DNA: clear / remove deprecated flags

- Clear deprecated flags for ID's:
  Scene, Sequence, World, Object & Mesh.
- Clear deprecated flags for Spaces: outliner, 3D view & image.
- Remove unused `Mesh.drawflag`
- Remove unused `USER_ALLWINCODECS`, `USER_MMB_PASTE`.
- Remove `V3D_SOLID_TEX` & `V3D_ZBUF_SELECT` - used in a few areas.
- Flip `Object.empty_image_visibility_flag`
  (avoids do-version on each new flag)
- Rename 'Backside' -> 'Back' in context of drawing - showing 'Back'
  makes sense.
This commit is contained in:
2018-12-17 13:21:49 +11:00
parent 9149e89421
commit d72d2d4133
32 changed files with 481 additions and 354 deletions

View File

@@ -926,10 +926,10 @@ class LoadBackgroundImage(LoadImageAsEmpty, Operator):
bl_label = "Load Background Image"
def set_settings(self, context, obj):
obj.empty_image_depth = "BACK"
obj.show_empty_image_backside = False
obj.empty_image_depth = 'BACK'
obj.show_empty_image_back = False
if context.space_data.type == "VIEW_3D":
if context.space_data.type == 'VIEW_3D':
if not context.space_data.region_3d.is_perspective:
obj.show_empty_image_perspective = False

View File

@@ -58,7 +58,7 @@ class DATA_PT_empty(DataButtonsPanel, Panel):
col.row().prop(ob, "empty_image_depth", text="Depth", expand=True)
col.prop(ob, "show_empty_image_orthographic", text="Display Orthographic")
col.prop(ob, "show_empty_image_perspective", text="Display Perspective")
col.prop(ob, "show_empty_image_backside", text="Display Backside")
col.prop(ob, "show_empty_image_back", text="Display Back")
classes = (

View File

@@ -229,7 +229,7 @@ class EEVEE_MATERIAL_PT_settings(MaterialButtonsPanel, Panel):
row.prop(mat, "alpha_threshold")
if mat.blend_method not in {'OPAQUE', 'CLIP', 'HASHED'}:
layout.prop(mat, "show_transparent_backside")
layout.prop(mat, "show_transparent_back")
layout.prop(mat, "use_screen_refraction")
layout.prop(mat, "refraction_depth")

View File

@@ -375,7 +375,6 @@ class USERPREF_PT_system_general(Panel):
col.row().prop(system, "audio_device", expand=False)
sub = col.column()
sub.active = system.audio_device not in {'NONE', 'Null'}
#sub.prop(system, "use_preview_images")
sub.prop(system, "audio_channels", text="Channels")
sub.prop(system, "audio_mixing_buffer", text="Mixing Buffer")
sub.prop(system, "audio_sample_rate", text="Sample Rate")
@@ -1097,8 +1096,6 @@ class USERPREF_PT_input(Panel):
sub.row().prop(inputs, "view_zoom_axis", expand=True)
sub.prop(inputs, "invert_mouse_zoom", text="Invert Mouse Zoom Direction")
#sub.prop(inputs, "use_mouse_mmb_paste")
# layout.separator()
sub = layout.column()

View File

@@ -28,7 +28,7 @@
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 280
#define BLENDER_SUBVERSION 37
#define BLENDER_SUBVERSION 38
/* Several breakages with 280, e.g. collections vs layers */
#define BLENDER_MINVERSION 280
#define BLENDER_MINSUBVERSION 0

View File

@@ -503,7 +503,6 @@ void BKE_mesh_init(Mesh *me)
me->size[0] = me->size[1] = me->size[2] = 1.0;
me->smoothresh = DEG2RADF(30);
me->texflag = ME_AUTOSPACE;
me->drawflag = 0;
CustomData_reset(&me->vdata);
CustomData_reset(&me->edata);

View File

@@ -837,10 +837,6 @@ void BKE_object_init(Object *ob)
ob->empty_drawtype = OB_PLAINAXES;
ob->empty_drawsize = 1.0;
ob->empty_image_depth = OB_EMPTY_IMAGE_DEPTH_DEFAULT;
ob->empty_image_visibility_flag = (
OB_EMPTY_IMAGE_VISIBLE_PERSPECTIVE |
OB_EMPTY_IMAGE_VISIBLE_ORTHOGRAPHIC |
OB_EMPTY_IMAGE_VISIBLE_BACKSIDE);
if (ob->type == OB_EMPTY) {
copy_v2_fl(ob->ima_ofs, -0.5f);
}
@@ -2674,19 +2670,19 @@ void BKE_object_empty_draw_type_set(Object *ob, const int value)
bool BKE_object_empty_image_is_visible_in_view3d(const Object *ob, const RegionView3D *rv3d)
{
int visibility_flag = ob->empty_image_visibility_flag;
char visibility_flag = ob->empty_image_visibility_flag;
if ((visibility_flag & OB_EMPTY_IMAGE_VISIBLE_BACKSIDE) == 0) {
if ((visibility_flag & OB_EMPTY_IMAGE_HIDE_BACK) != 0) {
if (dot_v3v3((float *)&ob->obmat[2], (float *)&rv3d->viewinv[2]) < 0.0f) {
return false;
}
}
if (rv3d->is_persp) {
return visibility_flag & OB_EMPTY_IMAGE_VISIBLE_PERSPECTIVE;
return (visibility_flag & OB_EMPTY_IMAGE_HIDE_PERSPECTIVE) == 0;
}
else {
return visibility_flag & OB_EMPTY_IMAGE_VISIBLE_ORTHOGRAPHIC;
return (visibility_flag & OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC) == 0;
}
}

View File

@@ -694,6 +694,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
/* and composite trees */
for (sce = bmain->scene.first; sce; sce = sce->id.next) {
enum { R_PANORAMA = (1 << 10) };
if (sce->nodetree && sce->nodetree->id.name[0] == '\0')
strcpy(sce->nodetree->id.name, "NTCompositing Nodetree");
@@ -727,13 +728,6 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
}
#if 0 /* ME_DRAWEDGES and others was moved to viewport. */
/* copy standard draw flag to meshes(used to be global, is not available here) */
for (me = bmain->mesh.first; me; me = me->id.next) {
me->drawflag = ME_DRAWEDGES | ME_DRAWFACES | ME_DRAWCREASES;
}
#endif
/* particle draw and render types */
for (part = bmain->particle.first; part; part = part->id.next) {
if (part->draw_as) {

View File

@@ -767,7 +767,6 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (bmain->versionfile < 260 || (bmain->versionfile == 260 && bmain->subversionfile < 6)) {
Scene *sce;
MovieClip *clip;
bScreen *sc;
for (sce = bmain->scene.first; sce; sce = sce->id.next) {
do_versions_image_settings_2_60(sce);
@@ -784,19 +783,6 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
for (sc = bmain->screen.first; sc; sc = sc->id.next) {
ScrArea *sa;
for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->flag2 &= ~V3D_RENDER_SHADOW;
}
}
}
}
{
Object *ob;
for (ob = bmain->object.first; ob; ob = ob->id.next) {
@@ -1726,6 +1712,7 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *bmain)
SEQ_BEGIN (scene->ed, seq)
{
enum { SEQ_MAKE_PREMUL = (1 << 6) };
if (seq->flag & SEQ_MAKE_PREMUL) {
seq->alpha_mode = SEQ_ALPHA_STRAIGHT;
}
@@ -2411,6 +2398,11 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *bmain)
Sculpt *sd = scene->toolsettings->sculpt;
if (sd) {
enum {
SCULPT_SYMM_X = (1 << 0),
SCULPT_SYMM_Y = (1 << 1),
SCULPT_SYMM_Z = (1 << 2),
};
int symmetry_flags = sd->flags & 7;
if (symmetry_flags & SCULPT_SYMM_X)

