Fix for opengl errors being thrown when creating textures, it was

setting the magnification to GL_LINEAR_MIPMAP_NEAREST but that is
only valid for minifaction, should be GL_LINEAR instead. OpenGL
driver should refuse setting this so should be harmless, but better
to fix it anyway.
This commit is contained in:
2008-10-12 00:41:28 +00:00
parent 78cc88e041
commit d241d0a379

View File

@@ -220,12 +220,24 @@ static int gpu_get_mipmap(void)
return GTS.domipmap && (!(G.f & G_TEXTUREPAINT));
}
static GLenum gpu_get_mipmap_filter()
static GLenum gpu_get_mipmap_filter(int mag)
{
/* linearmipmap is off by default
* when mipmapping is off, use unfiltered display */
return GTS.linearmipmap? GL_LINEAR_MIPMAP_LINEAR :
(GTS.domipmap ? GL_LINEAR_MIPMAP_NEAREST : GL_NEAREST);
/* linearmipmap is off by default *when mipmapping is off,
* use unfiltered display */
if(mag) {
if(GTS.linearmipmap || GTS.domipmap)
return GL_LINEAR;
else
return GL_NEAREST;
}
else {
if(GTS.linearmipmap)
return GL_LINEAR_MIPMAP_LINEAR;
else if(GTS.domipmap)
return GL_LINEAR_MIPMAP_NEAREST;
else
return GL_NEAREST;
}
}
/* Set OpenGL state for an MTFace */
@@ -479,12 +491,12 @@ int GPU_verify_image(Image *ima, int tftile, int tfmode, int compare)
if (!gpu_get_mipmap()) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, rectw, recth, 0, GL_RGBA, GL_UNSIGNED_BYTE, rect);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter());
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
}
else {
gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, rectw, recth, GL_RGBA, GL_UNSIGNED_BYTE, rect);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter());
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter());
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter(0));
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
ima->tpageflag |= IMA_MIPMAP_COMPLETE;
}
@@ -576,8 +588,8 @@ void GPU_paint_set_mipmap(int mipmap)
if(ima->bindcode) {
if(ima->tpageflag & IMA_MIPMAP_COMPLETE) {
glBindTexture(GL_TEXTURE_2D, ima->bindcode);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter());
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter());
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter(0));
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
}
else
GPU_free_image(ima);
@@ -590,7 +602,7 @@ void GPU_paint_set_mipmap(int mipmap)
if(ima->bindcode) {
glBindTexture(GL_TEXTURE_2D, ima->bindcode);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter());
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
}
}
}