code cleanup: quiet some -Wshadow warnings, mix of obvious mistakes and harmless global/local naming conflict.
This commit is contained in:
@@ -492,6 +492,7 @@ macro(remove_strict_flags)
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remove_cc_flag("-Wredundant-decls")
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remove_cc_flag("-Wundef")
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remove_cc_flag("-Wshadow")
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remove_cc_flag("-Wold-style-definition")
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remove_cc_flag("-Werror=[^ ]+")
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remove_cc_flag("-Werror")
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@@ -281,9 +281,9 @@ static float npfade(float t)
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return (t * t * t * (t * (t * 6.0f - 15.0f) + 10.0f));
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}
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static float grad(int hash, float x, float y, float z)
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static float grad(int hash_val, float x, float y, float z)
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{
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int h = hash & 15; /* CONVERT LO 4 BITS OF HASH CODE */
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int h = hash_val & 15; /* CONVERT LO 4 BITS OF HASH CODE */
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float u = h < 8 ? x : y, /* INTO 12 GRADIENT DIRECTIONS. */
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v = h < 4 ? y : h == 12 || h == 14 ? x : z;
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return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v);
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@@ -271,7 +271,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
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BMOIter siter;
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BMIter iter, fiter, viter;
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BMEdge *e, *e_new;
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BMVert *v, *v2;
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BMVert *v;
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BMFace *f;
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bool found, fwd, delorig = false;
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BMOpSlot *slot_facemap_out;
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@@ -441,7 +441,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
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/* link isolated vert */
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for (v = BMO_iter_new(&siter, dupeop.slots_out, "isovert_map.out", 0); v; v = BMO_iter_step(&siter)) {
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v2 = *((void **)BMO_iter_map_value(&siter));
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BMVert *v2 = *((void **)BMO_iter_map_value(&siter));
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BM_edge_create(bm, v, v2, v->e, BM_CREATE_NO_DOUBLE);
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}
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@@ -235,14 +235,13 @@ void ui_pan_to_scroll(const wmEvent *event, int *type, int *val)
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BLI_assert(*type == MOUSEPAN);
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/* sign differs, reset */
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if ((dy > 0 && lastdy < 0) || (dy < 0 && lastdy > 0))
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if ((dy > 0 && lastdy < 0) || (dy < 0 && lastdy > 0)) {
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lastdy = dy;
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}
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else {
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lastdy += dy;
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if (ABS(lastdy) > (int)UI_UNIT_Y) {
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int dy = event->prevy - event->y;
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if (U.uiflag2 & USER_TRACKPAD_NATURAL)
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dy = -dy;
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@@ -804,8 +803,6 @@ static void ui_drag_toggle_set(bContext *C, uiDragToggleHandle *drag_info, const
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* button we mouse over is X or Y aligned, then lock the mouse to that axis after.
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*/
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if (drag_info->xy_lock[0] == false && drag_info->xy_lock[1] == false) {
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ARegion *ar = CTX_wm_region(C);
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/* first store the buttons original coords */
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uiBut *but = ui_but_find_mouse_over(ar, xy_input[0], xy_input[1]);
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if (but) {
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@@ -663,9 +663,9 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
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/* since the text has beens caled already, the size of tooltips is defined now */
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/* here we try to figure out the right location */
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if (butregion) {
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float ofsx = rect_fl.xmin, ofsy = rect_fl.ymax;
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ui_block_to_window_fl(butregion, but->block, &ofsx, &ofsy);
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BLI_rctf_translate(&rect_fl, ofsx - rect_fl.xmin, ofsy - rect_fl.ymax);
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float ofsx_fl = rect_fl.xmin, ofsy_fl = rect_fl.ymax;
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ui_block_to_window_fl(butregion, but->block, &ofsx_fl, &ofsy_fl);
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BLI_rctf_translate(&rect_fl, ofsx_fl - rect_fl.xmin, ofsy_fl - rect_fl.ymax);
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}
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BLI_rcti_rctf_copy(&rect_i, &rect_fl);
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@@ -188,8 +188,8 @@ typedef struct IconPreview {
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/* *************************** Preview for buttons *********************** */
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static Main *pr_main = NULL;
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static Main *pr_main_cycles = NULL;
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static Main *G_pr_main = NULL;
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static Main *G_pr_main_cycles = NULL;
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#ifndef WITH_HEADLESS
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static Main *load_main_from_memory(char *blend, int blend_size)
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@@ -214,18 +214,18 @@ static Main *load_main_from_memory(char *blend, int blend_size)
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void ED_preview_init_dbase(void)
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{
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#ifndef WITH_HEADLESS