View File

@@ -1796,6 +1796,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
enum { V3D_SHOW_MODE_SHADE_OVERRIDE = (1 << 15), };
View3D *v3d = (View3D *)sl;
float alpha = v3d->flag2 & V3D_SHOW_MODE_SHADE_OVERRIDE ? 0.0f : 0.8f;
float alpha_full = v3d->flag2 & V3D_SHOW_MODE_SHADE_OVERRIDE ? 0.0f : 1.0f;
@@ -2181,6 +2182,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
enum { V3D_OCCLUDE_WIRE = (1 << 14) };
View3D *v3d = (View3D *)sl;
if (v3d->flag2 & V3D_OCCLUDE_WIRE) {
v3d->overlay.edit_flag |= V3D_OVERLAY_EDIT_OCCLUDE_WIRE;
@@ -2230,15 +2232,6 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
}
for (Object *ob = bmain->object.first; ob; ob = ob->id.next) {
ob->empty_image_visibility_flag = (
OB_EMPTY_IMAGE_VISIBLE_PERSPECTIVE |
OB_EMPTY_IMAGE_VISIBLE_ORTHOGRAPHIC |
OB_EMPTY_IMAGE_VISIBLE_BACKSIDE);
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 280, 30)) {
@@ -2533,6 +2526,214 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 280, 38)) {
if (DNA_struct_elem_find(fd->filesdna, "Object", "char", "empty_image_visibility_flag")) {
for (Object *ob = bmain->object.first; ob; ob = ob->id.next) {
ob->empty_image_visibility_flag ^= (
OB_EMPTY_IMAGE_HIDE_PERSPECTIVE |
OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC |
OB_EMPTY_IMAGE_HIDE_BACK);
}
}
for (bScreen *screen = bmain->screen.first; screen; screen = screen->id.next) {
for (ScrArea *area = screen->areabase.first; area; area = area->next) {
for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) {
switch (sl->spacetype) {
case SPACE_IMAGE:
{
SpaceImage *sima = (SpaceImage *)sl;
sima->flag &= ~(
SI_FLAG_DEPRECATED_0 |
SI_FLAG_DEPRECATED_1 |
SI_FLAG_DEPRECATED_3 |
SI_FLAG_DEPRECATED_6 |
SI_FLAG_DEPRECATED_7 |
SI_FLAG_DEPRECATED_8 |
SI_FLAG_DEPRECATED_17 |
SI_FLAG_DEPRECATED_18 |
SI_FLAG_DEPRECATED_23 |
SI_FLAG_DEPRECATED_24);
break;
}
case SPACE_VIEW3D:
{
View3D *v3d = (View3D *)sl;
v3d->flag &= ~(
V3D_FLAG_DEPRECATED_0 |
V3D_FLAG_DEPRECATED_1 |
V3D_FLAG_DEPRECATED_10 |
V3D_FLAG_DEPRECATED_12);
v3d->flag2 &= ~(
V3D_FLAG2_DEPRECATED_3 |
V3D_FLAG2_DEPRECATED_6 |
V3D_FLAG2_DEPRECATED_12 |
V3D_FLAG2_DEPRECATED_13 |
V3D_FLAG2_DEPRECATED_14 |
V3D_FLAG2_DEPRECATED_15);
break;
}
case SPACE_OUTLINER:
{
SpaceOops *so = (SpaceOops *)sl;
so->filter &= ~(
SO_FILTER_DEPRECATED_1 |
SO_FILTER_DEPRECATED_5 |
SO_FILTER_DEPRECATED_12);
so->storeflag &= ~(
SO_TREESTORE_DEPRECATED_1);
break;
}
case SPACE_FILE:
{
SpaceFile *sfile = (SpaceFile *)sl;
if (sfile->params) {
sfile->params->flag &= ~(
FILE_PARAMS_FLAG_DEPRECATED_1 |
FILE_PARAMS_FLAG_DEPRECATED_6 |
FILE_PARAMS_FLAG_DEPRECATED_9);
}
break;
}
case SPACE_NODE:
{
SpaceNode *snode = (SpaceNode *)sl;
snode->flag &= ~(
SNODE_FLAG_DEPRECATED_6 |
SNODE_FLAG_DEPRECATED_10 |
SNODE_FLAG_DEPRECATED_11);
break;
}
case SPACE_BUTS:
{
SpaceButs *sbuts = (SpaceButs *)sl;
sbuts->flag &= ~(
SB_FLAG_DEPRECATED_2 |
SB_FLAG_DEPRECATED_3);
break;
}
case SPACE_NLA:
{
SpaceNla *snla = (SpaceNla *)sl;
snla->flag &= ~(
SNLA_FLAG_DEPRECATED_0 |
SNLA_FLAG_DEPRECATED_1 |
SNLA_FLAG_DEPRECATED_3);
break;
}
}
}
}
}
for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
scene->r.mode &= ~(
R_MODE_DEPRECATED_1 |
R_MODE_DEPRECATED_2 |
R_MODE_DEPRECATED_3 |
R_MODE_DEPRECATED_4 |
R_MODE_DEPRECATED_5 |
R_MODE_DEPRECATED_6 |
R_MODE_DEPRECATED_7 |
R_MODE_DEPRECATED_8 |
R_MODE_DEPRECATED_10 |
R_MODE_DEPRECATED_13 |
R_MODE_DEPRECATED_16 |
R_MODE_DEPRECATED_17 |
R_MODE_DEPRECATED_18 |
R_MODE_DEPRECATED_19 |
R_MODE_DEPRECATED_20 |
R_MODE_DEPRECATED_21 |
R_MODE_DEPRECATED_27);
scene->r.scemode &= ~(
R_SCEMODE_DEPRECATED_8 |
R_SCEMODE_DEPRECATED_11 |
R_SCEMODE_DEPRECATED_13 |
R_SCEMODE_DEPRECATED_16 |
R_SCEMODE_DEPRECATED_17 |
R_SCEMODE_DEPRECATED_19);
if (scene->toolsettings->sculpt) {
scene->toolsettings->sculpt->flags &= ~(
SCULPT_FLAG_DEPRECATED_0 |
SCULPT_FLAG_DEPRECATED_1 |
SCULPT_FLAG_DEPRECATED_2);
}
if (scene->ed) {
Sequence *seq;
SEQ_BEGIN (scene->ed, seq)
{
seq->flag &= ~(
SEQ_FLAG_DEPRECATED_6 |
SEQ_FLAG_DEPRECATED_18 |
SEQ_FLAG_DEPRECATED_19 |
SEQ_FLAG_DEPRECATED_21);
if (seq->type == SEQ_TYPE_SPEED) {
SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
s->flags &= ~(
SEQ_SPEED_DEPRECATED_1);
}
} SEQ_END;
}
}
for (World *world = bmain->world.first; world; world = world->id.next) {
world->flag &= ~(
WO_MODE_DEPRECATED_1 |
WO_MODE_DEPRECATED_2 |
WO_MODE_DEPRECATED_3 |
WO_MODE_DEPRECATED_4 |
WO_MODE_DEPRECATED_5 |
WO_MODE_DEPRECATED_7);
}
for (Image *image = bmain->image.first; image; image = image->id.next) {
image->flag &= ~(
IMA_FLAG_DEPRECATED_0 |
IMA_FLAG_DEPRECATED_1 |
IMA_FLAG_DEPRECATED_4 |
IMA_FLAG_DEPRECATED_6 |
IMA_FLAG_DEPRECATED_8 |
IMA_FLAG_DEPRECATED_15 |
IMA_FLAG_DEPRECATED_16);
image->tpageflag &= ~(
IMA_TPAGEFLAG_DEPRECATED_0 |
IMA_TPAGEFLAG_DEPRECATED_1 |
IMA_TPAGEFLAG_DEPRECATED_2 |
IMA_TPAGEFLAG_DEPRECATED_4 |
IMA_TPAGEFLAG_DEPRECATED_5);
}
for (Object *ob = bmain->object.first; ob; ob = ob->id.next) {
ob->flag &= ~(
OB_FLAG_DEPRECATED_11 |
OB_FLAG_DEPRECATED_12);
ob->transflag &= ~(
OB_TRANSFLAG_DEPRECATED_0 |
OB_TRANSFLAG_DEPRECATED_1);
ob->shapeflag &= ~OB_SHAPE_FLAG_DEPRECATED_1;
}
for (Mesh *me = bmain->mesh.first; me; me = me->id.next) {
me->flag &= ~(
ME_FLAG_DEPRECATED_0 |
ME_FLAG_DEPRECATED_1 |
ME_FLAG_DEPRECATED_3 |
ME_FLAG_DEPRECATED_4 |
ME_FLAG_DEPRECATED_6 |
ME_FLAG_DEPRECATED_7 |
ME_FLAG_DEPRECATED_8);
}
for (Material *mat = bmain->mat.first; mat; mat = mat->id.next) {
mat->blend_flag &= (
MA_BL_FLAG_DEPRECATED_2);
}
}
{
/* Versioning code until next subversion bump goes here. */

