DRWDebug: Add new debug functions for spheres and matrices.
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@@ -55,6 +55,7 @@
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#include "draw_view.h"
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#include "draw_manager_profiling.h"
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#include "draw_debug.h"
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#include "MEM_guardedalloc.h"
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@@ -29,6 +29,8 @@
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#include "DNA_object_types.h"
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#include "BKE_object.h"
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#include "BLI_link_utils.h"
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#include "GPU_immediate.h"
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@@ -105,6 +107,36 @@ void DRW_debug_bbox(const BoundBox *bbox, const float color[4])
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DRW_debug_line_v3v3(bbox->vec[3], bbox->vec[7], color);
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}
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void DRW_debug_m4_as_bbox(const float m[4][4], const float color[4], const bool invert)
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{
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BoundBox bb;
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const float min[3] = {-1.0f, -1.0f, -1.0f}, max[3] = {1.0f, 1.0f, 1.0f};
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float minv[4][4];
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if (invert) {
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invert_m4_m4(minv, m);
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}
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BKE_boundbox_init_from_minmax(&bb, min, max);
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for (int i = 0; i < 8; ++i) {
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mul_project_m4_v3((invert) ? minv : m, bb.vec[i]);
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}
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DRW_debug_bbox(&bb, color);
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}
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void DRW_debug_sphere(const float center[3], const float radius, const float color[4])
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{
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float size_mat[4][4];
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DRWDebugSphere *sphere = MEM_mallocN(sizeof(DRWDebugSphere), "DRWDebugSphere");
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/* Bake all transform into a Matrix4 */
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scale_m4_fl(size_mat, radius);
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copy_m4_m4(sphere->mat, g_modelmat);
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translate_m4(sphere->mat, center[0], center[1], center[2]);
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mul_m4_m4m4(sphere->mat, sphere->mat, size_mat);
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copy_v4_v4(sphere->color, color);
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BLI_LINKS_PREPEND(DST.debug.spheres, sphere);
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}
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/* --------- Render --------- */
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static void drw_debug_draw_lines(void)
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@@ -140,9 +172,51 @@ static void drw_debug_draw_lines(void)
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immUnbindProgram();
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}
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static void drw_debug_draw_spheres(void)
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{
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int count = BLI_linklist_count((LinkNode *)DST.debug.spheres);
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if (count == 0) {
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return;
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}
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float one = 1.0f;
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Gwn_VertFormat vert_format = {0};
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uint mat = GWN_vertformat_attr_add(&vert_format, "InstanceModelMatrix", GWN_COMP_F32, 16, GWN_FETCH_FLOAT);
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uint col = GWN_vertformat_attr_add(&vert_format, "color", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
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uint siz = GWN_vertformat_attr_add(&vert_format, "size", GWN_COMP_F32, 1, GWN_FETCH_FLOAT);
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Gwn_VertBuf *inst_vbo = GWN_vertbuf_create_with_format(&vert_format);
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GWN_vertbuf_data_alloc(inst_vbo, count);
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int v = 0;
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while (DST.debug.spheres) {
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void *next = DST.debug.spheres->next;
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GWN_vertbuf_attr_set(inst_vbo, mat, v, DST.debug.spheres->mat[0]);
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GWN_vertbuf_attr_set(inst_vbo, col, v, DST.debug.spheres->color);
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GWN_vertbuf_attr_set(inst_vbo, siz, v, &one);
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v++;
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MEM_freeN(DST.debug.spheres);
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DST.debug.spheres = next;
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}
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Gwn_Batch *empty_sphere = DRW_cache_empty_sphere_get();
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Gwn_Batch *draw_batch = GWN_batch_create(GWN_PRIM_LINES, empty_sphere->verts[0], NULL);
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GWN_batch_instbuf_set(draw_batch, inst_vbo, true);
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GWN_batch_program_set_builtin(draw_batch, GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZE);
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GWN_batch_draw(draw_batch);
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GWN_batch_discard(draw_batch);
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}
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void drw_debug_draw(void)
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{
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drw_debug_draw_lines();
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drw_debug_draw_spheres();
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}
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void drw_debug_init(void)
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@@ -34,6 +34,8 @@ void DRW_debug_modelmat(const float modelmat[4][4]);
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void DRW_debug_line_v3v3(const float v1[3], const float v2[3], const float color[4]);
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void DRW_debug_polygon_v3(const float (*v)[3], const int vert_len, const float color[4]);
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void DRW_debug_m4(const float m[4][4]);
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void DRW_debug_m4_as_bbox(const float m[4][4], const float color[4], const bool invert);
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void DRW_debug_bbox(const BoundBox *bbox, const float color[4]);
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void DRW_debug_sphere(const float center[3], const float radius, const float color[4]);
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#endif /* __DRAW_DEBUG_H__ */
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@@ -296,6 +296,12 @@ typedef struct DRWDebugLine {
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float color[4];
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} DRWDebugLine;
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typedef struct DRWDebugSphere {
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struct DRWDebugSphere *next; /* linked list */
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float mat[4][4];
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float color[4];
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} DRWDebugSphere;
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/* ------------- DRAW MANAGER ------------ */
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#define MAX_CLIP_PLANES 6 /* GL_MAX_CLIP_PLANES is at least 6 */
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@@ -388,6 +394,7 @@ typedef struct DRWManager {
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struct {
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/* TODO(fclem) optimize: use chunks. */
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DRWDebugLine *lines;
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DRWDebugSphere *spheres;
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} debug;
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} DRWManager;
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