change customdata mask from an 'unsigned int' to an 'u_int64_t', since BMesh branch has run out of bits
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@@ -2563,7 +2563,7 @@ void object_handle_update(Scene *scene, Object *ob)
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#else /* ensure CD_MASK_BAREMESH for now */
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EditMesh *em = (ob == scene->obedit)? BKE_mesh_get_editmesh(ob->data): NULL;
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unsigned int data_mask= scene->customdata_mask | ob->customdata_mask | CD_MASK_BAREMESH;
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u_int64_t data_mask= scene->customdata_mask | ob->customdata_mask | CD_MASK_BAREMESH;
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if(em) {
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makeDerivedMesh(scene, ob, em, data_mask); /* was CD_MASK_BAREMESH */
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BKE_mesh_end_editmesh(ob->data, em);
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