View File

@@ -799,6 +799,10 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
* takes a lot more work to calculate.
*/
for (me = bmain->mesh.first; me; me = me->id.next) {
enum {
ME_SMESH = (1 << 6),
ME_SUBSURF = (1 << 7),
};
if (me->flag & ME_SMESH) {
me->flag &= ~ME_SMESH;
me->flag |= ME_SUBSURF;
@@ -871,8 +875,10 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
}
/* Make sure that old subsurf meshes don't have zero subdivision level for rendering */
for (me = bmain->mesh.first; me; me = me->id.next) {
if ((me->flag & ME_SUBSURF) && (me->subdivr == 0))
enum { ME_SUBSURF = (1 << 7) };
if ((me->flag & ME_SUBSURF) && (me->subdivr == 0)) {
me->subdivr = me->subdiv;
}
}
for (sce = bmain->scene.first; sce; sce = sce->id.next) {
@@ -1222,11 +1228,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->flag |= V3D_ZBUF_SELECT;
}
else if (sl->spacetype == SPACE_TEXT) {
if (sl->spacetype == SPACE_TEXT) {
SpaceText *st = (SpaceText *)sl;
if (st->tabnumber == 0)
st->tabnumber = 2;
@@ -1337,6 +1339,11 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
else if (ob->type == OB_MESH) {
Mesh *me = blo_do_versions_newlibadr(fd, lib, ob->data);
enum {
ME_SUBSURF = (1 << 7),
ME_OPT_EDGES = (1 << 8),
};
if ((me->flag & ME_SUBSURF)) {
SubsurfModifierData *smd = (SubsurfModifierData *)modifier_new(eModifierType_Subsurf);
@@ -1349,6 +1356,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
smd->modifier.mode |= 1;
if (me->subdivr != 0)
smd->modifier.mode |= 2;
if (me->flag & ME_OPT_EDGES)
smd->flags |= eSubsurfModifierFlag_ControlEdges;
@@ -1650,9 +1658,11 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
}
for (sce = bmain->scene.first; sce; sce = sce->id.next) {
enum {
R_THREADS = (1 << 19),
};
if (sce->toolsettings->select_thresh == 0.0f)
sce->toolsettings->select_thresh = 0.01f;
if (sce->r.threads == 0) {
if (sce->r.mode & R_THREADS)
sce->r.threads = 2;
@@ -1810,15 +1820,21 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
}
for (tex = bmain->tex.first; tex; tex = tex->id.next) {
enum {
TEX_ANIMCYCLIC = (1 << 6),
TEX_ANIM5 = (1 << 7),
};
if (tex->type == TEX_IMAGE && tex->ima) {
ima = blo_do_versions_newlibadr(fd, lib, tex->ima);
if (tex->imaflag & TEX_ANIM5_)
if (tex->imaflag & TEX_ANIM5) {
ima->source = IMA_SRC_MOVIE;
}
}
tex->iuser.frames = tex->frames;
tex->iuser.offset = tex->offset;
tex->iuser.sfra = tex->sfra;
tex->iuser.cycl = (tex->imaflag & TEX_ANIMCYCLIC_) != 0;
tex->iuser.cycl = (tex->imaflag & TEX_ANIMCYCLIC) != 0;
}
for (sce = bmain->scene.first; sce; sce = sce->id.next) {
if (sce->nodetree)

View File

@@ -421,10 +421,8 @@ void BLO_version_defaults_userpref_blend(Main *bmain, UserDef *userdef)
userdef->flag &= ~USER_LMOUSESELECT;
}
/**
* Include next version bump.
*/
{
if (!USER_VERSION_ATLEAST(280, 38)) {
/* (keep this block even if it becomes empty). */
copy_v4_fl4(userdef->light_param[0].vec, -0.580952, 0.228571, 0.781185, 0.0);
copy_v4_fl4(userdef->light_param[0].col, 0.900000, 0.900000, 0.900000, 1.000000);
@@ -451,6 +449,21 @@ void BLO_version_defaults_userpref_blend(Main *bmain, UserDef *userdef)
userdef->light_param[3].smooth = 0.7;
copy_v4_fl4(userdef->light_ambient, 0.025000, 0.025000, 0.025000, 1.000000);
userdef->flag &= (
USER_FLAG_DEPRECATED_4);
userdef->uiflag &= (
USER_UIFLAG_DEPRECATED_8 |
USER_UIFLAG_DEPRECATED_12 |
USER_UIFLAG_DEPRECATED_22);
}
/**
* Include next version bump.
*/
{
/* (keep this block even if it becomes empty). */
}
if (userdef->pixelsize == 0.0f)

View File

@@ -1387,7 +1387,7 @@ static void material_transparent(
DRW_shgroup_uniform_float(*shgrp, "roughness", rough_p, 1);
}
const bool use_prepass = ((ma->blend_flag & MA_BL_HIDE_BACKSIDE) != 0);
const bool use_prepass = ((ma->blend_flag & MA_BL_HIDE_BACKFACE) != 0);
DRWState all_state = (
DRW_STATE_WRITE_DEPTH | DRW_STATE_WRITE_COLOR | DRW_STATE_CULL_BACK |
@@ -1442,14 +1442,10 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, EEVEE_ViewLayerData *sld
const bool do_cull = (draw_ctx->v3d && (draw_ctx->v3d->flag2 & V3D_BACKFACE_CULLING));
const bool is_active = (ob == draw_ctx->obact);
const bool is_sculpt_mode = is_active && (draw_ctx->object_mode & OB_MODE_SCULPT) != 0;
#if 0
const bool is_sculpt_mode_draw = is_sculpt_mode && (draw_ctx->v3d->flag2 & V3D_SHOW_MODE_SHADE_OVERRIDE) == 0;
#else
/* For now just force fully shaded with eevee when supported. */
const bool is_sculpt_mode_draw =
is_sculpt_mode &&
((ob->sculpt && ob->sculpt->pbvh) && (BKE_pbvh_type(ob->sculpt->pbvh) != PBVH_FACES));
#endif
const bool use_hide = is_active && DRW_object_use_hide_faces(ob);
const bool is_default_mode_shader = is_sculpt_mode;

View File

@@ -454,8 +454,7 @@ enum {
/* Only works with ED_view3d_draw_offscreen_imbuf_simple(). */
V3D_OFSDRAW_USE_GPENCIL = (1 << 1),
V3D_OFSDRAW_USE_SOLID_TEX = (1 << 2),
V3D_OFSDRAW_USE_CAMERA_DOF = (1 << 3),
V3D_OFSDRAW_USE_CAMERA_DOF = (1 << 2),
};
struct ImBuf *ED_view3d_draw_offscreen_imbuf(

View File

@@ -73,16 +73,10 @@ static bool check_ob_drawface_dot(Scene *sce, View3D *vd, char dt)
if (G.f & G_BACKBUFSEL)
return false;
if ((vd->flag & V3D_ZBUF_SELECT) == 0)
return true;
/* if its drawing textures with zbuf sel, then don't draw dots */
if (dt == OB_TEXTURE && vd->shading.type == OB_TEXTURE)
return false;
if ((vd->shading.type >= OB_SOLID) && (vd->flag2 & V3D_SOLID_TEX))
return false;
return true;
}

View File

@@ -1424,7 +1424,7 @@ void ED_view3d_draw_offscreen(
/* set flags */
G.f |= G_RENDER_OGL;
if ((v3d->flag2 & V3D_RENDER_SHADOW) == 0) {
{
/* free images which can have changed on frame-change
* warning! can be slow so only free animated images - campbell */
GPU_free_images_anim(G.main); /* XXX :((( */
@@ -1679,9 +1679,6 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
if (draw_flags & V3D_OFSDRAW_USE_GPENCIL) {
v3d.flag2 |= V3D_SHOW_ANNOTATION;
}
if (draw_flags & V3D_OFSDRAW_USE_SOLID_TEX) {
v3d.flag2 |= V3D_SOLID_TEX;
}
v3d.shading.background_type = V3D_SHADING_BACKGROUND_WORLD;

View File

@@ -893,9 +893,7 @@ CustomDataMask ED_view3d_datamask(const Scene *UNUSED(scene), const View3D *v3d)
CustomDataMask mask = 0;
const int drawtype = view3d_effective_drawtype(v3d);
if (ELEM(drawtype, OB_TEXTURE, OB_MATERIAL) ||
((drawtype == OB_SOLID) && (v3d->flag2 & V3D_SOLID_TEX)))
{
if (ELEM(drawtype, OB_TEXTURE, OB_MATERIAL)) {
mask |= CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL;
if (drawtype == OB_MATERIAL)

