UI: Corrected Scaling of AREAMINX
Minimum horizontal area size should be scaled by UI resolution. See D15865 for more details. Differential Revision: https://developer.blender.org/D15865 Reviewed by Brecht Van Lommel
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@@ -284,7 +284,7 @@ short screen_geom_find_area_split_point(const ScrArea *area,
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{
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const int cur_area_width = screen_geom_area_width(area);
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const int cur_area_height = screen_geom_area_height(area);
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const short area_min_x = AREAMINX;
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const short area_min_x = AREAMINX * U.dpi_fac;
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const short area_min_y = ED_area_headersize();
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/* area big enough? */
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@@ -1639,7 +1639,7 @@ static void area_move_set_limits(wmWindow *win,
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}
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}
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else {
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int areamin = AREAMINX;
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int areamin = AREAMINX * U.dpi_fac;
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if (area->v1->vec.x > window_rect.xmin) {
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areamin += U.pixelsize;
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@@ -2062,7 +2062,7 @@ static bool area_split_allowed(const ScrArea *area, const eScreenAxis dir_axis)
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return false;
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}
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if ((dir_axis == SCREEN_AXIS_V && area->winx <= 2 * AREAMINX) ||
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if ((dir_axis == SCREEN_AXIS_V && area->winx <= 2 * AREAMINX * U.dpi_fac) ||
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(dir_axis == SCREEN_AXIS_H && area->winy <= 2 * ED_area_headersize())) {
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/* Must be at least double minimum sizes to split into two. */
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return false;
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@@ -978,8 +978,7 @@ void ED_spacetype_buttons(void)
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/* regions: navigation bar */
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art = MEM_callocN(sizeof(ARegionType), "spacetype nav buttons region");
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art->regionid = RGN_TYPE_NAV_BAR;
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art->prefsizex = AREAMINX - 3; /* XXX Works and looks best,
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* should we update AREAMINX accordingly? */
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art->prefsizex = AREAMINX;
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art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES | ED_KEYMAP_NAVBAR;
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art->init = buttons_navigation_bar_region_init;
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art->draw = buttons_navigation_bar_region_draw;
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@@ -539,7 +539,7 @@ enum {
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};
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#define AREAGRID 4
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#define AREAMINX 32
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#define AREAMINX 29
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#define HEADER_PADDING_Y 6
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#define HEADERY (20 + HEADER_PADDING_Y)
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