Fix T71062 EEVEE: Holdout shader is broken in 2.81

This commit is contained in:
2019-10-29 14:36:45 +01:00
parent 9efe12d77a
commit d758a79557

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@@ -966,7 +966,6 @@ void main()
# ifndef USE_ALPHA_BLEND
float alpha_div = 1.0 / max(1e-8, alpha);
outRadiance.rgb *= alpha_div;
outRadiance.a = 1.0;
ssrData.rgb *= alpha_div;
# ifdef USE_SSS
sssAlbedo.rgb *= alpha_div;