View File

@@ -157,35 +157,35 @@ typedef struct Image {
/* Image.flag */
enum {
// IMA_FIELDS = (1 << 0),
// IMA_STD_FIELD = (1 << 1),
IMA_FLAG_DEPRECATED_0 = (1 << 0), /* cleared */
IMA_FLAG_DEPRECATED_1 = (1 << 1), /* cleared */
#ifdef DNA_DEPRECATED
IMA_DO_PREMUL = (1 << 2), /* deprecated, should not be used */
IMA_DO_PREMUL = (1 << 2),
#endif
//IMA_REFLECT = (1 << 4), /* deprecated */
IMA_FLAG_DEPRECATED_4 = (1 << 4), /* cleared */
IMA_NOCOLLECT = (1 << 5),
//IMA_DONE_TAG = (1 << 6), // UNUSED
IMA_FLAG_DEPRECATED_6 = (1 << 6), /* cleared */
IMA_OLD_PREMUL = (1 << 7),
// IMA_CM_PREDIVIDE = (1 << 8), /* deprecated, should not be used */
IMA_FLAG_DEPRECATED_8 = (1 << 8), /* cleared */
IMA_USED_FOR_RENDER = (1 << 9),
IMA_USER_FRAME_IN_RANGE = (1 << 10), /* for image user, but these flags are mixed */
IMA_VIEW_AS_RENDER = (1 << 11),
IMA_IGNORE_ALPHA = (1 << 12),
IMA_DEINTERLACE = (1 << 13),
IMA_USE_VIEWS = (1 << 14),
// IMA_IS_STEREO = (1 << 15), /* deprecated */
// IMA_IS_MULTIVIEW = (1 << 16), /* deprecated */
IMA_FLAG_DEPRECATED_15 = (1 << 15), /* cleared */
IMA_FLAG_DEPRECATED_16 = (1 << 16), /* cleared */
};
/* Image.tpageflag */
//#define IMA_TILES (1 << 0) /* Deprecated */
//#define IMA_TWINANIM (1 << 1) /* Deprecated */
#define IMA_COLCYCLE (1 << 2) /* Deprecated */
#define IMA_MIPMAP_COMPLETE (1 << 3) /* all mipmap levels in OpenGL texture set? */
//#define IMA_CLAMP_U (1 << 4) /* Deprecated */
//#define IMA_CLAMP_V (1 << 5) /* Deprecated */
#define IMA_TPAGE_REFRESH (1 << 6)
#define IMA_GLBIND_IS_DATA (1 << 7) /* opengl image texture bound as non-color data */
#define IMA_TPAGEFLAG_DEPRECATED_0 (1 << 0) /* cleared */
#define IMA_TPAGEFLAG_DEPRECATED_1 (1 << 1) /* cleared */
#define IMA_TPAGEFLAG_DEPRECATED_2 (1 << 2) /* cleared */
#define IMA_MIPMAP_COMPLETE (1 << 3) /* all mipmap levels in OpenGL texture set? */
#define IMA_TPAGEFLAG_DEPRECATED_4 (1 << 4) /* cleared */
#define IMA_TPAGEFLAG_DEPRECATED_5 (1 << 5) /* cleared */
#define IMA_TPAGE_REFRESH (1 << 6)
#define IMA_GLBIND_IS_DATA (1 << 7) /* opengl image texture bound as non-color data */
/* ima->type and ima->source moved to BKE_image.h, for API */

View File

@@ -274,9 +274,9 @@ enum {
/* blend_flag */
enum {
MA_BL_HIDE_BACKSIDE = (1 << 0),
MA_BL_HIDE_BACKFACE = (1 << 0),
MA_BL_SS_REFRACTION = (1 << 1),
MA_BL_SS_SUBSURFACE = (1 << 2), /* DEPRECATED */
MA_BL_FLAG_DEPRECATED_2 = (1 << 2), /* cleared */
MA_BL_TRANSLUCENCY = (1 << 3),
};

View File

@@ -172,10 +172,8 @@ typedef struct Mesh {
float size[3];
float rot[3];
int drawflag;
short texflag, flag;
float smoothresh;
int pad2;
/* customdata flag, for bevel-weight and crease, which are now optional */
char cd_flag, pad;
@@ -230,15 +228,15 @@ enum {
/* me->flag */
enum {
/* ME_ISDONE = 1 << 0, */
/* ME_DEPRECATED = 1 << 1, */
ME_FLAG_DEPRECATED_0 = 1 << 0, /* cleared */
ME_FLAG_DEPRECATED_1 = 1 << 1, /* cleared */
ME_TWOSIDED = 1 << 2,
ME_UVEFFECT = 1 << 3,
ME_VCOLEFFECT = 1 << 4,
ME_FLAG_DEPRECATED_3 = 1 << 3, /* cleared */
ME_FLAG_DEPRECATED_4 = 1 << 4, /* cleared */
ME_AUTOSMOOTH = 1 << 5,
ME_SMESH = 1 << 6,
ME_SUBSURF = 1 << 7,
ME_OPT_EDGES = 1 << 8,
ME_FLAG_DEPRECATED_6 = 1 << 6, /* cleared */
ME_FLAG_DEPRECATED_7 = 1 << 7, /* cleared */
ME_FLAG_DEPRECATED_8 = 1 << 8, /* cleared */
ME_DS_EXPAND = 1 << 9,
ME_SCULPT_DYNAMIC_TOPOLOGY = 1 << 10,
};
@@ -250,41 +248,6 @@ enum {
ME_CDFLAG_EDGE_CREASE = 1 << 2,
};
#if 0 /* Was moved to overlay options for 2.8 */
/* me->drawflag, short */
enum {
ME_DRAWEDGES = 1 << 0,
ME_DRAWFACES = 1 << 1,
ME_DRAWNORMALS = 1 << 2,
ME_DRAW_VNORMALS = 1 << 3,
ME_DRAWEIGHT = 1 << 4,
ME_DRAW_FACE_DOT = 1 << 5,
ME_DRAWCREASES = 1 << 6,
ME_DRAWSEAMS = 1 << 7,
ME_DRAWSHARP = 1 << 8,
ME_DRAWBWEIGHTS = 1 << 9,
ME_DRAWEXTRA_EDGELEN = 1 << 10,
ME_DRAWEXTRA_FACEAREA = 1 << 11,
ME_DRAWEXTRA_FACEANG = 1 << 12,
ME_DRAWEXTRA_EDGEANG = 1 << 13,
/* debug only option */
ME_DRAWEXTRA_INDICES = 1 << 14,
ME_DRAW_FREESTYLE_EDGE = 1 << 15,
ME_DRAW_FREESTYLE_FACE = 1 << 16,
/* draw stats */
ME_DRAW_STATVIS = 1 << 17,
/* draw loop normals */
ME_DRAW_LNORMALS = 1 << 18,
};
#endif
/* Subsurf Type */
enum {
ME_CC_SUBSURF = 0,

View File

@@ -421,8 +421,9 @@ enum {
};
/* (short) transflag */
/* flags 1 and 2 were unused or relics from past features */
enum {
OB_TRANSFLAG_DEPRECATED_0 = 1 << 0,
OB_TRANSFLAG_DEPRECATED_1 = 1 << 1,
OB_NEG_SCALE = 1 << 2,
OB_DUPLIFRAMES = 1 << 3,
OB_DUPLIVERTS = 1 << 4,
@@ -537,8 +538,10 @@ enum {
#define OB_FROMDUPLI (1 << 9)
#define OB_DONE (1 << 10) /* unknown state, clear before use */
/* #define OB_RADIO (1 << 11) */ /* deprecated */
/* #define OB_FROMGROUP (1 << 12) */ /* deprecated */
#ifdef DNA_DEPRECATED_ALLOW
# define OB_FLAG_DEPRECATED_11 (1 << 11) /* cleared */
# define OB_FLAG_DEPRECATED_12 (1 << 12) /* cleared */
#endif
/* controller state */
#define OB_MAX_STATES 30
@@ -556,7 +559,9 @@ enum {
/* ob->shapeflag */
enum {
OB_SHAPE_LOCK = 1 << 0,
// OB_SHAPE_TEMPLOCK = 1 << 1, /* deprecated */
#ifdef DNA_DEPRECATED_ALLOW
OB_SHAPE_FLAG_DEPRECATED_1 = 1 << 1, /* cleared */
#endif
OB_SHAPE_EDIT_MODE = 1 << 2,
};
@@ -604,11 +609,11 @@ enum {
#define OB_EMPTY_IMAGE_DEPTH_FRONT 1
#define OB_EMPTY_IMAGE_DEPTH_BACK 2
/* ob->empty_image_visibility_flag */
/** #Object.empty_image_visibility_flag */
enum {
OB_EMPTY_IMAGE_VISIBLE_PERSPECTIVE = 1 << 0,
OB_EMPTY_IMAGE_VISIBLE_ORTHOGRAPHIC = 1 << 1,
OB_EMPTY_IMAGE_VISIBLE_BACKSIDE = 1 << 2,
OB_EMPTY_IMAGE_HIDE_PERSPECTIVE = 1 << 0,
OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC = 1 << 1,
OB_EMPTY_IMAGE_HIDE_BACK = 1 << 2,
};
#define MAX_DUPLI_RECUR 8

