Merge branch 'master' into blender2.8

Conflicts:
	source/blender/collada/ArmatureExporter.cpp
	source/blender/collada/ArmatureExporter.h
	source/blender/collada/DocumentExporter.cpp
	source/blender/collada/DocumentExporter.h
	source/blender/collada/SceneExporter.cpp
	source/blender/collada/SceneExporter.h
	source/blender/collada/collada.cpp
	source/blender/collada/collada.h
	source/blender/editors/armature/armature_edit.c
	source/blender/editors/armature/pose_transform.c
	source/blender/editors/include/ED_armature.h
	source/blender/editors/include/ED_object.h
	source/blender/editors/include/ED_screen.h
	source/blender/editors/io/io_collada.c
	source/blender/editors/object/object_transform.c
	source/blender/editors/screen/screen_edit.c
	source/blender/editors/screen/screen_ops.c
	source/blender/windowmanager/intern/wm.c
	source/blender/windowmanager/intern/wm_files.c
	source/blender/windowmanager/intern/wm_window.c
	source/blenderplayer/bad_level_call_stubs/stubs.c
This commit is contained in:
2018-06-07 11:22:11 +02:00
2 changed files with 0 additions and 2 deletions

View File

@@ -180,7 +180,6 @@ static COLLADABU::NativeString make_temp_filepath(const char *name, const char *
// COLLADA allows this through multiple <channel>s in <animation>.
// For this to work, we need to know objects that use a certain action.
int DocumentExporter::exportCurrentScene(bContext *C, Scene *sce)
{
PointerRNA sceneptr, unit_settings;

View File

@@ -51,7 +51,6 @@ struct ViewLayer;
int collada_import(struct bContext *C,
ImportSettings *import_settings);
int collada_export(struct bContext *C,
struct Depsgraph *depsgraph,
struct Scene *sce,