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pr_main = load_main_from_memory(datatoc_preview_blend, datatoc_preview_blend_size);
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pr_main_cycles = load_main_from_memory(datatoc_preview_cycles_blend, datatoc_preview_cycles_blend_size);
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G_pr_main = load_main_from_memory(datatoc_preview_blend, datatoc_preview_blend_size);
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G_pr_main_cycles = load_main_from_memory(datatoc_preview_cycles_blend, datatoc_preview_cycles_blend_size);
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#endif
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}
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void ED_preview_free_dbase(void)
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{
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if (pr_main)
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free_main(pr_main);
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if (G_pr_main)
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free_main(G_pr_main);
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if (pr_main_cycles)
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free_main(pr_main_cycles);
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if (G_pr_main_cycles)
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free_main(G_pr_main_cycles);
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}
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static int preview_mat_has_sss(Material *mat, bNodeTree *ntree)
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@@ -1028,7 +1028,7 @@ static void icon_preview_startjob_all_sizes(void *customdata, short *stop, short
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sp->pr_method = PR_ICON_RENDER;
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sp->pr_rect = cur_size->rect;
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sp->id = ip->id;
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sp->pr_main = pr_main;
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sp->pr_main = G_pr_main;
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common_preview_startjob(sp, stop, do_update, progress);
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shader_preview_free(sp);
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@@ -1131,9 +1131,9 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, M
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/* hardcoded preview .blend for cycles/internal, this should be solved
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* once with custom preview .blend path for external engines */
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if (BKE_scene_use_new_shading_nodes(scene))
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sp->pr_main = pr_main_cycles;
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sp->pr_main = G_pr_main_cycles;
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else
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sp->pr_main = pr_main;
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sp->pr_main = G_pr_main;
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if (ob && ob->totcol) copy_v4_v4(sp->col, ob->col);
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else sp->col[0] = sp->col[1] = sp->col[2] = sp->col[3] = 1.0f;
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@@ -548,7 +548,6 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
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RNAUpdateCb *cb;
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Image *ima;
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ImageUser *iuser;
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ImBuf *ibuf;
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Scene *scene = CTX_data_scene(C);
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uiLayout *row, *split, *col;
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uiBlock *block;
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@@ -595,7 +594,7 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
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uiBlockSetNFunc(block, rna_update_cb, MEM_dupallocN(cb), NULL);
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if (ima->source == IMA_SRC_VIEWER) {
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ibuf = BKE_image_acquire_ibuf(ima, iuser, &lock);
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ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, &lock);
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image_info(scene, iuser, ima, ibuf, str, MAX_INFO_LEN);
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BKE_image_release_ibuf(ima, ibuf, lock);
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@@ -665,7 +664,7 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
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}
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else if (ima->source != IMA_SRC_GENERATED) {
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if (compact == 0) {
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ibuf = BKE_image_acquire_ibuf(ima, iuser, &lock);
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ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, &lock);
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image_info(scene, iuser, ima, ibuf, str, MAX_INFO_LEN);
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BKE_image_release_ibuf(ima, ibuf, lock);
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uiItemL(layout, str, ICON_NONE);
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@@ -471,7 +471,7 @@ static void view3d_main_area_init(wmWindowManager *wm, ARegion *ar)
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}
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static void view3d_main_area_exit(wmWindowManager *wm, ARegion *ar)
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static void view3d_main_area_exit(wmWindowManager *UNUSED(wm), ARegion *ar)
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{
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RegionView3D *rv3d = ar->regiondata;
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@@ -257,9 +257,9 @@ void wmSubWindowScissorSet(wmWindow *win, int swinid, rcti *srct)
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glViewport(_curswin->winrct.xmin, _curswin->winrct.ymin, width, height);
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if (srct) {
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int width = BLI_rcti_size_x(srct) + 1; /* only here */
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int height = BLI_rcti_size_y(srct) + 1;
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glScissor(srct->xmin, srct->ymin, width, height);
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int scissor_width = BLI_rcti_size_x(srct) + 1; /* only here */
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int scissor_height = BLI_rcti_size_y(srct) + 1;
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glScissor(srct->xmin, srct->ymin, scissor_width, scissor_height);
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}
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else
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glScissor(_curswin->winrct.xmin, _curswin->winrct.ymin, width, height);
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