View File

@@ -1624,41 +1624,37 @@ typedef struct Scene {
#define SCER_SHOW_SUBFRAME (1<<3)
/* RenderData.mode */
#define R_OSA (1 << 0)
/* #define R_SHADOW (1 << 1) */
/* #define R_GAMMA (1 << 2) */
/* #define R_ORTHO (1 << 3) */
/* #define R_ENVMAP (1 << 4) */
/* #define R_EDGE (1 << 5) */
/* #define R_FIELDS (1 << 6) */
/*#define R_FIELDSTILL (1 << 7) */
/*#define R_RADIO (1 << 8) */ /* deprecated */
#define R_BORDER (1 << 9)
#define R_PANORAMA (1 << 10) /* deprecated */
#define R_CROP (1 << 11)
/* Disable camera switching: runtime (DURIAN_CAMERA_SWITCH) */
#define R_NO_CAMERA_SWITCH (1 << 12)
/* #define R_ODDFIELD (1 << 13) */
#define R_MBLUR (1 << 14)
#define R_OSA (1 << 0)
#define R_MODE_DEPRECATED_1 (1 << 1) /* cleared */
#define R_MODE_DEPRECATED_2 (1 << 2) /* cleared */
#define R_MODE_DEPRECATED_3 (1 << 3) /* cleared */
#define R_MODE_DEPRECATED_4 (1 << 4) /* cleared */
#define R_MODE_DEPRECATED_5 (1 << 5) /* cleared */
#define R_MODE_DEPRECATED_6 (1 << 6) /* cleared */
#define R_MODE_DEPRECATED_7 (1 << 7) /* cleared */
#define R_MODE_DEPRECATED_8 (1 << 8) /* cleared */
#define R_BORDER (1 << 9)
#define R_MODE_DEPRECATED_10 (1 << 10) /* cleared */
#define R_CROP (1 << 11)
/* Disable camera switching: runtime (DURIAN_CAMERA_SWITCH) */
#define R_NO_CAMERA_SWITCH (1 << 12)
#define R_MODE_DEPRECATED_13 (1 << 13) /* cleared */
#define R_MBLUR (1 << 14)
/* unified was here */
/* #define R_RAYTRACE (1 << 16) */
/* R_GAUSS is obsolete, but used to retrieve setting from old files */
/* #define R_GAUSS (1 << 17) */
/* fbuf obsolete... */
/*#define R_FBUF (1 << 18)*/
/* threads obsolete... is there for old files, now use for autodetect threads */
#define R_THREADS (1 << 19)
/* Use the same flag for autothreads */
#define R_FIXED_THREADS (1 << 19)
#define R_MODE_DEPRECATED_16 (1 << 16) /* cleared */
#define R_MODE_DEPRECATED_17 (1 << 17) /* cleared */
#define R_MODE_DEPRECATED_18 (1 << 18) /* cleared */
#define R_MODE_DEPRECATED_19 (1 << 19) /* cleared */
#define R_FIXED_THREADS (1 << 19)
/* #define R_SPEED (1 << 20) */
/* #define R_SSS (1 << 21) */
#define R_NO_OVERWRITE (1 << 22) /* skip existing files */
#define R_TOUCH (1 << 23) /* touch files before rendering */
#define R_SIMPLIFY (1 << 24)
#define R_EDGE_FRS (1 << 25) /* R_EDGE reserved for Freestyle */
#define R_PERSISTENT_DATA (1 << 26) /* keep data around for re-render */
/* #define R_USE_WS_SHADING (1 << 27) */ /* use world space interpretation of lighting data */
#define R_MODE_DEPRECATED_20 (1 << 20) /* cleared */
#define R_MODE_DEPRECATED_21 (1 << 21) /* cleared */
#define R_NO_OVERWRITE (1 << 22) /* skip existing files */
#define R_TOUCH (1 << 23) /* touch files before rendering */
#define R_SIMPLIFY (1 << 24)
#define R_EDGE_FRS (1 << 25) /* R_EDGE reserved for Freestyle */
#define R_PERSISTENT_DATA (1 << 26) /* keep data around for re-render */
#define R_MODE_DEPRECATED_27 (1 << 27) /* cleared */
/* RenderData.seq_flag */
enum {
@@ -1685,30 +1681,30 @@ enum {
#define R_FILTER_MITCH 6
#define R_FILTER_FAST_GAUSS 7
/* RenderData.scemode (int now) */
#define R_DOSEQ (1 << 0)
#define R_BG_RENDER (1 << 1)
/* RenderData.scemode */
#define R_DOSEQ (1 << 0)
#define R_BG_RENDER (1 << 1)
/* passepartout is camera option now, keep this for backward compatibility */
#define R_PASSEPARTOUT (1 << 2)
#define R_BUTS_PREVIEW (1 << 3)
#define R_EXTENSION (1 << 4)
#define R_MATNODE_PREVIEW (1 << 5)
#define R_DOCOMP (1 << 6)
#define R_COMP_CROP (1 << 7)
/* #define R_FREE_IMAGE (1 << 8) */
#define R_SINGLE_LAYER (1 << 9)
#define R_EXR_TILE_FILE (1 << 10)
/* #define R_COMP_FREE (1 << 11) */
#define R_NO_IMAGE_LOAD (1 << 12)
/* #define R_NO_TEX (1 << 13) */
#define R_NO_FRAME_UPDATE (1 << 14)
#define R_FULL_SAMPLE (1 << 15)
/* #define R_DEPRECATED (1 << 16) */
/* #define R_RECURS_PROTECTION (1 << 17) */
#define R_TEXNODE_PREVIEW (1 << 18)
/* #define R_VIEWPORT_PREVIEW (1 << 19) */
#define R_EXR_CACHE_FILE (1 << 20)
#define R_MULTIVIEW (1 << 21)
#define R_PASSEPARTOUT (1 << 2)
#define R_BUTS_PREVIEW (1 << 3)
#define R_EXTENSION (1 << 4)
#define R_MATNODE_PREVIEW (1 << 5)
#define R_DOCOMP (1 << 6)
#define R_COMP_CROP (1 << 7)
#define R_SCEMODE_DEPRECATED_8 (1 << 8) /* cleared */
#define R_SINGLE_LAYER (1 << 9)
#define R_EXR_TILE_FILE (1 << 10)
#define R_SCEMODE_DEPRECATED_11 (1 << 11) /* cleared */
#define R_NO_IMAGE_LOAD (1 << 12)
#define R_SCEMODE_DEPRECATED_13 (1 << 13) /* cleared */
#define R_NO_FRAME_UPDATE (1 << 14)
#define R_FULL_SAMPLE (1 << 15)
#define R_SCEMODE_DEPRECATED_16 (1 << 16) /* cleared */
#define R_SCEMODE_DEPRECATED_17 (1 << 17) /* cleared */
#define R_TEXNODE_PREVIEW (1 << 18)
#define R_SCEMODE_DEPRECATED_19 (1 << 19) /* cleared */
#define R_EXR_CACHE_FILE (1 << 20)
#define R_MULTIVIEW (1 << 21)
/* RenderData.stamp */
#define R_STAMP_TIME (1 << 0)
@@ -2031,16 +2027,14 @@ typedef enum ePaintSymmetryFlags {
/* Sculpt.flags */
/* These can eventually be moved to paint flags? */
typedef enum eSculptFlags {
#ifdef DNA_DEPRECATED
/* deprecated, part of paint struct symmetry_flags now */
SCULPT_SYMM_X = (1 << 0),
SCULPT_SYMM_Y = (1 << 1),
SCULPT_SYMM_Z = (1 << 2),
#endif
SCULPT_FLAG_DEPRECATED_0 = (1 << 0), /* cleared */
SCULPT_FLAG_DEPRECATED_1 = (1 << 1), /* cleared */
SCULPT_FLAG_DEPRECATED_2 = (1 << 2), /* cleared */
SCULPT_LOCK_X = (1 << 3),
SCULPT_LOCK_Y = (1 << 4),
SCULPT_LOCK_Z = (1 << 5),
/* deprecated, part of paint struct symmetry_flags now */
SCULPT_SYMMETRY_FEATHER = (1 << 6),

