX_IpoActuator::GetForceIpoActsLocal_doc[] =
PyObject* KX_IpoActuator::PyGetForceIpoActsLocal(PyObject* self,
PyObject* args,
PyObject* kwds) {
return BoolToPyArg(m_force_ipo_local);
return BoolToPyArg(m_ipo_local);
}

View File

@@ -75,8 +75,11 @@ protected:
/** Interpret the ipo as a force? */
bool m_ipo_as_force;
/** Apply a force-ipo locally? */
bool m_force_ipo_local;
/** Add Ipo curve to current loc/rot/scale */
bool m_ipo_add;
/** The Ipo curve is applied in local coordinates */
bool m_ipo_local;
bool m_bIpoPlaying;
@@ -113,7 +116,8 @@ public:
bool recurse,
int acttype,
bool ipo_as_force,
bool force_ipo_local,
bool ipo_add,
bool ipo_local,
PyTypeObject* T=&Type);
virtual ~KX_IpoActuator() {};
@@ -144,6 +148,8 @@ public:
KX_PYMETHOD_DOC(KX_IpoActuator,GetEnd);
KX_PYMETHOD_DOC(KX_IpoActuator,SetIpoAsForce);
KX_PYMETHOD_DOC(KX_IpoActuator,GetIpoAsForce);
KX_PYMETHOD_DOC(KX_IpoActuator,SetIpoAdd);
KX_PYMETHOD_DOC(KX_IpoActuator,GetIpoAdd);
KX_PYMETHOD_DOC(KX_IpoActuator,SetType);
KX_PYMETHOD_DOC(KX_IpoActuator,GetType);
KX_PYMETHOD_DOC(KX_IpoActuator,SetForceIpoActsLocal);

View File

@@ -77,6 +77,12 @@ CValue* KX_ParentActuator::GetReplica()
bool KX_ParentActuator::Update()
{
bool bNegativeEvent = IsNegativeEvent();
RemoveAllEvents();
if (bNegativeEvent)
return false; // do nothing on negative events
KX_GameObject *obj = (KX_GameObject*) GetParent();
KX_Scene *scene = PHY_GetActiveScene();
switch (m_mode) {

View File

@@ -601,6 +601,8 @@ void KX_Scene::ReplicateLogic(KX_GameObject* newobj)
}
}
}
// ready to set initial state
newobj->ResetState();
}

View File

@@ -101,7 +101,9 @@ public:
enum SG_Controller_option {
SG_CONTR_NODEF = 0,
SG_CONTR_IPO_IPO_AS_FORCE,
SG_CONTR_IPO_FORCES_ACT_LOCAL,
SG_CONTR_IPO_IPO_ADD,
SG_CONTR_IPO_LOCAL,
SG_CONTR_IPO_RESET,
SG_CONTR_CAMIPO_LENS,
SG_CONTR_CAMIPO_CLIPEND,
SG_CONTR_CAMIPO_CLIPSTART,