View File

@@ -399,23 +399,22 @@ typedef struct SequencerScopes {
#define SEQ_EDIT_PROXY_DIR_STORAGE 1
/* SpeedControlVars->flags */
#define SEQ_SPEED_INTEGRATE 1
/* #define SEQ_SPEED_BLEND 2 */ /* DEPRECATED */
#define SEQ_SPEED_COMPRESS_IPO_Y 4
#define SEQ_SPEED_INTEGRATE (1 << 0)
#define SEQ_SPEED_DEPRECATED_1 (1 << 1) /* cleared */
#define SEQ_SPEED_COMPRESS_IPO_Y (1 << 2)
/* ***************** SEQUENCE ****************** */
#define SEQ_NAME_MAXSTR 64
/* seq->flag */
enum {
/* SELECT */
SEQ_LEFTSEL = (1 << 1),
SEQ_RIGHTSEL = (1 << 2),
SEQ_OVERLAP = (1 << 3),
SEQ_FILTERY = (1 << 4),
SEQ_MUTE = (1 << 5),
#ifdef DNA_DEPRECATED
SEQ_MAKE_PREMUL = (1 << 6), /* deprecated, used for compatibility code only */
#endif
SEQ_FLAG_DEPRECATED_6 = (1 << 6), /* cleared */
SEQ_REVERSE_FRAMES = (1 << 7),
SEQ_IPO_FRAME_LOCKED = (1 << 8),
SEQ_EFFECT_NOT_LOADED = (1 << 9),
@@ -427,10 +426,10 @@ enum {
SEQ_USE_PROXY = (1 << 15),
SEQ_USE_TRANSFORM = (1 << 16),
SEQ_USE_CROP = (1 << 17),
/* SEQ_USE_COLOR_BALANCE = (1 << 18), */ /* DEPRECATED */
/* SEQ_USE_PROXY_CUSTOM_DIR = (1 << 19), */ /* DEPRECATED */
SEQ_FLAG_DEPRECATED_18 = (1 << 18), /* cleared */
SEQ_FLAG_DEPRECATED_19 = (1 << 19), /* cleared */
SEQ_FLAG_DEPRECATED_21 = (1 << 21), /* cleared */
/* SEQ_USE_PROXY_CUSTOM_FILE = (1 << 21), */ /* DEPRECATED */
SEQ_USE_EFFECT_DEFAULT_FADE = (1 << 22),
SEQ_USE_LINEAR_MODIFIERS = (1 << 23),

View File

@@ -208,8 +208,8 @@ typedef enum eSpaceButtons_Context {
typedef enum eSpaceButtons_Flag {
SB_PRV_OSA = (1 << 0),
SB_PIN_CONTEXT = (1 << 1),
/* SB_WORLD_TEX = (1 << 2), */ /* not used anymore */
/* SB_BRUSH_TEX = (1 << 3), */ /* not used anymore */
SB_FLAG_DEPRECATED_2 = (1 << 2),
SB_FLAG_DEPRECATED_3 = (1 << 3),
SB_TEX_USER_LIMITED = (1 << 3), /* Do not add materials, particles, etc. in TemplateTextureUser list. */
SB_SHADING_CONTEXT = (1 << 4),
} eSpaceButtons_Flag;
@@ -267,13 +267,13 @@ typedef enum eSpaceOutliner_Flag {
/* SpaceOops.filter */
typedef enum eSpaceOutliner_Filter {
SO_FILTER_SEARCH = (1 << 0), /* Run-time flag. */
/* SO_FILTER_ENABLE = (1 << 1), */ /* Deprecated */
SO_FILTER_SEARCH = (1 << 0), /* Run-time flag. */
SO_FILTER_DEPRECATED_1 = (1 << 1), /* cleared */
SO_FILTER_NO_OBJECT = (1 << 2),
SO_FILTER_NO_OB_CONTENT = (1 << 3), /* Not only mesh, but modifiers, constraints, ... */
SO_FILTER_NO_CHILDREN = (1 << 4),
/* SO_FILTER_OB_TYPE = (1 << 5), */ /* Deprecated */
SO_FILTER_DEPRECATED_5 = (1 << 5), /* cleared */
SO_FILTER_NO_OB_MESH = (1 << 6),
SO_FILTER_NO_OB_ARMATURE = (1 << 7),
SO_FILTER_NO_OB_EMPTY = (1 << 8),
@@ -281,7 +281,7 @@ typedef enum eSpaceOutliner_Filter {
SO_FILTER_NO_OB_CAMERA = (1 << 10),
SO_FILTER_NO_OB_OTHERS = (1 << 11),
/* SO_FILTER_OB_STATE = (1 << 12), */ /* Deprecated */
SO_FILTER_DEPRECATED_12 = (1 << 12), /* cleared */
SO_FILTER_OB_STATE_VISIBLE = (1 << 13), /* Not set via DNA. */
SO_FILTER_OB_STATE_SELECTED = (1 << 14), /* Not set via DNA. */
SO_FILTER_OB_STATE_ACTIVE = (1 << 15), /* Not set via DNA. */
@@ -339,7 +339,7 @@ typedef enum eSpaceOutliner_Mode {
typedef enum eSpaceOutliner_StoreFlag {
/* cleanup tree */
SO_TREESTORE_CLEANUP = (1 << 0),
/* SO_TREESTORE_REDRAW = (1 << 1), */ /* Deprecated */
SO_TREESTORE_DEPRECATED_1 = (1 << 1), /* cleared */
/* rebuild the tree, similar to cleanup,
* but defer a call to BKE_outliner_treehash_rebuild_from_treestore instead */
SO_TREESTORE_REBUILD = (1 << 2),
@@ -467,10 +467,11 @@ typedef struct SpaceNla {
/* SpaceNla.flag */
typedef enum eSpaceNla_Flag {
/* flags (1<<0), (1<<1), and (1<<3) are deprecated flags from old versions */
SNLA_FLAG_DEPRECATED_0 = (1 << 0),
SNLA_FLAG_DEPRECATED_1 = (1 << 1),
/* draw timing in seconds instead of frames */
SNLA_DRAWTIME = (1 << 2),
SNLA_FLAG_DEPRECATED_3 = (1 << 3),
/* don't draw frame number beside frame indicator */
SNLA_NODRAWCFRANUM = (1 << 4),
/* don't draw influence curves on strips */
@@ -729,24 +730,23 @@ typedef enum eFileSel_Action {
FILE_SAVE = 1,
} eFileSel_Action;
/* sfile->params->flag and simasel->flag */
/* sfile->params->flag */
/* Note: short flag, also used as 16 lower bits of flags in link/append code
* (WM and BLO code area, see BLO_LibLinkFlags in BLO_readfile.h). */
typedef enum eFileSel_Params_Flag {
FILE_SHOWSHORT = (1 << 0),
FILE_RELPATH = (1 << 1), /* was FILE_STRINGCODE */
FILE_LINK = (1 << 2),
FILE_HIDE_DOT = (1 << 3),
FILE_AUTOSELECT = (1 << 4),
FILE_ACTIVE_COLLECTION = (1 << 5),
/* FILE_ATCURSOR = (1 << 6), */ /* deprecated */
FILE_DIRSEL_ONLY = (1 << 7),
FILE_FILTER = (1 << 8),
FILE_BOOKMARKS = (1 << 9),
FILE_GROUP_INSTANCE = (1 << 10),
FILE_PARAMS_FLAG_DEPRECATED_1 = (1 << 0), /* cleared */
FILE_RELPATH = (1 << 1),
FILE_LINK = (1 << 2),
FILE_HIDE_DOT = (1 << 3),
FILE_AUTOSELECT = (1 << 4),
FILE_ACTIVE_COLLECTION = (1 << 5),
FILE_PARAMS_FLAG_DEPRECATED_6 = (1 << 6), /* cleared */
FILE_DIRSEL_ONLY = (1 << 7),
FILE_FILTER = (1 << 8),
FILE_PARAMS_FLAG_DEPRECATED_9 = (1 << 9), /* cleared */
FILE_GROUP_INSTANCE = (1 << 10),
} eFileSel_Params_Flag;
/* files in filesel list: file types
* Note we could use mere values (instead of bitflags) for file types themselves,
* but since we do not lack of bytes currently...
@@ -975,15 +975,15 @@ typedef enum eSpaceImage_Sticky {
/* SpaceImage.flag */
typedef enum eSpaceImage_Flag {
/* SI_BE_SQUARE = (1 << 0), */ /* deprecated */
/* SI_EDITTILE = (1 << 1), */ /* deprecated */
SI_FLAG_DEPRECATED_0 = (1 << 0), /* cleared */
SI_FLAG_DEPRECATED_1 = (1 << 1), /* cleared */
SI_CLIP_UV = (1 << 2),
/* SI_DRAWTOOL = (1 << 3), */ /* deprecated */
SI_FLAG_DEPRECATED_3 = (1 << 3), /* cleared */
SI_NO_DRAWFACES = (1 << 4),
SI_DRAWSHADOW = (1 << 5),
/* SI_SELACTFACE = (1 << 6), */ /* deprecated */
/* SI_DEPRECATED2 = (1 << 7), */ /* deprecated */
/* SI_DEPRECATED3 = (1 << 8), */ /* deprecated */
SI_FLAG_DEPRECATED_6 = (1 << 6), /* cleared */
SI_FLAG_DEPRECATED_7 = (1 << 7), /* cleared */
SI_FLAG_DEPRECATED_8 = (1 << 8), /* cleared */
SI_COORDFLOATS = (1 << 9),
SI_PIXELSNAP = (1 << 10),
SI_LIVE_UNWRAP = (1 << 11),
@@ -995,8 +995,8 @@ typedef enum eSpaceImage_Flag {
SI_PREVSPACE = (1 << 15),
SI_FULLWINDOW = (1 << 16),
/* SI_DEPRECATED4 = (1 << 17), */ /* deprecated */
/* SI_DEPRECATED5 = (1 << 18), */ /* deprecated */
SI_FLAG_DEPRECATED_17 = (1 << 17), /* cleared */
SI_FLAG_DEPRECATED_18 = (1 << 18), /* cleared */
/* this means that the image is drawn until it reaches the view edge,
* in the image view, it's unrelated to the 'tile' mode for texface
@@ -1005,9 +1005,9 @@ typedef enum eSpaceImage_Flag {
SI_SMOOTH_UV = (1 << 20),
SI_DRAW_STRETCH = (1 << 21),
SI_SHOW_GPENCIL = (1 << 22),
/* SI_DEPRECATED6 = (1 << 23), */ /* deprecated */
SI_FLAG_DEPRECATED_23 = (1 << 23), /* cleared */
SI_COLOR_CORRECTION = (1 << 24),
SI_FLAG_DEPRECATED_24 = (1 << 24),
SI_NO_DRAW_TEXPAINT = (1 << 25),
SI_DRAW_METADATA = (1 << 26),
@@ -1205,9 +1205,9 @@ typedef enum eSpaceNode_Flag {
SNODE_SHOW_G = (1 << 8),
SNODE_SHOW_B = (1 << 9),
SNODE_AUTO_RENDER = (1 << 5),
// SNODE_SHOW_HIGHLIGHT = (1 << 6), DNA_DEPRECATED
// SNODE_USE_HIDDEN_PREVIEW = (1 << 10), DNA_DEPRECATED December2013
// SNODE_NEW_SHADERS = (1 << 11), DNA_DEPRECATED
SNODE_FLAG_DEPRECATED_6 = (1 << 6), /* cleared */
SNODE_FLAG_DEPRECATED_10 = (1 << 10), /* cleared */
SNODE_FLAG_DEPRECATED_11 = (1 << 11), /* cleared */
SNODE_PIN = (1 << 12),
SNODE_SKIP_INSOFFSET = (1 << 13), /* automatically offset following nodes in a chain on insertion */
} eSpaceNode_Flag;

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@@ -317,16 +317,6 @@ typedef struct ColorMapping {
#define TXF_FELINE 2
#define TXF_AREA 3
/* imaflag unused, only for version check */
#ifdef DNA_DEPRECATED_ALLOW
// #define TEX_FIELDS_ (1 << 3)
#define TEX_ANIMCYCLIC_ (1 << 6)
#define TEX_ANIM5_ (1 << 7)
#define TEX_ANTIALI_ (1 << 8)
#define TEX_ANTISCALE_ (1 << 9)
#define TEX_STD_FIELD_ (1 << 10)
#endif
/* flag */
#define TEX_COLORBAND (1 << 0)
#define TEX_FLIPBLEND (1 << 1)

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@@ -721,7 +721,7 @@ typedef enum eUserPref_Flag {
USER_FLAG_NUMINPUT_ADVANCED = (1 << 1),
USER_FLAG_DEPRECATED_2 = (1 << 2), /* cleared */
USER_FLAG_DEPRECATED_3 = (1 << 3), /* cleared */
/* USER_SCENEGLOBAL = (1 << 4), deprecated */
USER_FLAG_DEPRECATED_4 = (1 << 4), /* cleared */
USER_TRACKBALL = (1 << 5),
USER_FLAG_DEPRECATED_6 = (1 << 6), /* cleared */
USER_FLAG_DEPRECATED_7 = (1 << 7), /* cleared */
@@ -779,36 +779,36 @@ typedef enum eWalkNavigation_Flag {
/* UserDef.uiflag */
typedef enum eUserpref_UI_Flag {
/* flags 0 and 1 were old flags (for autokeying) that aren't used anymore */
USER_WHEELZOOMDIR = (1 << 2),
USER_FILTERFILEEXTS = (1 << 3),
USER_DRAWVIEWINFO = (1 << 4),
USER_PLAINMENUS = (1 << 5),
USER_LOCK_CURSOR_ADJUST = (1 << 6),
USER_HEADER_BOTTOM = (1 << 7),
USER_ALLWINCODECS = (1 << 8),
USER_MENUOPENAUTO = (1 << 9),
USER_DEPTH_CURSOR = (1 << 10),
USER_AUTOPERSP = (1 << 11),
/* USER_LOCKAROUND = (1 << 12), */ /* DEPRECATED */
USER_GLOBALUNDO = (1 << 13),
USER_ORBIT_SELECTION = (1 << 14),
USER_DEPTH_NAVIGATE = (1 << 15),
USER_HIDE_DOT = (1 << 16),
USER_SHOW_GIZMO_AXIS = (1 << 17),
USER_SHOW_VIEWPORTNAME = (1 << 18),
USER_CAM_LOCK_NO_PARENT = (1 << 19),
USER_ZOOM_TO_MOUSEPOS = (1 << 20),
USER_SHOW_FPS = (1 << 21),
USER_MMB_PASTE = (1 << 22),
USER_MENUFIXEDORDER = (1 << 23),
USER_CONTINUOUS_MOUSE = (1 << 24),
USER_ZOOM_INVERT = (1 << 25),
USER_ZOOM_HORIZ = (1 << 26), /* for CONTINUE and DOLLY zoom */
USER_SPLASH_DISABLE = (1 << 27),
USER_HIDE_RECENT = (1 << 28),
USER_SHOW_THUMBNAILS = (1 << 29),
USER_QUIT_PROMPT = (1 << 30),
USER_HIDE_SYSTEM_BOOKMARKS = (1u << 31)
USER_WHEELZOOMDIR = (1 << 2),
USER_FILTERFILEEXTS = (1 << 3),
USER_DRAWVIEWINFO = (1 << 4),
USER_PLAINMENUS = (1 << 5),
USER_LOCK_CURSOR_ADJUST = (1 << 6),
USER_HEADER_BOTTOM = (1 << 7),
USER_UIFLAG_DEPRECATED_8 = (1 << 8), /* cleared */
USER_MENUOPENAUTO = (1 << 9),
USER_DEPTH_CURSOR = (1 << 10),
USER_AUTOPERSP = (1 << 11),
USER_UIFLAG_DEPRECATED_12 = (1 << 12), /* cleared */
USER_GLOBALUNDO = (1 << 13),
USER_ORBIT_SELECTION = (1 << 14),
USER_DEPTH_NAVIGATE = (1 << 15),
USER_HIDE_DOT = (1 << 16),
USER_SHOW_GIZMO_AXIS = (1 << 17),
USER_SHOW_VIEWPORTNAME = (1 << 18),
USER_CAM_LOCK_NO_PARENT = (1 << 19),
USER_ZOOM_TO_MOUSEPOS = (1 << 20),
USER_SHOW_FPS = (1 << 21),
USER_UIFLAG_DEPRECATED_22 = (1 << 22), /* cleared */
USER_MENUFIXEDORDER = (1 << 23),
USER_CONTINUOUS_MOUSE = (1 << 24),
USER_ZOOM_INVERT = (1 << 25),
USER_ZOOM_HORIZ = (1 << 26), /* for CONTINUE and DOLLY zoom */
USER_SPLASH_DISABLE = (1 << 27),
USER_HIDE_RECENT = (1 << 28),
USER_SHOW_THUMBNAILS = (1 << 29),
USER_QUIT_PROMPT = (1 << 30),
USER_HIDE_SYSTEM_BOOKMARKS = (1u << 31)
} eUserpref_UI_Flag;
/* UserDef.uiflag2 */

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@@ -301,21 +301,21 @@ typedef struct View3D {
/* View3D->stereo_flag (short) */
#define V3D_S3D_DISPCAMERAS (1 << 0)
#define V3D_S3D_DISPPLANE (1 << 1)
#define V3D_S3D_DISPVOLUME (1 << 2)
#define V3D_S3D_DISPCAMERAS (1 << 0)
#define V3D_S3D_DISPPLANE (1 << 1)
#define V3D_S3D_DISPVOLUME (1 << 2)
/* View3D->flag (short) */
/*#define V3D_FLAG_DEPRECATED_1 (1 << 0) */ /*UNUSED */
/*#define V3D_FLAG_DEPRECATED_2 (1 << 1) */ /* UNUSED */
#define V3D_HIDE_HELPLINES (1 << 2)
#define V3D_INVALID_BACKBUF (1 << 3)
#define V3D_FLAG_DEPRECATED_0 (1 << 0) /* cleared */
#define V3D_FLAG_DEPRECATED_1 (1 << 1) /* cleared */
#define V3D_HIDE_HELPLINES (1 << 2)
#define V3D_INVALID_BACKBUF (1 << 3)
/* #define V3D_FLAG_DEPRECATED_10 (1 << 10) */ /* UNUSED */
#define V3D_SELECT_OUTLINE (1 << 11)
#define V3D_ZBUF_SELECT (1 << 12) /* XXX: DNA deprecated */
#define V3D_GLOBAL_STATS (1 << 13)
#define V3D_DRAW_CENTERS (1 << 15)
#define V3D_FLAG_DEPRECATED_10 (1 << 10) /* cleared */
#define V3D_SELECT_OUTLINE (1 << 11)
#define V3D_FLAG_DEPRECATED_12 (1 << 12) /* cleared */
#define V3D_GLOBAL_STATS (1 << 13)
#define V3D_DRAW_CENTERS (1 << 15)
/* RegionView3d->persp */
#define RV3D_ORTHO 0
@@ -354,20 +354,20 @@ typedef struct View3D {
(((view) >= RV3D_VIEW_FRONT) && ((view) <= RV3D_VIEW_BOTTOM))
/* View3d->flag2 (int) */
#define V3D_RENDER_OVERRIDE (1 << 2)
#define V3D_SOLID_TEX (1 << 3)
#define V3D_RENDER_OVERRIDE (1 << 2)
#define V3D_FLAG2_DEPRECATED_3 (1 << 3) /* cleared */
#define V3D_SHOW_ANNOTATION (1 << 4)
#define V3D_LOCK_CAMERA (1 << 5)
#define V3D_RENDER_SHADOW (1 << 6) /* This is a runtime only flag that's used to tell draw_mesh_object() that we're doing a shadow pass instead of a regular draw */
#define V3D_SHOW_RECONSTRUCTION (1 << 7)
#define V3D_SHOW_CAMERAPATH (1 << 8)
#define V3D_SHOW_BUNDLENAME (1 << 9)
#define V3D_BACKFACE_CULLING (1 << 10)
#define V3D_RENDER_BORDER (1 << 11)
#define V3D_SOLID_MATCAP (1 << 12) /* user flag */
#define V3D_SHOW_SOLID_MATCAP (1 << 13) /* runtime flag */
#define V3D_OCCLUDE_WIRE (1 << 14) /* XXX: DNA deprecated */
#define V3D_SHOW_MODE_SHADE_OVERRIDE (1 << 15) /* XXX: DNA deprecated */
#define V3D_LOCK_CAMERA (1 << 5)
#define V3D_FLAG2_DEPRECATED_6 (1 << 6) /* cleared */
#define V3D_SHOW_RECONSTRUCTION (1 << 7)
#define V3D_SHOW_CAMERAPATH (1 << 8)
#define V3D_SHOW_BUNDLENAME (1 << 9)
#define V3D_BACKFACE_CULLING (1 << 10)
#define V3D_RENDER_BORDER (1 << 11)
#define V3D_FLAG2_DEPRECATED_12 (1 << 12) /* cleared */
#define V3D_FLAG2_DEPRECATED_13 (1 << 13) /* cleared */
#define V3D_FLAG2_DEPRECATED_14 (1 << 14) /* cleared */
#define V3D_FLAG2_DEPRECATED_15 (1 << 15) /* cleared */
/* View3d->gp_flag (short) */
#define V3D_GP_SHOW_PAPER (1 << 0) /* Activate paper to cover all viewport */

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@@ -97,14 +97,14 @@ typedef struct World {
/* **************** WORLD ********************* */
/* mode */
#define WO_MIST (1 << 0)
//#define WO_STARS (1 << 1) /* deprecated */
/*#define WO_DOF (1 << 2)*/
//#define WO_ACTIVITY_CULLING (1 << 3) /* deprecated */
//#define WO_ENV_LIGHT (1 << 4)
//#define WO_DBVT_CULLING (1 << 5) /* deprecated */
#define WO_AMB_OCC (1 << 6)
//#define WO_INDIRECT_LIGHT (1 << 7)
#define WO_MIST (1 << 0)
#define WO_MODE_DEPRECATED_1 (1 << 1) /* cleared */
#define WO_MODE_DEPRECATED_2 (1 << 2) /* cleared */
#define WO_MODE_DEPRECATED_3 (1 << 3) /* cleared */
#define WO_MODE_DEPRECATED_4 (1 << 4) /* cleared */
#define WO_MODE_DEPRECATED_5 (1 << 5) /* cleared */
#define WO_AMB_OCC (1 << 6)
#define WO_MODE_DEPRECATED_7 (1 << 7) /* cleared */
enum {
WO_MIST_QUADRATIC = 0,

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@@ -710,9 +710,9 @@ void RNA_def_material(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Clip Threshold", "A pixel is rendered only if its alpha value is above this threshold");
RNA_def_property_update(prop, 0, "rna_Material_draw_update");
prop = RNA_def_property(srna, "show_transparent_backside", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "blend_flag", MA_BL_HIDE_BACKSIDE);
RNA_def_property_ui_text(prop, "Show Backside", "Limit transparency to a single layer "
prop = RNA_def_property(srna, "show_transparent_back", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "blend_flag", MA_BL_HIDE_BACKFACE);
RNA_def_property_ui_text(prop, "Show Backface", "Limit transparency to a single layer "
"(avoids transparency sorting problems)");
RNA_def_property_update(prop, 0, "rna_Material_draw_update");

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@@ -2502,17 +2502,17 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "show_empty_image_perspective", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "empty_image_visibility_flag", OB_EMPTY_IMAGE_VISIBLE_PERSPECTIVE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "empty_image_visibility_flag", OB_EMPTY_IMAGE_HIDE_PERSPECTIVE);
RNA_def_property_ui_text(prop, "Display in Perspective Mode", "Display image in perspective mode");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "show_empty_image_orthographic", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "empty_image_visibility_flag", OB_EMPTY_IMAGE_VISIBLE_ORTHOGRAPHIC);
RNA_def_property_boolean_negative_sdna(prop, NULL, "empty_image_visibility_flag", OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC);
RNA_def_property_ui_text(prop, "Display in Orthographic Mode", "Display image in orthographic mode");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
prop = RNA_def_property(srna, "show_empty_image_backside", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "empty_image_visibility_flag", OB_EMPTY_IMAGE_VISIBLE_BACKSIDE);
prop = RNA_def_property(srna, "show_empty_image_back", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "empty_image_visibility_flag", OB_EMPTY_IMAGE_HIDE_BACK);
RNA_def_property_ui_text(prop, "Display Back Side", "Display empty image even when viewed from the back");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);

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@@ -3156,11 +3156,6 @@ static void rna_def_space_view3d(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Clip End", "3D View far clipping distance");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "show_textured_solid", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag2", V3D_SOLID_TEX);
RNA_def_property_ui_text(prop, "Textured Solid", "Display face-assigned textures in solid view");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "lock_camera", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag2", V3D_LOCK_CAMERA);
RNA_def_property_ui_text(prop, "Lock Camera to View", "Enable view navigation within the camera view");

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@@ -4407,11 +4407,6 @@ static void rna_def_userdef_system(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Color Picker Type", "Different styles of displaying the color picker widget");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "use_preview_images", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_ALLWINCODECS);
RNA_def_property_ui_text(prop, "Enable All Codecs",
"Allow user to choose any codec (Windows only, might generate instability)");
prop = RNA_def_property(srna, "use_scripts_auto_execute", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", USER_SCRIPT_AUTOEXEC_DISABLE);
RNA_def_property_ui_text(prop, "Auto Run Python Scripts",
@@ -4805,12 +4800,6 @@ static void rna_def_userdef_input(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_NONUMPAD);
RNA_def_property_ui_text(prop, "Emulate Numpad", "Main 1 to 0 keys act as the numpad ones (useful for laptops)");
/* middle mouse button */
prop = RNA_def_property(srna, "use_mouse_mmb_paste", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_MMB_PASTE);
RNA_def_property_ui_text(prop, "Middle Mouse Paste",
"In text window, paste with middle mouse button instead of panning");
prop = RNA_def_property(srna, "invert_zoom_wheel", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_WHEELZOOMDIR);
RNA_def_property_ui_text(prop, "Wheel Invert Zoom", "Swap the Mouse Wheel zoom direction");